MyGodIsLucifer

MyGodIsLucifer — CS2 Stats

76561198010541102[U:1:50275374]Steam profile ↗✓ No bans

1,232Tracked matches59%Win rate2020Tracked since
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating25,429Top 10% of 213,211 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#18161 of 259896 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,429 +3,982 30 Sept – 3 Nov · 26 days played
21,44725,552peak 25,55230 Sept3 Nov
25,552Peak Premier in tracked matches
1,497Highest Faceit ELO seen on CSDB
26Days played since 2026-09-30

Faceit ELO

  • At peak — 1,497
  • Next: Level 8 at 1,531 — 34 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • 123 below peak (25,552)
  • +3,056 over 30 days · improving
  • Next: Gold band at 30,000 — 4,571 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMyGodIsLuciferPREMIER25,429 · Red bandPEAK ELO1,497csdb.gg/stats

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Performance scores

Aim67
Positioning43
Utility53

0–100 skill scores via Leetify.

Recent form

HOT52–46–2Last 10052%Win rateLWWWLWWWWW

Last 10 vs previous 10: +50pp win rate · +0.01 avg rating · −0.8pp headshot accuracy · −22ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 623ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 622ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.4 against its own average).

Aim6.7
Utility5.3
Positioning4.3
Opening Duels0.0
Clutch6.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.3
Utility5.3
Mechanics6.7
Opening Duels1.1
Win Impact7.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time611ms−1ms
first ⅓ avg 612ms → last ⅓ avg 611ms
Headshot accuracy14.1%+2.3%
first ⅓ avg 11.7% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · nuke, 28 Oct →
33%Best headshot accuracy · 8–13 · mirage, 23 Oct →
383msFastest reaction time · 8–13 · dust2, 20 Oct →
13–1Biggest win · dust2, 24 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 64% over 22mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA2314–961%-0.01
nukeA2214–864%0.00
dust2B2010–1050%-0.02
infernoC125–742%-0.01
mirageD92–722%-0.02
ancientB84–450%-0.02
anubisB63–350%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

270Matches
53%Win rate
0.92Avg K/D
76.4ADR
34%Headshot %

Clutches & streaks

52%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke1362%1.1315.5
Ancient1267%1.0416.9
Anubis1060%0.8414.0
Inferno771%1.4214.7
Mirage560%1.2017.0
Dust2367%1.3621.7
Cache3100%1.1718.7
Overpass2100%1.1618.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
35.5%Accuracy (enemy spotted)
39.0%Spray accuracy
80.0%Counter-strafing
9.1°Preaim
615msReaction time
39.1%T opening success
25.8%CT opening success
0.55Enemies flashed / flash
5.1%Flash assists
8.84HE damage / grenade
3.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7425% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6453 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1047% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.078%3 Nov →
cache13–8-0.0414%2 Nov →
nuke6–20.0215%2 Nov →
cache13–4-0.0519%2 Nov →
dust25–13-0.0811%2 Nov →
cache7–5-0.0713%2 Nov →
nuke13–50.028%2 Nov →
cache13–60.0224%1 Nov →
nuke13–50.1116%1 Nov →
cache13–8-0.029%1 Nov →
dust29–130.0120%1 Nov →
inferno10–13-0.0318%31 Oct →
nuke15–150.0314%31 Oct →
ancient13–110.0020%31 Oct →
inferno3–13-0.0314%30 Oct →
mirage13–9-0.0417%30 Oct →
cache11–13-0.0611%30 Oct →
inferno9–13-0.017%30 Oct →
nuke13–9-0.0712%30 Oct →
dust28–13-0.0613%30 Oct →
ancient5–13-0.0213%29 Oct →
mirage7–13-0.0220%29 Oct →
dust213–90.0010%29 Oct →
ancient13–7-0.0113%29 Oct →
nuke13–20.1321%28 Oct →
nuke13–3-0.012%28 Oct →
dust213–4-0.0514%28 Oct →
cache9–13-0.0514%27 Oct →
inferno13–9-0.018%27 Oct →
inferno6–130.0316%27 Oct →
dust26–13-0.0321%27 Oct →
dust24–13-0.0315%27 Oct →
cache13–30.1013%27 Oct →
nuke7–13-0.0313%27 Oct →
dust213–9-0.0020%26 Oct →
ancient13–6-0.026%26 Oct →
cache7–13-0.0318%26 Oct →
inferno10–130.0117%26 Oct →
cache13–70.0218%25 Oct →
nuke13–70.0421%25 Oct →
nuke13–6-0.067%25 Oct →
dust210–13-0.0215%25 Oct →
inferno10–13-0.0018%25 Oct →
cache13–80.0416%25 Oct →
cache10–13-0.0116%25 Oct →
cache7–13-0.0213%24 Oct →
dust213–40.0519%24 Oct →
mirage10–13-0.0618%24 Oct →
cache13–8-0.0111%24 Oct →
anubis5–13-0.0716%24 Oct →
dust213–1-0.020%24 Oct →
anubis13–5-0.039%23 Oct →
cache13–10-0.005%23 Oct →
nuke3–7-0.0121%23 Oct →
dust20–13-0.0715%23 Oct →
mirage13–7-0.0221%23 Oct →
mirage8–13-0.0433%23 Oct →
ancient4–13-0.0610%23 Oct →
inferno13–110.0412%23 Oct →
nuke11–13-0.0217%22 Oct →
ancient14–16-0.027%22 Oct →
inferno13–8-0.0012%22 Oct →
dust213–8-0.022%21 Oct →
cache6–13-0.0220%21 Oct →
mirage6–13-0.0714%20 Oct →
ancient5–13-0.046%20 Oct →
dust28–13-0.0013%20 Oct →
cache16–13-0.0210%20 Oct →
mirage10–130.0223%19 Oct →
anubis8–13-0.064%19 Oct →
anubis13–7-0.036%19 Oct →
cache13–110.035%19 Oct →
ancient13–110.0413%16 Oct →
dust28–13-0.046%16 Oct →
nuke13–11-0.017%16 Oct →
inferno11–13-0.068%16 Oct →
anubis13–50.034%16 Oct →
cache5–2-0.0015%16 Oct →
cache10–130.018%15 Oct →
nuke8–130.0218%15 Oct →
dust28–13-0.0111%15 Oct →
nuke13–90.0511%14 Oct →
nuke13–10-0.0213%14 Oct →
inferno13–50.0213%14 Oct →
nuke13–30.0518%13 Oct →
dust213–8-0.079%13 Oct →
cache10–13-0.0222%13 Oct →
nuke9–13-0.0211%13 Oct →
nuke13–16-0.0111%12 Oct →
dust213–110.0016%10 Oct →
nuke16–12-0.035%10 Oct →
cache9–13-0.018%8 Oct →
mirage15–150.0814%2 Oct →
cache13–80.0112%2 Oct →
mirage7–13-0.075%1 Oct →
dust213–8-0.0527%1 Oct →
dust213–90.0115%30 Sept →
nuke13–11-0.0517%30 Sept →
anubis7–13-0.0815%30 Sept →
inferno13–4-0.019%30 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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