Ikey <3

Ikey <3 — CS2 Stats

NL76561198010297446[U:1:50031718]Steam profile ↗VAC banned

1,556Tracked matches66%Win rate2021Tracked since
1,417Hours in CS
CSDB Rating6.8 SolidAll-Rounder
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,556 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,086 +2,736 20 May – 21 Jun · 24 days played
22,10625,377peak 25,37720 May21 Jun
25,494Peak Premier in tracked matches
25Days played since 2025-05-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 1 Sep 2026 and 1 Oct 2026.

Measured 1 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate42.6%50.9%
Shot accuracy12.2%13.8%
Kill/death ratio1.091.09
Match win rate49.5%48.4%

Share this profile

CSDB.GGIkey <3FACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning54
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY55–43–2Last 10055%Win rateWLWWWTLLWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +3.9pp headshot accuracy · +22ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 552ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 595ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.8
Utility5.6
Positioning5.4
Opening Duels5.3
Clutch3.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 55% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.4
Utility5.6
Mechanics7.8
Opening Duels3.3
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time582ms−32ms
first ⅓ avg 615ms → last ⅓ avg 582ms
Headshot accuracy22.6%−1.2%
first ⅓ avg 23.8% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 1–3 · nuke, 23 May →
49%Best headshot accuracy · 13–11 · mirage, 20 Jun →
391msFastest reaction time · 13–5 · inferno, 13 Jun →
13–1Biggest win · train, 31 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
4–14In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 70% over 10mirageWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
infernoB2111–1052%0.01
mirageC218–1338%0.02
nukeA1911–858%0.02
ancientA138–562%0.02
anubisS107–370%0.02
dust2A74–357%0.03
trainS64–267%0.06
overpass—32–167%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 21). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,968Lifetime kills
1.09K/D
3,232Matches
49.5%Match win rate · Top 50% of Level 10 players
42.6%Headshot %
12.2%Shot accuracy
8,202MVPs
1,417Hours (in match)
4,499Bombs planted
716Bombs defused

Most-used weapons

AK-4720,652
AWP9,578
P2501,939
MP91,232
FAMAS1,219

Lifetime map wins

7,832inferno
5,561dust2
2,488nuke
1,401train
979vertigo
649cbble
89office
17aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

711Matches
52%Win rate
1.15Avg K/D
83.9ADR
51%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14452%1.1016.4
Inferno13157%1.2616.8
Anubis13153%1.1617.1
Ancient7744%1.1917.6
Nuke6450%1.2218.0
Vertigo5153%1.0316.9
Dust25143%1.0315.3
Overpass2458%1.2717.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
33.0%Accuracy (enemy spotted)
34.9%Spray accuracy
84.9%Counter-strafing
8.7°Preaim
584msReaction time
32.1%T opening success
54.7%CT opening success
0.81Enemies flashed / flash
2.4%Flash assists
8.27HE damage / grenade
6.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.1336% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass13–20.1035%12 Sept →
inferno4–13-0.0412%12 Sept →
ancient13–80.0227%12 Sept →
train13–80.0736%12 Sept →
mirage16–120.1015%12 Sept →
nuke15–15-0.0429%12 Sept →
mirage8–13-0.0223%21 Jun →
inferno9–130.0012%20 Jun →
mirage13–110.0449%20 Jun →
anubis13–50.0422%20 Jun →
inferno13–30.0316%20 Jun →
inferno13–160.0112%20 Jun →
dust213–110.0524%20 Jun →
anubis13–40.0221%20 Jun →
mirage7–130.0124%19 Jun →
mirage13–90.0125%19 Jun →
inferno4–13-0.0421%19 Jun →
ancient13–60.0826%16 Jun →
inferno13–40.0131%16 Jun →
nuke6–13-0.0120%15 Jun →
nuke13–9-0.0220%15 Jun →
nuke13–70.0427%13 Jun →
overpass5–130.0218%13 Jun →
inferno6–130.0630%13 Jun →
mirage6–13-0.0218%13 Jun →
ancient13–100.0527%13 Jun →
inferno13–5-0.0221%13 Jun →
anubis13–80.0515%12 Jun →
nuke13–6-0.0321%9 Jun →
dust213–20.0812%9 Jun →
inferno16–130.0027%9 Jun →
inferno13–100.0314%9 Jun →
inferno5–13-0.0717%9 Jun →
inferno8–13-0.0315%9 Jun →
ancient11–13-0.0119%6 Jun →
nuke6–13-0.0118%6 Jun →
mirage12–16-0.0117%6 Jun →
mirage13–70.0718%6 Jun →
ancient13–5-0.0321%6 Jun →
train13–60.0315%6 Jun →
nuke8–13-0.0018%5 Jun →
dust216–14-0.0218%5 Jun →
mirage8–130.0417%3 Jun →
mirage11–130.0230%3 Jun →
inferno13–40.1319%2 Jun →
mirage11–13-0.0119%2 Jun →
mirage9–13-0.0115%2 Jun →
inferno10–130.0017%2 Jun →
nuke13–50.1321%2 Jun →
ancient13–8-0.0116%2 Jun →
anubis11–13-0.0111%2 Jun →
ancient11–13-0.0316%2 Jun →
ancient14–160.0528%2 Jun →
inferno13–7-0.0219%1 Jun →
nuke13–50.0016%1 Jun →
anubis13–100.0618%31 May →
train13–10.0932%31 May →
mirage16–120.0920%31 May →
nuke13–60.1334%31 May →
nuke13–90.0922%31 May →
dust211–130.1026%31 May →
mirage12–16-0.0619%30 May →
inferno13–40.0424%30 May →
nuke13–6-0.009%30 May →
anubis13–60.0015%30 May →
inferno13–8-0.0214%30 May →
ancient13–80.0324%29 May →
ancient13–80.0226%29 May →
inferno7–13-0.0121%29 May →
nuke13–60.0421%28 May →
anubis11–130.0237%28 May →
dust27–13-0.0237%28 May →
inferno13–40.0433%28 May →
ancient15–15-0.0416%28 May →
ancient10–130.0320%27 May →
mirage10–13-0.0616%27 May →
train11–130.0847%27 May →
mirage13–50.0126%27 May →
mirage10–13-0.0328%26 May →
nuke13–8-0.0424%26 May →
anubis13–30.0618%26 May →
inferno13–80.0119%26 May →
nuke11–13-0.0316%24 May →
mirage14–160.0424%24 May →
dust213–50.0132%24 May →
train13–20.0330%24 May →
nuke10–130.0731%24 May →
nuke13–110.0119%23 May →
nuke1–30.1433%23 May →
train11–130.0325%23 May →
nuke7–13-0.0121%23 May →
inferno22–25-0.0220%23 May →
dust24–130.0221%23 May →
overpass13–70.0015%23 May →
ancient13–50.0619%22 May →
anubis13–70.0115%22 May →
mirage13–70.0827%22 May →
mirage13–160.0115%22 May →
anubis11–13-0.0223%21 May →
mirage13–60.0911%20 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.