No Desk..

No Desk.. — CS2 Stats

CA76561198013365684[U:1:53099956]Steam profile ↗✓ No bans

1,293Tracked matches48%Win rate2020Tracked since
2,402Hours in CS
CSDB Rating5.3 DevelopingAll-Rounder
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,293 tracked matches. Play, then come back: the next observation lands here.

Rating over time

15,712Peak Premier in tracked matches
34Days played since 2025-03-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 5 Oct 2026 and 14 Oct 2026.

Measured 5 Oct 2026 → 14 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

No matches recorded between 16 Sep 2026 and 14 Oct 2026.

Measured 16 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate50.7%44.8%45.7%above
Shot accuracy16.0%12.4%12.7%above
Kill/death ratio1.051.031.05meets
Match win rate51.2%45.2%45.7%above

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGNo Desk..FACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim61
Positioning55
Utility50

0–100 skill scores via Leetify.

Recent form

COLD50–37–13Last 10050%Win rateTLLLTWLLWT

Last 10 vs previous 10: −40pp win rate · −0.06 avg rating · −2.4pp headshot accuracy · −22ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 28%
  • Avg reaction 642ms

Last 10

  • 2–5–3 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 26%
  • Avg reaction 668ms

Last 20

  • 8–7–5 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 679ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.1
Utility5.0
Positioning5.5
Opening Duels4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.5
Utility5.0
Mechanics6.2
Opening Duels2.9
Win Impact4.3

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time669ms+32ms
first ⅓ avg 637ms → last ⅓ avg 669ms
Headshot accuracy26.1%+0.9%
first ⅓ avg 25.3% → last ⅓ avg 26.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · inferno, 17 May →
42%Best headshot accuracy · 8–13 · nuke, 7 Feb →
414msFastest reaction time · 12–12 · overpass, 22 Mar →
13–0Biggest win · train, 24 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–2In matches decided by ≤2 rounds
2Overtime games

Map breakdown

trainBest map · 67% over 9dust2Weakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
nukeB179–853%-0.02
dust2D155–1033%-0.02
infernoB147–750%-0.01
ancientC114–736%0.00
trainS96–367%-0.00
mirageA85–363%-0.01
cacheC73–443%-0.00
anubisS64–267%0.02
vertigoA53–260%0.01
overpass—30–30%-0.00
jura—22–0100%-0.00
warden—10–10%-0.02
italy—11–0100%0.04
office—11–0100%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

126,968Lifetime kills
1.05K/D · Top 50% of Level 6 players
6,162Matches
51.2%Match win rate · Top 25% of Level 6 players
50.7%Headshot % · Top 25% of Level 6 players
16.0%Shot accuracy · Top 25% of Level 6 players
16,421MVPs
2,402Hours (in match)
4,088Bombs planted
3,206Bombs defused

Most-used weapons

AK-4739,795
AWP21,086
P903,259
P2502,537
Tec-91,810
Knife1,169

Lifetime map wins

10,219inferno
9,050dust2
5,555nuke
4,852train
4,375vertigo
1,265cbble
812office
179italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

349Matches
48%Win rate
1.03Avg K/D
—ADR
51%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.7%Headshot accuracy
30.5%Accuracy (enemy spotted)
36.4%Spray accuracy
77.8%Counter-strafing
10.6°Preaim
677msReaction time
33.2%T opening success
49.7%CT opening success
0.65Enemies flashed / flash
6.5%Flash assists
10.58HE damage / grenade
4.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1557% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache12–12-0.0533%8 Aug →
mirage11–13-0.0627%21 Jul →
cache10–13-0.0124%21 Jul →
train7–13-0.0232%21 Jul →
cache12–12-0.0322%18 Jul →
vertigo13–7-0.0228%18 Jul →
cache6–13-0.0129%18 Jul →
dust25–13-0.0723%11 Jul →
dust213–11-0.0621%10 Jul →
overpass12–12-0.0119%17 May →
cache13–70.0739%17 May →
cache9–00.0837%17 May →
inferno13–70.0929%17 May →
mirage13–10-0.0117%17 May →
ancient12–120.0123%17 May →
train5–13-0.0215%2 May →
inferno10–130.0838%2 May →
dust213–8-0.0038%2 May →
inferno12–12-0.0222%2 May →
cache13–7-0.0622%2 May →
nuke9–13-0.0727%25 Apr →
ancient9–130.0620%25 Apr →
dust210–13-0.0527%25 Apr →
mirage12–12-0.0719%18 Apr →
ancient10–130.0327%18 Apr →
dust23–13-0.0833%18 Apr →
warden12–12-0.0223%18 Apr →
inferno13–8-0.0133%18 Apr →
dust213–7-0.0121%18 Apr →
nuke13–8-0.0813%18 Apr →
italy13–10.0420%18 Apr →
vertigo7–13-0.0536%18 Apr →
dust213–60.0225%28 Mar →
ancient13–50.0323%28 Mar →
inferno12–12-0.0822%7 Feb →
dust27–2-0.0017%7 Feb →
anubis13–50.0526%7 Feb →
nuke8–13-0.0142%7 Feb →
nuke4–13-0.0733%7 Feb →
nuke5–13-0.0932%7 Jan →
dust210–13-0.0140%7 Jan →
dust23–130.0526%20 Dec →
ancient12–12-0.0319%28 May →
inferno13–6-0.0119%27 May →
nuke13–40.003%27 May →
train13–11-0.0115%24 May →
train13–00.0811%24 May →
nuke10–2-0.037%23 May →
ancient8–13-0.1018%16 May →
jura13–10-0.0522%15 May →
jura13–110.049%10 May →
nuke9–130.0123%10 May →
vertigo9–130.0316%27 Apr →
train13–40.0540%27 Apr →
nuke13–20.0430%27 Apr →
dust210–13-0.0111%27 Apr →
anubis13–20.0621%26 Apr →
train13–10-0.0514%26 Apr →
inferno12–12-0.0332%26 Apr →
train13–1-0.0320%26 Apr →
nuke13–110.0329%26 Apr →
ancient10–13-0.0517%25 Apr →
mirage13–20.0027%25 Apr →
dust212–12-0.0637%25 Apr →
nuke13–40.048%25 Apr →
nuke13–16-0.0127%25 Apr →
inferno16–13-0.0134%25 Apr →
mirage7–13-0.0432%25 Apr →
inferno7–13-0.0520%24 Apr →
anubis6–13-0.0625%14 Apr →
inferno13–10.0522%14 Apr →
ancient13–10.0525%14 Apr →
dust28–13-0.0332%13 Apr →
nuke12–12-0.0926%12 Apr →
mirage13–30.0629%12 Apr →
nuke13–7-0.0214%12 Apr →
nuke9–13-0.0220%6 Apr →
office13–6-0.0538%6 Apr →
anubis13–4-0.0030%6 Apr →
mirage13–10.0421%6 Apr →
ancient13–5-0.0231%6 Apr →
dust25–13-0.0124%6 Apr →
vertigo13–40.0334%5 Apr →
vertigo13–110.0631%5 Apr →
train3–13-0.0129%30 Mar →
inferno4–13-0.0719%30 Mar →
mirage13–40.0124%30 Mar →
anubis13–70.0424%22 Mar →
nuke13–30.0931%22 Mar →
inferno13–6-0.0117%22 Mar →
overpass12–12-0.0234%22 Mar →
train13–100.0123%22 Mar →
nuke7–1-0.0225%22 Mar →
ancient13–7-0.0124%22 Mar →
anubis7–13-0.0014%21 Mar →
inferno9–13-0.0427%21 Mar →
ancient11–130.0519%21 Mar →
inferno13–6-0.0521%19 Mar →
dust29–130.0129%19 Mar →
overpass8–130.0220%18 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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