montyg

montyg — CS2 Stats

76561198012519153[U:1:52253425]Steam profile ↗✓ No bans

1,786Tracked matches62%Win rate2020Tracked since
CSDB Rating5.7 SolidSupport
Premier CS Rating18,333Purple band · top ~15.1% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,333 -1,667 9 Jun – 4 Nov · 31 days played
15,67520,301peak 20,3019 Jun4 Nov
20,606Peak Premier in tracked matches
37Days played since 2026-06-09

Premier CS Rating

  • 1,968 below peak (20,301)
  • +1,341 over 30 days · improving
  • Next: Pink band at 20,000 — 1,667 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmontygFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,333 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning46
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateWWLLWLWLWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −6.8pp headshot accuracy · −111ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 536ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 556ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim6.9
Utility5.3
Positioning4.6
Opening Duels1.6
Clutch1.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.6
Utility5.3
Mechanics4.4
Opening Duels3.1
Win Impact9.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time596ms−22ms
first ⅓ avg 618ms → last ⅓ avg 596ms
Headshot accuracy18.1%−3.3%
first ⅓ avg 21.4% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · mirage, 17 Sept →
38%Best headshot accuracy · 3–13 · dust2, 19 Jun →
406msFastest reaction time · 13–10 · inferno, 4 Nov →
13–1Biggest win · mirage, 17 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
5–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 75% over 8nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC229–1341%0.02
dust2C188–1044%0.00
ancientB158–753%0.01
infernoB147–750%0.02
nukeD113–827%0.00
anubisA106–460%0.03
cacheS86–275%-0.00
vertigo—11–0100%0.07
overpass—11–0100%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

496Matches
51%Win rate
1.10Avg K/D
77.6ADR
48%Headshot %

Clutches & streaks

25%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1844%1.1013.9
Ancient1127%0.8513.6
Anubis989%1.7917.7
Vertigo911%0.9015.0
Nuke888%1.1415.8
Inferno862%1.2412.4
Overpass771%0.9513.6
Dust2367%1.1816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
37.1%Accuracy (enemy spotted)
39.4%Spray accuracy
70.0%Counter-strafing
9.4°Preaim
596msReaction time
39.8%T opening success
44.9%CT opening success
0.40Enemies flashed / flash
5.0%Flash assists
10.78HE damage / grenade
11.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.398 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7833% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–10-0.0715%4 Nov →
mirage13–110.0111%29 Oct →
mirage11–13-0.0113%29 Oct →
ancient6–13-0.0515%23 Oct →
dust213–60.0213%23 Oct →
dust213–160.0316%21 Oct →
cache13–110.0918%21 Oct →
mirage4–13-0.0220%21 Oct →
nuke13–100.0118%12 Oct →
anubis13–20.1514%10 Oct →
ancient13–30.0630%10 Oct →
cache13–8-0.1017%7 Oct →
nuke4–13-0.1023%7 Oct →
mirage13–20.0522%7 Oct →
anubis13–30.0420%5 Oct →
nuke10–13-0.0420%5 Oct →
inferno12–160.0415%5 Oct →
mirage13–90.0537%3 Oct →
inferno9–13-0.0223%3 Oct →
ancient13–7-0.0014%3 Oct →
inferno11–13-0.0316%3 Oct →
ancient16–13-0.0018%30 Sept →
dust215–150.0218%26 Sept →
mirage5–130.0224%26 Sept →
cache13–60.0524%26 Sept →
vertigo13–90.0725%23 Sept →
cache13–110.0215%22 Sept →
dust213–80.0519%22 Sept →
nuke13–60.0717%20 Sept →
mirage10–130.0310%19 Sept →
dust27–13-0.0815%19 Sept →
mirage13–10.1513%17 Sept →
mirage5–13-0.0012%17 Sept →
dust213–8-0.008%17 Sept →
ancient6–13-0.0122%17 Sept →
dust211–13-0.0113%13 Sept →
mirage11–130.0113%13 Sept →
ancient13–6-0.0218%13 Sept →
dust213–70.0719%13 Sept →
nuke10–13-0.0112%11 Sept →
inferno13–160.0614%11 Sept →
inferno13–70.0613%11 Sept →
dust27–13-0.0217%9 Sept →
dust213–90.0126%9 Sept →
ancient6–13-0.0513%7 Sept →
inferno13–9-0.0722%7 Sept →
ancient10–13-0.0115%7 Sept →
anubis13–60.0115%7 Sept →
mirage13–7-0.0210%7 Sept →
cache4–13-0.0524%7 Sept →
dust27–130.0123%7 Sept →
mirage11–13-0.0416%7 Sept →
cache13–60.0627%7 Sept →
ancient11–13-0.0215%27 Aug →
ancient13–50.0125%27 Aug →
anubis13–100.0615%27 Aug →
ancient13–30.1215%27 Aug →
mirage13–110.0117%27 Aug →
anubis14–16-0.0016%27 Aug →
nuke9–130.0421%27 Aug →
nuke8–130.0116%22 Aug →
nuke11–130.0715%22 Aug →
nuke13–50.0115%22 Aug →
anubis13–30.1011%22 Aug →
mirage9–13-0.0020%20 Aug →
anubis13–60.0523%20 Aug →
inferno13–30.0913%20 Aug →
anubis1–8-0.0833%20 Aug →
anubis9–13-0.0324%17 Aug →
anubis8–130.0426%16 Aug →
nuke7–13-0.0416%13 Aug →
dust22–13-0.1031%13 Aug →
mirage13–70.0920%10 Aug →
cache13–40.0221%10 Aug →
cache8–13-0.1014%10 Aug →
mirage15–150.0420%8 Aug →
inferno13–60.0716%26 Jun →
dust213–110.0319%25 Jun →
inferno13–50.0522%25 Jun →
dust23–13-0.0520%25 Jun →
ancient9–13-0.0324%25 Jun →
mirage13–160.0330%20 Jun →
mirage0–13-0.0212%20 Jun →
mirage14–16-0.0213%19 Jun →
inferno6–130.0818%19 Jun →
dust23–13-0.0438%19 Jun →
inferno13–8-0.0417%19 Jun →
ancient15–150.0820%19 Jun →
dust216–130.0920%16 Jun →
mirage9–13-0.0217%14 Jun →
mirage13–40.0323%14 Jun →
dust213–9-0.0023%14 Jun →
inferno7–130.0131%13 Jun →
nuke9–130.0223%13 Jun →
overpass13–6-0.0221%13 Jun →
ancient13–20.1212%10 Jun →
ancient13–10-0.057%10 Jun →
mirage13–60.0727%10 Jun →
dust211–130.0521%10 Jun →
inferno6–100.0229%9 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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