General Klopapier

General Klopapier — CS2 Stats

DE76561198010135290[U:1:49869562]Steam profile ↗✓ No bans

940Tracked matches43%Win rate2020Tracked since
2,328Hours in CS
CSDB Rating5.0 DevelopingSupport
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (58 days ago). Ranks are recorded once per day this page is viewed.

+11Tracked matches · now 940
−6.7ppWin rate · 50.0% → 43.3%

Rating over time

Premier CS Rating: 21,492 +1,833 10 May – 24 May · 8 days played
19,65923,670peak 23,67010 May24 May
24,089Peak Premier in tracked matches
17Days played since 2026-05-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim61
Positioning41
Utility57

0–100 skill scores via Leetify.

Recent form

COLD48–48–4Last 10048%Win rateWLLLLLLLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −1.2pp headshot accuracy · −59ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 613ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 615ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 644ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.1
Utility5.7
Positioning4.1
Opening Duels0.8
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.1
Utility5.7
Mechanics6.9
Opening Duels1.5
Win Impact2.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time649ms−58ms
first ⅓ avg 706ms → last ⅓ avg 649ms
Headshot accuracy18.7%−0.4%
first ⅓ avg 19.1% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–1 · nuke, 23 May →
60%Best headshot accuracy · 9–1 · cache, 10 May →
484msFastest reaction time · 13–11 · ancient, 21 May →
13–1Biggest win · dust2, 24 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 59% over 22infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B2412–1250%-0.03
cacheA2213–959%-0.00
ancientB136–746%-0.03
mirageC125–742%-0.03
infernoC114–736%-0.05
nukeB84–450%0.01
overpassC52–340%-0.02
anubis—32–167%-0.01
office—20–20%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

116,979Lifetime kills
0.93K/D
5,940Matches
38.9%Match win rate
46.0%Headshot % · Top 50% of tracked players
15.1%Shot accuracy · Top 50% of tracked players
10,414MVPs
2,328Hours (in match)
4,040Bombs planted
1,114Bombs defused

Most-used weapons

AK-4732,976
AWP5,177
FAMAS3,382
P2503,119
MP92,550

Lifetime map wins

11,720dust2
6,867inferno
3,366nuke
638vertigo
493cbble
480train
340office
238lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

28Matches
71%Win rate
1.06Avg K/D
78.5ADR
41%Headshot %

Clutches & streaks

42%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage560%0.9612.4
Dust24100%1.0711.3
Anubis367%0.6611.7
Inferno1100%0.9415.0
Vertigo10%0.9313.0
Ancient1100%1.1714.0
Nuke10%0.8916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
32.6%Accuracy (enemy spotted)
31.6%Spray accuracy
81.1%Counter-strafing
9.4°Preaim
648msReaction time
39.3%T opening success
32.3%CT opening success
0.56Enemies flashed / flash
4.9%Flash assists
6.82HE damage / grenade
9.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2996% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0124%3 Nov →
nuke14–16-0.0230%2 Nov →
ancient7–13-0.0517%2 Nov →
cache3–130.0250%2 Nov →
mirage8–13-0.0411%2 Nov →
ancient11–13-0.0012%2 Nov →
office11–13-0.0815%29 Oct →
office11–13-0.0520%28 Oct →
dust211–13-0.0322%18 Oct →
anubis13–10-0.0611%18 Oct →
anubis13–30.0325%18 Oct →
ancient11–13-0.0610%28 Jun →
cache5–130.0222%28 Jun →
inferno8–13-0.0519%24 May →
mirage1–13-0.1050%24 May →
dust213–10.0145%24 May →
nuke7–10.0813%24 May →
inferno13–10-0.0216%24 May →
cache13–7-0.083%24 May →
dust24–13-0.0322%24 May →
dust28–13-0.088%24 May →
nuke13–10.0928%23 May →
overpass13–50.0213%23 May →
cache13–80.0521%23 May →
dust213–7-0.0610%23 May →
mirage6–40.005%23 May →
cache6–13-0.0318%22 May →
mirage11–20.0721%22 May →
inferno11–13-0.0212%22 May →
dust24–13-0.1019%21 May →
inferno7–13-0.072%21 May →
ancient13–11-0.0514%21 May →
inferno13–11-0.0710%21 May →
mirage6–13-0.0515%21 May →
dust25–13-0.0810%21 May →
dust27–13-0.0525%18 May →
mirage11–13-0.0122%18 May →
ancient16–14-0.0820%18 May →
mirage13–10-0.068%18 May →
inferno13–10-0.0916%18 May →
dust22–13-0.0225%18 May →
inferno15–15-0.0312%15 May →
overpass15–15-0.0016%15 May →
ancient6–13-0.0314%15 May →
nuke7–130.0217%15 May →
cache6–13-0.0218%14 May →
dust211–13-0.0220%14 May →
dust213–9-0.0118%14 May →
nuke6–13-0.0130%14 May →
dust215–15-0.0111%14 May →
dust213–60.0219%14 May →
ancient16–14-0.0225%14 May →
inferno4–13-0.0621%14 May →
ancient5–13-0.0317%14 May →
cache13–9-0.0511%14 May →
dust210–130.0219%14 May →
inferno13–10-0.0020%12 May →
dust216–14-0.0115%12 May →
mirage6–13-0.0212%12 May →
inferno3–13-0.0524%12 May →
dust213–6-0.0414%12 May →
anubis7–13-0.0117%12 May →
mirage13–7-0.0620%12 May →
dust213–60.0222%12 May →
dust216–120.0214%12 May →
ancient13–8-0.0321%12 May →
ancient8–13-0.0314%12 May →
nuke3–13-0.0821%12 May →
overpass13–11-0.0515%11 May →
cache13–11-0.0210%11 May →
cache6–130.0416%11 May →
overpass10–13-0.0218%11 May →
dust29–13-0.0820%11 May →
ancient10–13-0.0213%11 May →
nuke13–10-0.0420%11 May →
dust213–90.0221%11 May →
cache4–130.0313%11 May →
overpass11–13-0.0616%11 May →
ancient16–13-0.0313%11 May →
inferno2–13-0.0413%11 May →
dust213–2-0.0130%11 May →
dust21–13-0.137%11 May →
dust213–10-0.0516%11 May →
mirage13–3-0.0413%10 May →
mirage12–16-0.0524%10 May →
dust213–70.0618%10 May →
ancient13–40.0113%10 May →
mirage10–130.0412%10 May →
cache12–120.0123%10 May →
cache9–10.0060%10 May →
cache13–90.0111%3 May →
cache13–6-0.0525%3 May →
cache13–90.0233%3 May →
cache13–2-0.0324%3 May →
cache13–80.0011%3 May →
cache11–130.0121%3 May →
cache7–13-0.0412%3 May →
cache13–10-0.0124%3 May →
cache13–110.0319%3 May →
cache13–20.0126%3 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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