Kenny

Kenny — CS2 Stats

JP76561198007824870[U:1:47559142]Steam profile ↗✓ No bans

825Tracked matches52%Win rate2020Tracked since
6,732Hours in CS0Hrs last 2 wks
CSDB Rating6.2 SolidAll-Rounder
Premier CS Rating26,822Top 5% of 211,494 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#7257 of 258431 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,822 +5,259 2 May – 11 Oct · 17 days played
21,56326,822peak 26,8222 May11 Oct
26,981Peak Premier in tracked matches
31Days played since 2026-05-02

Premier CS Rating

  • At peak — 26,822
  • +1,822 over 30 days · improving
  • Next: Gold band at 30,000 — 3,178 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-18
  • Pink band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate52.0%46.8%48.2%above
Shot accuracy20.2%13.0%13.2%above
Kill/death ratio0.921.061.070.15 short
Match win rate41.1%46.3%46.9%5.8% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKennyFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER26,822 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning49
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLWWLWLLWLW

Last 10 vs previous 10: −40pp win rate · −0.00 avg rating · −3.7pp headshot accuracy · +2ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 573ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 585ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.6
Utility4.7
Positioning4.9
Opening Duels2.0
Clutch4.8

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.9
Utility4.7
Mechanics7.3
Opening Duels3.3
Win Impact5.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time575ms−77ms
first ⅓ avg 652ms → last ⅓ avg 575ms
Headshot accuracy18.2%−2.5%
first ⅓ avg 20.7% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–2 · fachwerk, 16 Jul →
50%Best headshot accuracy · 5–0 · overpass, 9 May →
375msFastest reaction time · 7–13 · dust2, 4 Oct →
13–1Biggest win · cache, 1 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
10–10In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 75% over 16dust2Weakest map · 33% over 27
MapGradePlayedRecordWin rateAvg rating
dust2D279–1833%-0.02
cacheA2113–862%-0.02
infernoS1612–475%-0.01
nukeB137–654%-0.02
mirageA106–460%-0.02
anubisC73–443%-0.02
overpass—22–0100%-0.05
ancient—10–10%0.03
debris—10–10%-0.06
fachwerk—11–0100%0.08
office—10–10%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 27). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

190,960Lifetime kills
0.92K/D
6,997Matches
41.1%Match win rate
52.0%Headshot % · Top 50% of Level 8 players
20.2%Shot accuracy · Top 5% of Level 8 players
9,048MVPs
4,738Hours (in match)
4,730Bombs planted
903Bombs defused

Most-used weapons

AK-4761,097
AWP26,799
P2505,679
SSG 082,681
FAMAS1,653

Lifetime map wins

10,841dust2
9,731inferno
2,369nuke
1,861train
785cbble
538vertigo
136aztec
86office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

591Matches
55%Win rate
0.96Avg K/D
59.5ADR
44%Headshot %

Clutches & streaks

44%1v1 clutch win
12%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust21560%0.7310.7
Mirage1145%0.8812.7
Inferno1145%0.7811.7
Anubis1030%0.8310.0
Cache580%1.2311.2
Nuke560%0.9612.8
Ancient450%0.7213.0
Train1100%0.6714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
41.2%Spray accuracy
82.8%Counter-strafing
10.3°Preaim
576msReaction time
56.6%T opening success
28.6%CT opening success
0.49Enemies flashed / flash
4.8%Flash assists
6.04HE damage / grenade
7.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4897 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 28.6289% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0515%11 Oct →
cache13–3-0.0110%11 Oct →
mirage13–4-0.0412%11 Oct →
dust27–13-0.0533%11 Oct →
nuke13–7-0.0033%10 Oct →
inferno10–13-0.039%10 Oct →
cache9–13-0.0911%10 Oct →
nuke13–110.018%10 Oct →
ancient7–130.0323%10 Oct →
inferno13–110.0420%9 Oct →
cache13–3-0.0214%9 Oct →
dust213–5-0.0219%9 Oct →
inferno13–110.0021%9 Oct →
cache13–4-0.0328%8 Oct →
inferno13–9-0.0126%8 Oct →
nuke13–10-0.0119%8 Oct →
dust213–5-0.0222%4 Oct →
nuke13–30.0738%4 Oct →
dust27–13-0.0918%4 Oct →
cache13–6-0.027%4 Oct →
mirage8–13-0.0513%22 Sept →
inferno6–13-0.0519%17 Sept →
mirage13–11-0.0216%17 Sept →
dust211–13-0.0316%17 Sept →
inferno8–130.0211%12 Sept →
mirage9–130.0224%12 Sept →
dust22–13-0.028%12 Sept →
dust210–13-0.0324%12 Sept →
nuke12–12-0.0510%7 Sept →
cache11–130.0321%23 Aug →
dust28–13-0.0915%23 Aug →
nuke3–13-0.0520%23 Aug →
dust25–13-0.0220%23 Aug →
dust23–13-0.0017%20 Aug →
mirage13–11-0.088%20 Aug →
mirage13–60.0524%20 Aug →
inferno13–7-0.0233%20 Aug →
cache0–3-0.060%20 Aug →
dust23–13-0.0110%9 Aug →
inferno13–7-0.0127%9 Aug →
nuke7–9-0.129%9 Aug →
debris7–9-0.0611%9 Aug →
dust211–13-0.0517%9 Aug →
cache13–2-0.0415%6 Aug →
anubis13–8-0.0021%1 Aug →
cache13–10.0528%1 Aug →
dust213–110.0227%1 Aug →
mirage13–60.0022%1 Aug →
dust26–13-0.0439%1 Aug →
cache6–13-0.0814%26 Jul →
nuke13–8-0.0517%26 Jul →
dust211–130.0126%26 Jul →
nuke4–13-0.0317%16 Jul →
fachwerk13–20.0818%16 Jul →
dust213–5-0.0313%16 Jul →
cache13–110.0523%12 Jul →
inferno9–10.040%12 Jul →
cache13–40.0129%12 Jul →
dust210–13-0.0017%12 Jul →
inferno13–110.0019%10 Jul →
dust28–13-0.0417%10 Jul →
cache13–50.0418%10 Jul →
cache10–13-0.0020%1 Jul →
dust213–70.0016%1 Jul →
inferno13–30.026%1 Jul →
anubis12–16-0.0518%31 May →
anubis13–60.0618%30 May →
mirage7–13-0.0513%29 May →
dust210–130.0319%29 May →
nuke7–13-0.0119%29 May →
dust213–6-0.0317%29 May →
mirage13–16-0.0223%23 May →
inferno11–13-0.0121%23 May →
dust213–8-0.0027%23 May →
inferno13–11-0.0331%20 May →
nuke13–80.0124%20 May →
dust213–50.0022%20 May →
inferno13–10-0.0416%13 May →
anubis9–13-0.0317%13 May →
inferno13–7-0.0510%13 May →
office9–13-0.0116%10 May →
cache13–10.0518%10 May →
dust211–13-0.0321%10 May →
anubis15–15-0.0513%9 May →
nuke6–130.0026%9 May →
dust213–30.0325%9 May →
cache13–3-0.005%9 May →
overpass5–0-0.0450%9 May →
mirage5–00.0323%9 May →
anubis13–8-0.0124%8 May →
dust210–13-0.0343%8 May →
inferno13–9-0.0115%8 May →
cache12–12-0.0217%6 May →
cache13–4-0.0132%6 May →
cache11–13-0.0823%6 May →
cache13–10-0.0217%3 May →
anubis4–13-0.089%2 May →
overpass13–11-0.0516%2 May →
dust26–13-0.0613%2 May →
nuke13–10-0.0420%2 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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