SuTKi

SuTKi — CS2 Stats

FI76561198012464963[U:1:52199235]Steam profile ↗✓ No bans

1,832Tracked matches57%Win rate2020Tracked since
3,923Hours in CS22Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating15,669Purple band · top ~25.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,669 -666 15 Jul – 13 Oct · 20 days played
13,14916,335peak 16,33515 Jul13 Oct
16,717Peak Premier in tracked matches
19Days played since 2026-07-15

Premier CS Rating

  • 666 below peak (16,335)
  • +858 over 30 days · improving
  • -666 over 90 days
  • Next: Pink band at 20,000 — 4,331 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.1%44.3%46.9%3.9% short
Shot accuracy16.2%11.9%13.0%above
Kill/death ratio1.071.031.08meets
Match win rate44.2%45.2%46.7%2.4% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSuTKiPREMIER15,669 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning57
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY48–46–6Last 10048%Win rateWTLWLWWLLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +3.1pp headshot accuracy · −15ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 28%
  • Avg reaction 558ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 26%
  • Avg reaction 631ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.8
Utility2.4
Positioning5.7
Opening Duels3.1
Clutch2.4

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.7
Utility2.4
Mechanics9.2
Opening Duels5.4
Win Impact7.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time624ms−70ms
first ⅓ avg 693ms → last ⅓ avg 624ms
Headshot accuracy25.8%−0.7%
first ⅓ avg 26.6% → last ⅓ avg 25.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · ancient, 5 Sept →
58%Best headshot accuracy · 13–4 · dust2, 6 Aug →
406msFastest reaction time · 8–13 · anubis, 29 Aug →
13–0Biggest win · nuke, 1 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 72% over 18mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C3313–2039%-0.03
cacheS1813–572%-0.02
nukeA1610–663%0.00
ancientB136–746%-0.00
anubisC83–538%-0.01
mirageD61–517%-0.01
infernoD62–433%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,960Lifetime kills
1.07K/D · Top 50% of Purple band
5,203Matches
44.2%Match win rate
43.1%Headshot %
16.2%Shot accuracy · Top 25% of Purple band
12,095MVPs
2,179Hours (in match)
5,605Bombs planted
1,179Bombs defused

Most-used weapons

AWP25,744
AK-4717,774
P907,551
Tec-92,712
SSG 082,301

Lifetime map wins

29,957dust2
4,871inferno
3,474nuke
1,032train
746vertigo
642cbble
232office
128safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

369Matches
52%Win rate
1.08Avg K/D
68.8ADR
41%Headshot %

Clutches & streaks

32%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust25068%1.0415.8
Nuke4065%1.0613.9
Ancient3330%0.9014.4
Anubis3145%0.7913.3
Inferno2544%0.9113.1
Mirage1833%0.8112.9
Train757%1.0717.6
Vertigo10%0.294.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
37.3%Accuracy (enemy spotted)
40.2%Spray accuracy
91.4%Counter-strafing
8.4°Preaim
623msReaction time
52.4%T opening success
51.2%CT opening success
0.32Enemies flashed / flash
0.4%Flash assists
6.32HE damage / grenade
3.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3233 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0232%13 Oct →
mirage15–15-0.0120%13 Oct →
ancient8–13-0.0323%13 Oct →
inferno13–8-0.0333%13 Oct →
dust27–13-0.0430%13 Oct →
cache13–110.0314%12 Oct →
nuke13–40.0724%12 Oct →
cache10–13-0.1021%12 Oct →
ancient6–13-0.0829%12 Oct →
ancient7–13-0.0733%12 Oct →
nuke13–10-0.0115%12 Oct →
cache13–11-0.0134%10 Oct →
cache13–10-0.0013%10 Oct →
dust29–13-0.0826%10 Oct →
dust213–4-0.0530%10 Oct →
cache13–40.0834%3 Oct →
ancient8–20.0113%3 Oct →
mirage15–15-0.0121%3 Oct →
mirage8–130.0031%3 Oct →
inferno10–13-0.0315%3 Oct →
nuke13–7-0.0119%3 Oct →
inferno6–13-0.0922%3 Oct →
cache13–8-0.0517%3 Oct →
dust213–90.0531%3 Oct →
nuke13–11-0.0221%2 Oct →
nuke7–13-0.0221%2 Oct →
inferno10–13-0.0638%2 Oct →
dust213–11-0.0314%2 Oct →
cache6–130.0344%19 Sept →
nuke13–50.0331%19 Sept →
ancient13–2-0.0144%19 Sept →
dust216–13-0.0229%19 Sept →
cache13–9-0.0227%19 Sept →
dust213–4-0.0035%19 Sept →
nuke7–130.0527%5 Sept →
anubis13–90.0116%5 Sept →
ancient13–6-0.056%5 Sept →
dust26–13-0.0413%5 Sept →
cache13–6-0.076%5 Sept →
ancient13–40.1634%5 Sept →
anubis9–13-0.0311%29 Aug →
ancient13–7-0.0119%29 Aug →
dust24–13-0.0621%29 Aug →
ancient13–10.1214%29 Aug →
anubis8–130.0323%29 Aug →
dust24–13-0.0429%22 Aug →
inferno10–13-0.0738%22 Aug →
cache13–11-0.0138%21 Aug →
dust215–15-0.0045%21 Aug →
nuke13–10-0.0233%21 Aug →
dust211–130.0042%21 Aug →
nuke13–10-0.0227%15 Aug →
nuke4–13-0.036%7 Aug →
dust24–13-0.0433%7 Aug →
dust212–12-0.026%7 Aug →
dust213–40.0258%6 Aug →
ancient9–130.0323%1 Aug →
nuke13–9-0.0236%1 Aug →
dust213–4-0.0112%1 Aug →
anubis13–100.0317%1 Aug →
dust22–13-0.0627%1 Aug →
nuke13–00.0732%1 Aug →
cache13–70.0324%1 Aug →
anubis13–60.0327%31 Jul →
cache10–130.0024%31 Jul →
dust25–13-0.0443%31 Jul →
dust27–13-0.0619%31 Jul →
cache10–13-0.086%31 Jul →
nuke5–13-0.0725%31 Jul →
inferno13–60.0242%31 Jul →
dust210–13-0.0224%25 Jul →
cache13–1-0.0343%25 Jul →
ancient6–130.0428%25 Jul →
cache13–80.0048%25 Jul →
dust29–13-0.0555%25 Jul →
ancient10–13-0.0518%25 Jul →
dust213–2-0.0125%25 Jul →
anubis11–13-0.0230%24 Jul →
dust213–8-0.0431%24 Jul →
nuke11–130.0429%24 Jul →
ancient11–13-0.0626%24 Jul →
mirage6–130.0034%24 Jul →
anubis6–13-0.0435%24 Jul →
dust29–13-0.0222%24 Jul →
mirage2–13-0.0433%24 Jul →
dust213–60.0414%24 Jul →
dust212–12-0.0335%24 Jul →
dust28–13-0.0825%16 Jul →
mirage13–80.0120%16 Jul →
cache13–11-0.0516%16 Jul →
anubis15–15-0.0731%16 Jul →
nuke8–13-0.0123%16 Jul →
dust27–130.0218%16 Jul →
cache7–13-0.0328%16 Jul →
dust213–11-0.0435%16 Jul →
nuke13–80.0127%15 Jul →
cache13–8-0.0115%15 Jul →
dust213–8-0.0216%15 Jul →
dust210–13-0.0120%15 Jul →
dust20–13-0.040%15 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.