JuggernAUT

JuggernAUT — CS2 Stats

AT76561198011617449[U:1:51351721]Steam profile ↗✓ No bans

292Tracked matches37%Win rate2021Tracked since
694Hours in CS
CSDB Rating1.7 LearningSupport
WingmanGold Nova I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 3,676 +1,461 24 Oct – 13 Nov · 16 days played
2,2157,252peak 7,25224 Oct13 Nov
7,509Peak Premier in tracked matches
51Days played since 2024-10-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim12
Positioning20
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY38–55–7Last 10038%Win rateWLTLLTWWWL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −1.4pp headshot accuracy · +33ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 699ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 6%
  • Avg reaction 746ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 7%
  • Avg reaction 730ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim1.2
Utility2.9
Positioning2.0
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 70% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 741ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.2
Positioning2.0
Utility2.9
Mechanics3.1
Opening Duels0.0
Win Impact0.7

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06+0.01
first ⅓ avg -0.07 → last ⅓ avg -0.06
Reaction time744ms−29ms
first ⅓ avg 774ms → last ⅓ avg 744ms
Headshot accuracy9.1%−3.2%
first ⅓ avg 12.3% → last ⅓ avg 9.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.03Best match rating · 13–3 · jura, 7 Jun →
36%Best headshot accuracy · 6–13 · dust2, 6 Nov →
469msFastest reaction time · 9–5 · inferno, 25 Apr →
13–1Biggest win · anubis, 30 Jan →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 71% over 7mirageWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2D247–1729%-0.07
infernoD196–1332%-0.08
mirageD164–1225%-0.07
ancientA148–657%-0.05
anubisD72–529%-0.07
overpassS75–271%-0.07
trainA53–260%-0.05
vertigo—41–325%-0.06
golden—10–10%-0.04
jura—11–0100%0.03
nuke—11–0100%-0.07
palais—10–10%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,901Lifetime kills
0.69K/D
1,963Matches
39.3%Match win rate
30.9%Headshot %
18.4%Shot accuracy · Top 10% of tracked players
1,822MVPs
694Hours (in match)
1,422Bombs planted
168Bombs defused

Most-used weapons

AWP2,926
AK-472,662
SG 5531,580
P901,188
AUG1,038
MP7789

Lifetime map wins

4,929dust2
1,906inferno
826cbble
367vertigo
335nuke
327train
299office
171assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.7%Headshot accuracy
26.0%Accuracy (enemy spotted)
27.6%Spray accuracy
64.1%Counter-strafing
11.5°Preaim
741msReaction time
8.1%T opening success
22.9%CT opening success
0.52Enemies flashed / flash
0.8%Flash assists
8.88HE damage / grenade
4.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.6707% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 741.4928ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 8.0657% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0616%21 Apr →
mirage5–13-0.074%21 Apr →
mirage15–15-0.056%11 Apr →
anubis8–13-0.106%11 Apr →
inferno8–13-0.0810%11 Apr →
dust215–15-0.076%9 Apr →
overpass13–8-0.120%5 Apr →
ancient13–10-0.0210%5 Apr →
anubis13–1-0.050%30 Jan →
mirage9–13-0.105%29 Jan →
train13–2-0.060%29 Jan →
dust210–13-0.077%16 Jan →
mirage11–13-0.073%16 Jan →
overpass13–2-0.0112%27 Dec →
dust215–15-0.062%27 Dec →
golden1–13-0.0411%27 Dec →
dust24–13-0.1618%14 Nov →
vertigo11–13-0.0611%14 Nov →
inferno6–13-0.098%13 Nov →
ancient7–13-0.077%12 Nov →
mirage6–13-0.086%12 Nov →
anubis7–13-0.0522%7 Nov →
inferno13–7-0.0722%4 Nov →
ancient3–13-0.078%4 Nov →
dust26–13-0.066%1 Nov →
overpass13–11-0.049%1 Nov →
ancient9–2-0.0522%1 Nov →
overpass3–13-0.068%31 Oct →
ancient13–100.012%31 Oct →
dust214–16-0.0618%24 Oct →
ancient5–13-0.055%24 Oct →
overpass11–13-0.0919%16 Oct →
ancient10–13-0.0511%16 Oct →
dust210–13-0.0410%8 Oct →
mirage13–11-0.105%5 Sept →
mirage13–4-0.080%26 Aug →
anubis8–13-0.079%26 Aug →
anubis3–13-0.140%26 Aug →
anubis3–13-0.080%25 Aug →
jura13–30.038%7 Jun →
inferno14–16-0.039%30 Apr →
mirage6–13-0.037%27 Apr →
ancient13–3-0.050%27 Apr →
inferno3–13-0.0717%25 Apr →
inferno9–5-0.190%25 Apr →
anubis13–10-0.0314%25 Apr →
inferno13–60.018%25 Apr →
ancient13–4-0.005%25 Apr →
mirage6–13-0.0514%24 Apr →
dust25–13-0.0912%24 Apr →
nuke13–9-0.0719%20 Apr →
ancient13–9-0.0818%20 Apr →
mirage7–13-0.079%20 Apr →
dust213–11-0.083%20 Apr →
inferno3–9-0.170%20 Apr →
ancient13–5-0.045%20 Apr →
overpass5–3-0.070%19 Apr →
dust27–13-0.0622%19 Apr →
inferno11–13-0.0817%19 Apr →
dust24–13-0.0722%12 Apr →
palais7–9-0.0811%12 Apr →
dust213–1-0.0318%9 Apr →
inferno15–15-0.084%30 Mar →
ancient16–14-0.078%30 Mar →
inferno10–13-0.0014%20 Mar →
dust213–11-0.0913%15 Mar →
dust22–13-0.0513%13 Mar →
inferno10–13-0.086%13 Mar →
dust29–13-0.0823%8 Mar →
dust213–6-0.0516%8 Mar →
dust213–5-0.0317%7 Mar →
inferno2–13-0.107%7 Mar →
inferno1–13-0.110%6 Mar →
dust213–10-0.083%6 Mar →
mirage13–7-0.098%6 Mar →
inferno13–6-0.025%5 Mar →
mirage4–13-0.130%4 Mar →
inferno4–13-0.106%28 Feb →
ancient1–13-0.1113%16 Nov →
dust210–13-0.077%16 Nov →
ancient12–12-0.0714%16 Nov →
train13–3-0.004%16 Nov →
dust27–13-0.0819%16 Nov →
train13–9-0.0316%15 Nov →
dust21–13-0.1025%15 Nov →
vertigo2–13-0.0215%15 Nov →
inferno7–13-0.110%15 Nov →
train9–13-0.0928%14 Nov →
overpass13–4-0.108%14 Nov →
train10–13-0.0710%14 Nov →
vertigo13–11-0.059%10 Nov →
dust212–12-0.0321%8 Nov →
vertigo5–13-0.1215%8 Nov →
dust26–13-0.1136%6 Nov →
mirage12–12-0.0815%6 Nov →
mirage3–130.0320%5 Nov →
mirage13–3-0.044%30 Oct →
inferno13–9-0.079%28 Oct →
mirage2–13-0.103%24 Oct →
inferno13–7-0.0725%17 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.