Sepe

Sepe — CS2 Stats

76561198009202278[U:1:48936550]Steam profile ↗✓ No bans

2,005Tracked matches45%Win rate2020Tracked since
3,474Hours in CS
CSDB Rating4.0 DevelopingSupport
Premier CS Rating9,975Light Blue band · top ~55% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,975 -6,620 5 Sept – 1 Nov · 26 days played
9,97516,747peak 16,7475 Sept1 Nov
16,749Peak Premier in tracked matches
1,192Highest Faceit ELO seen on CSDB
25Days played since 2026-09-05

Faceit ELO

  • At peak — 1,192
  • Next: Level 6 at 1,201 — 9 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-05
  • Level 4 first seen 2026-09-05

Premier CS Rating

  • 6,772 below peak (16,747)
  • -4,613 over 30 days · declining
  • Next: Blue band at 10,000 — 25 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate37.8%39.9%42.0%4.2% short
Shot accuracy16.5%7.0%9.6%above
Kill/death ratio0.910.920.980.07 short
Match win rate49.2%42.3%43.8%above

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSepePREMIER9,975 · Light Blue bandPEAK ELO1,192csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim38
Positioning54
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY41–57–2Last 10041%Win rateWLLWWLLLWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −1.2pp headshot accuracy · −26ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 553ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 638ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim3.8
Utility5.9
Positioning5.4
Opening Duels2.3
Clutch2.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning5.4
Utility5.9
Mechanics4.0
Opening Duels3.8
Win Impact3.3

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.00
Reaction time666ms−11ms
first ⅓ avg 676ms → last ⅓ avg 666ms
Headshot accuracy17.0%+0.5%
first ⅓ avg 16.5% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · nuke, 25 Oct →
63%Best headshot accuracy · 8–13 · nuke, 5 Oct →
469msFastest reaction time · 13–3 · dust2, 26 Oct →
13–0Biggest win · cache, 31 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
5–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 70% over 10anubisWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
mirageD195–1426%-0.05
nukeC177–1041%-0.01
dust2C166–1038%-0.04
infernoB158–753%-0.00
cacheB147–750%-0.00
ancientS107–370%-0.02
anubisD91–811%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

140,920Lifetime kills
0.91K/D
6,957Matches
49.2%Match win rate · Top 10% of Light Blue band
37.8%Headshot %
16.5%Shot accuracy · Top 10% of Light Blue band
18,430MVPs
3,474Hours (in match)
5,491Bombs planted
1,730Bombs defused

Most-used weapons

AK-4727,279
AWP17,899
P909,359
Tec-96,314
MP76,179
XM10144,239

Lifetime map wins

24,647nuke
14,946dust2
13,227inferno
1,165train
546vertigo
150office
145cbble
27safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

229Matches
51%Win rate
0.91Avg K/D
74.9ADR
43%Headshot %

Clutches & streaks

31%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5735%0.8513.4
Nuke4459%1.0514.5
Dust23554%0.8914.6
Inferno2962%0.9914.3
Ancient2854%0.8113.7
Overpass1362%0.8713.8
Anubis1145%0.7412.0
Train944%0.9114.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.1%Spray accuracy
68.0%Counter-strafing
15.0°Preaim
659msReaction time
40.2%T opening success
50.3%CT opening success
0.55Enemies flashed / flash
3.7%Flash assists
11.99HE damage / grenade
7.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.9912° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–50.0717%1 Nov →
nuke10–130.0115%1 Nov →
mirage9–13-0.067%1 Nov →
dust213–2-0.0313%1 Nov →
ancient13–8-0.0110%1 Nov →
cache3–130.0122%31 Oct →
anubis4–130.0616%31 Oct →
nuke6–130.0218%31 Oct →
cache13–00.0925%31 Oct →
mirage8–13-0.0613%30 Oct →
mirage10–13-0.0813%30 Oct →
mirage15–15-0.0613%27 Oct →
anubis13–100.0410%27 Oct →
ancient13–10-0.0112%27 Oct →
dust211–130.0230%27 Oct →
mirage8–13-0.1021%26 Oct →
mirage13–30.0221%26 Oct →
dust213–3-0.0019%26 Oct →
nuke14–16-0.0322%26 Oct →
nuke13–20.168%25 Oct →
ancient13–50.0114%25 Oct →
nuke6–13-0.0221%25 Oct →
inferno13–5-0.0113%24 Oct →
nuke13–80.0727%24 Oct →
dust211–130.0120%24 Oct →
anubis11–13-0.0224%24 Oct →
mirage14–16-0.0326%24 Oct →
cache8–13-0.0414%23 Oct →
anubis7–13-0.0110%23 Oct →
cache13–9-0.0119%22 Oct →
ancient14–16-0.076%22 Oct →
dust23–13-0.0411%22 Oct →
mirage5–13-0.0232%21 Oct →
inferno16–14-0.0112%21 Oct →
ancient13–10-0.018%21 Oct →
dust29–13-0.066%21 Oct →
cache13–80.0118%20 Oct →
inferno6–13-0.0711%18 Oct →
ancient7–13-0.0910%18 Oct →
nuke10–13-0.0212%18 Oct →
inferno11–13-0.0124%18 Oct →
dust29–13-0.0418%18 Oct →
mirage13–10-0.0617%18 Oct →
dust215–15-0.0325%18 Oct →
cache5–13-0.039%17 Oct →
cache13–110.0017%17 Oct →
anubis3–13-0.0029%17 Oct →
inferno10–130.0313%16 Oct →
dust28–13-0.0612%16 Oct →
inferno8–130.0214%16 Oct →
mirage4–130.014%16 Oct →
cache9–130.0410%16 Oct →
nuke13–4-0.028%15 Oct →
cache11–13-0.019%15 Oct →
ancient13–16-0.096%15 Oct →
ancient13–90.0126%14 Oct →
dust29–13-0.0823%14 Oct →
nuke13–6-0.0221%14 Oct →
cache11–13-0.0020%14 Oct →
inferno7–13-0.0317%14 Oct →
nuke13–100.0424%13 Oct →
dust213–11-0.014%13 Oct →
mirage0–13-0.120%13 Oct →
nuke13–10-0.0414%12 Oct →
cache13–11-0.026%12 Oct →
inferno11–13-0.0311%12 Oct →
dust27–13-0.0515%12 Oct →
inferno13–7-0.0321%8 Oct →
anubis13–16-0.0613%8 Oct →
anubis6–13-0.066%8 Oct →
mirage6–13-0.103%8 Oct →
mirage1–13-0.120%8 Oct →
ancient13–80.035%7 Oct →
nuke16–13-0.0412%7 Oct →
mirage5–13-0.084%7 Oct →
inferno6–13-0.059%7 Oct →
dust213–10-0.0714%7 Oct →
mirage13–9-0.012%7 Oct →
nuke10–13-0.0617%7 Oct →
mirage13–10.0313%7 Oct →
mirage3–80.0227%7 Oct →
anubis7–13-0.0512%6 Oct →
inferno13–7-0.0314%6 Oct →
dust213–11-0.0310%6 Oct →
cache13–9-0.0411%6 Oct →
mirage8–13-0.0326%6 Oct →
nuke10–13-0.0814%6 Oct →
anubis5–130.0315%5 Oct →
cache13–50.0027%5 Oct →
inferno13–60.0617%5 Oct →
ancient13–4-0.0024%5 Oct →
nuke8–13-0.0363%5 Oct →
nuke8–13-0.0322%4 Oct →
inferno16–13-0.0314%4 Oct →
mirage13–30.0117%4 Oct →
cache5–13-0.0323%3 Oct →
dust213–8-0.0414%3 Oct →
dust26–13-0.0813%3 Oct →
nuke6–13-0.0539%9 Sept →
inferno13–20.0922%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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