WarpRush

WarpRush — CS2 Stats

DE76561198008245090[U:1:47979362]Steam profile ↗VAC banned

179Tracked matches52%Win rate2021Tracked since
388Hours in CS
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating19,051Top 50% of 183,637 CSDB-tracked playersPurple band · top ~12.3% of ranked players (population est.)
CSDB Leaderboard#87372 of 227783 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 179 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 19 days played since 7 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,051 +2,420 12 Jun16 Sept · 8 days played
16,63120,614peak 20,61412 Jun16 Sept
20,773Peak Premier in tracked matches
19Days played since 2026-06-07

Premier CS Rating

  • 1,563 below peak (20,614)
  • +2,420 over 90 days
  • Next: Pink band at 20,000 949 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-16
  • Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1
Win rate100%
K/D0.41
Headshot %44%

Measured 12 Sep 202619 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,873), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate36.0%44.3%46.9%11.0% short
Shot accuracy16.7%11.8%13.0%above
Kill/death ratio1.321.031.08above
Match win rate43.8%45.2%46.7%2.9% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWarpRushPREMIER19,051 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning37
Utility13

0–100 skill scores via Leetify.

Recent form

COLD46477Last 10046%Win rateWWLTLWLLLL

Last 10 vs previous 10: 0pp win rate · −0.05 avg rating · −4.5pp headshot accuracy · −52ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 541ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 550ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim6.4
Utility1.3
Positioning3.7
Opening Duels2.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning3.7
Utility1.3
Mechanics6.1
Opening Duels2.0
Win Impact5.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time569ms−33ms
first ⅓ avg 602ms → last ⅓ avg 569ms
Headshot accuracy19.2%−2.1%
first ⅓ avg 21.3% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · inferno, 5 Sept
67%Best headshot accuracy · 9–1 · inferno, 5 Sept
391msFastest reaction time · 8–8 · inferno, 23 Aug
13–3Biggest win · inferno, 30 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
57In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 56% over 9mirageWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB76344245%-0.03
dust2A95456%-0.02
mirageC52340%-0.02
nuke42250%-0.03
anubis32167%-0.04
cache21150%0.01
ancient1010%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,314Lifetime kills
1.32K/D · Top 10% of Purple band
1,311Matches
43.8%Match win rate
36.0%Headshot %
16.7%Shot accuracy · Top 25% of Purple band
3,014MVPs
388Hours (in match)
1,625Bombs planted
244Bombs defused

Most-used weapons

Lifetime map wins

5,170dust2
2,389inferno
1,034nuke
289dust
150train
121italy
111office
103aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
31.6%Accuracy (enemy spotted)
32.3%Spray accuracy
77.6%Counter-strafing
10.1°Preaim
569msReaction time
27.4%T opening success
46.3%CT opening success
0.13Enemies flashed / flash
0.0%Flash assists
7.70HE damage / grenade
0.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1299 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.3839% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0712%14 Sept
inferno9–70.0829%5 Sept
inferno3–9-0.0813%5 Sept
inferno8–8-0.0321%5 Sept
inferno7–9-0.0414%5 Sept
inferno9–4-0.0121%5 Sept
inferno7–9-0.086%5 Sept
inferno3–9-0.0933%5 Sept
inferno1–9-0.160%5 Sept
inferno5–9-0.128%5 Sept
inferno9–10.0567%5 Sept
inferno9–30.2018%5 Sept
anubis9–13-0.0912%4 Sept
inferno11–13-0.078%4 Sept
inferno7–13-0.0544%3 Sept
inferno8–13-0.0313%2 Sept
inferno9–6-0.0014%2 Sept
inferno10–13-0.089%2 Sept
ancient7–13-0.0411%2 Sept
mirage4–13-0.036%2 Sept
anubis13–11-0.049%2 Sept
nuke9–13-0.0610%2 Sept
inferno8–8-0.119%31 Aug
cache15–15-0.0221%31 Aug
inferno1–13-0.0638%31 Aug
inferno13–9-0.0520%30 Aug
dust213–8-0.0313%30 Aug
dust213–10-0.0815%30 Aug
dust29–00.0640%30 Aug
inferno13–30.0625%30 Aug
nuke10–130.0019%30 Aug
nuke13–4-0.0333%27 Aug
dust213–50.0325%27 Aug
anubis13–7-0.0117%27 Aug
inferno2–13-0.0625%26 Aug
nuke13–10-0.0426%26 Aug
mirage10–13-0.0733%26 Aug
mirage13–50.046%26 Aug
inferno4–9-0.1214%24 Aug
inferno8–80.0220%24 Aug
inferno9–60.0730%24 Aug
dust27–130.0027%24 Aug
cache13–40.0526%24 Aug
inferno8–8-0.0219%23 Aug
inferno9–6-0.0114%23 Aug
inferno9–7-0.1111%23 Aug
inferno2–9-0.210%23 Aug
inferno9–5-0.0011%23 Aug
inferno9–20.1542%23 Aug
inferno2–9-0.0725%23 Aug
inferno8–8-0.190%21 Aug
inferno9–3-0.0727%21 Aug
dust27–13-0.0122%16 Aug
mirage13–6-0.0342%16 Aug
dust213–100.0131%16 Aug
inferno7–9-0.019%13 Jun
inferno9–50.0333%13 Jun
inferno4–9-0.148%13 Jun
inferno0–9-0.130%13 Jun
inferno0–4-0.200%12 Jun
dust25–13-0.070%12 Jun
inferno5–9-0.1818%12 Jun
inferno4–9-0.1211%12 Jun
inferno9–30.1714%12 Jun
dust24–13-0.0421%12 Jun
mirage6–13-0.0321%12 Jun
inferno5–9-0.0215%12 Jun
inferno7–90.0023%12 Jun
inferno1–9-0.1714%12 Jun
inferno7–9-0.0926%11 Jun
inferno9–2-0.1211%11 Jun
inferno9–6-0.1013%11 Jun
inferno9–10.1819%10 Jun
inferno7–90.0114%9 Jun
inferno9–6-0.0123%7 Jun
inferno6–9-0.0525%7 Jun
inferno9–70.0427%7 Jun
inferno9–50.1040%7 Jun
inferno9–30.1017%7 Jun
inferno8–8-0.0813%7 Jun
inferno9–50.1812%7 Jun
inferno9–4-0.0913%7 Jun
inferno9–10.0514%7 Jun
inferno9–20.1350%7 Jun
inferno3–9-0.1730%7 Jun
inferno5–9-0.0750%7 Jun
inferno6–9-0.0229%7 Jun
inferno9–20.050%7 Jun
inferno3–9-0.1410%7 Jun
inferno6–90.0138%7 Jun
inferno9–50.0312%7 Jun
inferno9–50.0036%7 Jun
inferno6–9-0.0527%7 Jun
inferno6–90.018%7 Jun
inferno9–00.1917%7 Jun
inferno9–5-0.0518%7 Jun
inferno9–40.1629%7 Jun
inferno0–9-0.295%7 Jun
inferno3–90.0115%7 Jun
inferno9–40.0827%7 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →