Texhilarated

Texhilarated — CS2 Stats

76561198011053931[U:1:50788203]Steam profile ↗✓ No bans

1,471Tracked matches34%Win rate2020Tracked since
5,381Hours in CS0Hrs last 2 wks
CSDB Rating4.6 DevelopingSupport
Premier CS Rating21,828Top 50% of 194,975 CSDB-tracked playersPink band · top ~6.5% of ranked players (population est.)
CSDB Leaderboard#54840 of 242572 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,471 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 22 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,828 -929 22 Mar – 23 Sept · 37 days played
20,56124,319peak 24,31922 Mar23 Sept
24,319Peak Premier in tracked matches
41Days played since 2026-03-22

Premier CS Rating

  • 2,491 below peak (24,319)
  • -91 over 30 days · steady
  • +1,267 over 90 days
  • Next: Red band at 25,000 — 3,172 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-23
  • Purple band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,280), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate45.0%45.7%46.8%1.8% short
Shot accuracy14.7%12.7%13.0%above
Kill/death ratio0.931.051.060.13 short
Match win rate48.7%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTexhilaratedFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER21,828 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim51
Positioning52
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY43–55–2Last 10043%Win rateLWLLLWWWWW

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · +3.0pp headshot accuracy · −10ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 634ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 569ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim5.1
Utility6.7
Positioning5.2
Opening Duels1.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.2
Utility6.7
Mechanics4.8
Opening Duels1.7
Win Impact0.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time602ms−6ms
first ⅓ avg 608ms → last ⅓ avg 602ms
Headshot accuracy18.7%+0.1%
first ⅓ avg 18.6% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–8 · ancient, 18 Jul →
41%Best headshot accuracy · 13–3 · inferno, 30 Jul →
438msFastest reaction time · 13–10 · inferno, 15 Aug →
13–3Biggest win · ancient, 26 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 56% over 9nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
ancientB2613–1350%-0.01
anubisC187–1139%-0.01
infernoC177–1041%-0.02
cacheC125–742%-0.03
overpassA95–456%-0.01
nukeD72–529%-0.03
dust2D62–433%-0.03
mirageC52–340%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

141,415Lifetime kills
0.93K/D
7,067Matches
48.7%Match win rate · Top 25% of Level 7 players
45.0%Headshot %
14.7%Shot accuracy · Top 50% of Level 7 players
22,165MVPs
3,549Hours (in match)
8,283Bombs planted
2,399Bombs defused

Most-used weapons

AK-4748,633
AWP18,320
P2504,449
Tec-92,850
SSG 082,850
UMP-452,776

Lifetime map wins

11,638inferno
7,149dust2
7,004cbble
3,140train
2,666nuke
800vertigo
197lake
70office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

911Matches
50%Win rate
1.02Avg K/D
82.3ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3754%1.1916.9
Anubis2352%1.2318.0
Inferno2339%1.2317.5
Dust22250%1.0514.3
Ancient1331%1.0616.1
Nuke50%1.1216.8
Train2100%1.0218.5
Overpass1100%1.5021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
31.9%Accuracy (enemy spotted)
33.6%Spray accuracy
71.7%Counter-strafing
11.4°Preaim
604msReaction time
20.6%T opening success
44.0%CT opening success
0.58Enemies flashed / flash
9.8%Flash assists
8.64HE damage / grenade
12.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.561% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient3–7-0.0118%10 Sept →
ancient13–3-0.0223%26 Aug →
nuke8–13-0.0715%25 Aug →
cache7–13-0.0626%25 Aug →
anubis14–16-0.0214%17 Aug →
inferno13–11-0.0319%16 Aug →
ancient13–100.0125%16 Aug →
cache13–6-0.0521%15 Aug →
inferno13–10-0.0415%15 Aug →
ancient13–60.0217%15 Aug →
cache10–130.0020%15 Aug →
cache10–13-0.0414%14 Aug →
mirage10–130.0125%14 Aug →
nuke2–13-0.0610%14 Aug →
anubis13–90.0316%14 Aug →
inferno9–13-0.0416%14 Aug →
inferno6–13-0.097%13 Aug →
ancient10–13-0.0612%13 Aug →
anubis0–130.0124%12 Aug →
ancient13–10-0.0519%10 Aug →
cache6–13-0.0719%10 Aug →
mirage16–13-0.0214%9 Aug →
anubis2–13-0.0222%9 Aug →
cache15–15-0.0422%9 Aug →
ancient11–130.0221%9 Aug →
anubis13–10-0.0315%9 Aug →
cache8–13-0.0719%9 Aug →
anubis8–13-0.0337%7 Aug →
ancient9–13-0.047%7 Aug →
dust210–13-0.0333%6 Aug →
anubis13–40.0117%6 Aug →
inferno15–15-0.0121%5 Aug →
ancient13–9-0.0016%5 Aug →
dust216–130.0220%4 Aug →
anubis10–130.0114%4 Aug →
dust25–13-0.0215%30 Jul →
inferno13–30.1141%30 Jul →
ancient13–80.0121%30 Jul →
ancient8–13-0.0311%28 Jul →
dust23–13-0.0726%28 Jul →
cache13–4-0.0131%28 Jul →
anubis8–13-0.0618%28 Jul →
ancient7–13-0.0223%28 Jul →
inferno13–6-0.048%28 Jul →
anubis9–13-0.0620%26 Jul →
cache14–16-0.0727%26 Jul →
dust212–16-0.0721%25 Jul →
inferno13–11-0.0318%25 Jul →
cache13–11-0.039%25 Jul →
nuke6–13-0.0728%25 Jul →
ancient13–11-0.0521%25 Jul →
inferno16–14-0.0319%18 Jul →
ancient13–80.1627%18 Jul →
anubis13–10-0.045%18 Jul →
inferno6–13-0.0920%9 Jul →
ancient13–9-0.0418%4 Jul →
anubis11–130.0012%4 Jul →
inferno10–13-0.0021%4 May →
anubis11–13-0.0324%4 May →
overpass9–13-0.0618%3 May →
cache13–110.0416%3 May →
cache13–8-0.0226%1 May →
ancient5–13-0.0522%1 May →
anubis3–13-0.0313%25 Apr →
ancient13–10-0.0211%25 Apr →
ancient12–16-0.008%24 Apr →
nuke11–13-0.0414%24 Apr →
overpass13–3-0.0124%22 Apr →
dust213–7-0.0013%22 Apr →
anubis13–110.0118%21 Apr →
overpass13–100.0221%19 Apr →
ancient9–130.0614%13 Apr →
inferno13–110.1016%13 Apr →
anubis16–130.0323%12 Apr →
mirage5–13-0.0613%12 Apr →
overpass6–13-0.0816%12 Apr →
mirage13–7-0.0121%12 Apr →
overpass7–130.1019%11 Apr →
ancient11–13-0.0619%11 Apr →
ancient7–130.0317%10 Apr →
overpass13–50.0214%10 Apr →
nuke9–13-0.0116%10 Apr →
inferno11–13-0.0616%10 Apr →
ancient5–13-0.0116%10 Apr →
overpass13–70.0111%9 Apr →
inferno6–130.0117%9 Apr →
mirage0–13-0.0613%9 Apr →
anubis13–80.0516%8 Apr →
inferno6–130.0529%8 Apr →
anubis4–13-0.0917%7 Apr →
ancient13–11-0.0821%7 Apr →
inferno10–13-0.0327%7 Apr →
ancient9–13-0.0629%7 Apr →
overpass13–8-0.0318%26 Mar →
nuke13–50.0529%25 Mar →
inferno2–13-0.0722%25 Mar →
nuke13–11-0.0121%23 Mar →
ancient13–80.0014%23 Mar →
ancient13–7-0.0823%22 Mar →
overpass9–13-0.079%22 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →