Carns — CS2 Stats

76561198013845124[U:1:53579396]

674Tracked matches48%Win rate2021Tracked since
1,325Hours in CS1Hrs last 2 wks
CSDB Rating4.4 DevelopingClutch Specialist
Premier CS Rating9,899Light Blue band · top ~55.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,899 +155 7 May – 2 Oct · 27 days played
8,54011,675peak 11,6757 May2 Oct
11,675Peak Premier in tracked matches
33Days played since 2026-05-07

Premier CS Rating

  • 1,776 below peak (11,675)
  • -776 over 30 days · declining
  • +1,359 over 90 days
  • Next: Blue band at 10,000 — 101 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate34.0%39.9%42.0%8.0% short
Shot accuracy9.4%7.0%9.6%0.2% short
Kill/death ratio1.100.920.98above
Match win rate44.4%42.3%43.8%meets

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCarnsPREMIER9,899 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning52
Utility56

0–100 skill scores via Leetify.

Recent form

COLD48–49–3Last 10048%Win rateLLLLWLLWLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −1.5pp headshot accuracy · +23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 617ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 621ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.7 against its own average).

Aim4.7
Utility5.6
Positioning5.2
Opening Duels2.6
Clutch8.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.2
Utility5.6
Mechanics6.7
Opening Duels2.0
Win Impact4.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time635ms−21ms
first ⅓ avg 657ms → last ⅓ avg 635ms
Headshot accuracy12.8%+1.4%
first ⅓ avg 11.5% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 4–13 · mirage, 10 Jul →
28%Best headshot accuracy · 5–13 · nuke, 19 Aug →
453msFastest reaction time · 10–13 · inferno, 25 May →
13–1Biggest win · overpass, 15 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
8–6In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 59% over 22infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC2712–1544%0.00
dust2A2213–959%0.02
ancientB136–746%-0.02
infernoC114–736%-0.02
nukeB105–550%-0.02
overpassA74–357%0.01
anubisC52–340%-0.02
cache—42–250%-0.03
office—10–10%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,892Lifetime kills
1.10K/D · Top 25% of Light Blue band
1,584Matches
44.4%Match win rate · Top 50% of Light Blue band
34.0%Headshot %
9.4%Shot accuracy · Top 50% of Light Blue band
3,097MVPs
753Hours (in match)
1,685Bombs planted
384Bombs defused

Most-used weapons

AK-478,635
AWP3,540
MP71,351
Tec-91,212
P901,133
MP91,083

Lifetime map wins

3,217dust2
2,929inferno
1,017nuke
506vertigo
332train
195office
118cbble
47aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
60%Win rate
1.02Avg K/D
87.8ADR
33%Headshot %

Clutches & streaks

60%1v1 clutch win
29%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient333%1.0818.0
Dust2367%1.1515.0
Mirage3100%0.9115.0
Inferno10%0.8310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
30.0%Accuracy (enemy spotted)
28.5%Spray accuracy
80.1%Counter-strafing
9.2°Preaim
632msReaction time
34.7%T opening success
41.3%CT opening success
0.50Enemies flashed / flash
3.9%Flash assists
9.73HE damage / grenade
8.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2722% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6771% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.028%2 Oct →
dust26–13-0.028%15 Sept →
mirage6–13-0.0212%15 Sept →
dust29–13-0.0311%28 Aug →
nuke13–100.0018%25 Aug →
ancient8–13-0.0916%25 Aug →
mirage11–13-0.038%25 Aug →
ancient13–30.048%25 Aug →
inferno5–13-0.0513%25 Aug →
dust216–12-0.0111%20 Aug →
inferno11–13-0.0513%20 Aug →
mirage13–20.0112%19 Aug →
nuke5–130.0128%19 Aug →
mirage13–110.0310%19 Aug →
dust213–50.0316%18 Aug →
mirage9–13-0.0217%18 Aug →
ancient9–13-0.069%14 Aug →
mirage5–13-0.043%14 Aug →
anubis15–150.0210%14 Aug →
mirage13–50.0310%14 Aug →
dust213–110.0318%14 Aug →
dust213–100.0017%10 Aug →
dust213–70.0415%10 Aug →
mirage13–16-0.0310%22 Jul →
mirage13–3-0.0311%22 Jul →
mirage10–130.0221%22 Jul →
ancient13–8-0.0121%22 Jul →
nuke16–13-0.0119%18 Jul →
office5–13-0.0016%17 Jul →
inferno13–8-0.069%17 Jul →
cache13–10-0.0210%17 Jul →
ancient13–11-0.033%17 Jul →
inferno16–14-0.0314%17 Jul →
mirage9–13-0.0423%17 Jul →
ancient13–60.0415%17 Jul →
cache13–4-0.0115%17 Jul →
mirage11–13-0.0312%17 Jul →
mirage13–100.0917%16 Jul →
cache8–13-0.0415%16 Jul →
ancient13–30.0023%16 Jul →
ancient13–16-0.0117%16 Jul →
ancient7–13-0.059%14 Jul →
dust213–20.0113%14 Jul →
mirage4–130.1517%10 Jul →
inferno10–13-0.0019%10 Jul →
dust215–150.0116%2 Jul →
dust215–150.0116%25 Jun →
mirage11–130.0213%25 Jun →
ancient7–130.0124%25 Jun →
dust24–11-0.0518%19 Jun →
inferno8–13-0.005%19 Jun →
overpass13–16-0.047%6 Jun →
nuke13–10-0.015%6 Jun →
dust213–50.0623%6 Jun →
nuke13–7-0.039%6 Jun →
inferno7–13-0.0615%6 Jun →
nuke7–13-0.0723%4 Jun →
mirage13–5-0.0313%4 Jun →
anubis13–11-0.068%28 May →
inferno10–13-0.0115%25 May →
nuke14–16-0.0311%25 May →
overpass8–13-0.0211%21 May →
dust213–110.0615%21 May →
mirage9–13-0.048%21 May →
mirage16–14-0.0617%21 May →
dust27–130.0410%21 May →
ancient13–100.0015%20 May →
dust25–13-0.048%19 May →
overpass13–100.026%18 May →
anubis8–13-0.039%16 May →
nuke7–130.0019%16 May →
overpass7–130.047%16 May →
nuke13–10-0.0213%16 May →
mirage13–70.0111%16 May →
cache3–13-0.066%16 May →
overpass13–10.0812%15 May →
inferno13–110.039%15 May →
dust216–12-0.0313%14 May →
mirage10–130.016%14 May →
dust213–90.0316%14 May →
dust214–160.0612%13 May →
anubis13–90.009%13 May →
mirage10–13-0.0416%13 May →
dust213–70.1113%9 May →
inferno7–13-0.0314%9 May →
mirage13–9-0.019%9 May →
dust213–50.0514%9 May →
dust213–90.0610%9 May →
ancient10–13-0.016%9 May →
mirage13–100.0510%9 May →
ancient1–13-0.0616%9 May →
mirage8–13-0.0510%9 May →
nuke8–13-0.0418%8 May →
mirage3–13-0.0513%8 May →
mirage13–100.036%8 May →
dust210–13-0.046%7 May →
overpass13–50.0110%7 May →
overpass13–9-0.0210%7 May →
mirage13–30.1028%7 May →
inferno13–80.0213%7 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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