OlmO

OlmO — CS2 Stats

CA76561198007358722[U:1:47092994]Steam profile ↗✓ No bans

2,465Tracked matches45%Win rate2021Tracked since
6,580Hours in CS39Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating29,618Top 1% of 205,416 CSDB-tracked playersRed band · top ~0.8% of ranked players (population est.)
CSDB Leaderboard#837 of 252484 tracked
FaceitLevel 10 · 1,983 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 29,618 +508 7 Aug – 15 Oct · 14 days played
28,79629,686peak 29,6867 Aug15 Oct
Faceit ELO: 1,983 +0 28 Aug – 18 Sept · 4 observations
1,9831,983peak 1,98328 Aug18 Sept
29,834Peak Premier in tracked matches
1,983Highest Faceit ELO seen on CSDB
42Days played since 2026-08-01

Faceit ELO

  • At peak — 1,983
  • Next: Level 10 at 2,001 — 18 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 68 below peak (29,686)
  • -68 over 30 days · steady
  • Next: Gold band at 30,000 — 382 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches124——
Win rate61%——
K/D0.62——
Headshot %70%——

Measured 18 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,061), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate53.1%50.9%
Shot accuracy18.1%13.7%
Kill/death ratio0.861.09
Match win rate50.7%48.4%

Share this profile

CSDB.GGOlmOFACEITLevel 10 · 1,983 ELOSTANDINGTop 12.4% of rankedPREMIER29,618 · Red bandPEAK ELO1,983csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning57
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateLWLLLWWWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +0.0pp headshot accuracy · +45ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 26%
  • Avg reaction 581ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 568ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.7
Utility3.9
Positioning5.7
Opening Duels2.6
Clutch3.6

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.7
Utility3.9
Mechanics8.6
Opening Duels2.4
Win Impact3.3

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time553ms−83ms
first ⅓ avg 636ms → last ⅓ avg 553ms
Headshot accuracy24.3%−0.3%
first ⅓ avg 24.6% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–3 · debris, 27 Aug →
75%Best headshot accuracy · 9–2 · debris, 30 Aug →
398msFastest reaction time · 2–9 · debris, 13 Sept →
13–2Biggest win · dust2, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

debrisBest map · 82% over 11ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB189–950%0.00
anubisB168–850%-0.01
dust2B158–753%0.00
debrisS119–282%0.06
nukeB84–450%0.00
infernoC73–443%-0.01
ancientD72–529%-0.02
cacheD62–433%-0.01
poseidonS54–180%0.04
train—32–167%0.04
boulder—21–150%0.01
rush_001—11–0100%-0.06
vertigo—10–10%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

193,423Lifetime kills
0.86K/D
7,086Matches
50.7%Match win rate · Top 50% of Level 10 players
53.1%Headshot % · Top 50% of Level 10 players
18.1%Shot accuracy · Top 25% of Level 10 players
20,906MVPs
5,081Hours (in match)
7,693Bombs planted
2,744Bombs defused

Most-used weapons

AK-4770,739
AWP18,402
P2504,705
FAMAS3,527

Lifetime map wins

16,090dust2
12,216inferno
7,286nuke
3,578train
2,369cbble
1,637vertigo
783lake
339office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

665Matches
55%Win rate
1.11Avg K/D
78.4ADR
55%Headshot %

Clutches & streaks

38%1v1 clutch win
19%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8154%0.9715.6
Dust26954%1.0015.1
Ancient4450%1.1616.7
Anubis4267%1.0615.4
Inferno2564%0.9614.5
Cache1436%0.8713.8
Nuke1292%1.1914.8
Overpass540%0.9716.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
37.8%Accuracy (enemy spotted)
36.7%Spray accuracy
88.6%Counter-strafing
9.4°Preaim
549msReaction time
30.2%T opening success
49.3%CT opening success
0.49Enemies flashed / flash
5.1%Flash assists
6.58HE damage / grenade
4.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4857 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2306% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0422%16 Oct →
anubis13–11-0.0425%15 Oct →
mirage10–13-0.0534%11 Oct →
mirage10–13-0.0320%10 Oct →
cache7–130.0227%10 Oct →
train4–00.0543%10 Oct →
rush_0018–5-0.0613%10 Oct →
ancient13–60.0734%5 Oct →
vertigo5–130.0221%5 Oct →
nuke5–13-0.0620%4 Oct →
dust213–8-0.0325%4 Oct →
dust213–80.0132%4 Oct →
ancient10–130.0034%3 Oct →
nuke13–6-0.0328%3 Oct →
inferno8–130.0427%3 Oct →
ancient13–6-0.0022%2 Oct →
anubis7–130.0723%1 Oct →
nuke13–90.1220%1 Oct →
boulder10–130.0337%27 Sept →
train13–60.0112%27 Sept →
boulder13–9-0.0024%26 Sept →
ancient4–13-0.0519%26 Sept →
ancient4–13-0.1117%24 Sept →
anubis6–130.0228%24 Sept →
anubis8–130.0218%24 Sept →
dust213–20.1233%24 Sept →
cache13–80.0021%23 Sept →
anubis10–130.0410%23 Sept →
nuke15–15-0.0526%23 Sept →
inferno13–8-0.0111%23 Sept →
inferno8–13-0.093%23 Sept →
poseidon9–20.0243%20 Sept →
debris9–70.0130%20 Sept →
poseidon9–5-0.0929%20 Sept →
debris7–9-0.0126%20 Sept →
poseidon4–90.0362%19 Sept →
debris9–7-0.0116%19 Sept →
anubis11–13-0.0229%15 Sept →
debris2–9-0.1420%13 Sept →
debris9–30.1018%13 Sept →
debris9–30.1832%13 Sept →
debris9–70.0119%10 Sept →
mirage13–11-0.0116%9 Sept →
dust213–80.0314%1 Sept →
anubis13–10-0.0320%31 Aug →
mirage12–120.0224%31 Aug →
mirage3–13-0.0815%30 Aug →
anubis9–13-0.0541%30 Aug →
inferno16–130.0125%30 Aug →
ancient11–13-0.0223%30 Aug →
debris9–20.2075%30 Aug →
nuke11–13-0.0426%30 Aug →
anubis13–11-0.0514%30 Aug →
nuke13–10-0.0322%30 Aug →
dust219–22-0.0423%29 Aug →
mirage13–70.0335%29 Aug →
mirage0–30.2129%29 Aug →
anubis13–11-0.0214%29 Aug →
dust213–7-0.0617%29 Aug →
cache13–10-0.0434%29 Aug →
nuke13–60.0836%29 Aug →
debris9–30.2345%27 Aug →
debris9–70.0224%27 Aug →
ancient11–13-0.0025%27 Aug →
anubis13–7-0.0231%27 Aug →
cache9–130.0028%26 Aug →
mirage13–40.0330%26 Aug →
dust212–16-0.0632%25 Aug →
cache3–130.0124%22 Aug →
dust211–130.0327%20 Aug →
mirage8–130.0133%18 Aug →
anubis13–70.0328%15 Aug →
mirage0–7-0.0925%15 Aug →
mirage13–70.0425%13 Aug →
dust213–5-0.0132%13 Aug →
anubis13–50.0127%13 Aug →
anubis10–13-0.0517%11 Aug →
mirage13–90.0113%11 Aug →
debris9–60.0841%10 Aug →
poseidon9–20.1035%10 Aug →
anubis10–130.0421%9 Aug →
mirage7–13-0.0631%9 Aug →
anubis13–6-0.0533%9 Aug →
dust28–130.0532%9 Aug →
dust216–140.0736%8 Aug →
dust213–6-0.0416%8 Aug →
inferno10–130.0424%8 Aug →
cache9–13-0.0516%7 Aug →
dust24–13-0.0221%7 Aug →
mirage13–20.0427%7 Aug →
mirage9–1-0.050%7 Aug →
train9–130.0818%6 Aug →
nuke9–130.0423%6 Aug →
inferno22–19-0.0223%5 Aug →
mirage6–130.0122%5 Aug →
mirage13–70.0222%4 Aug →
poseidon9–20.1232%3 Aug →
dust211–13-0.0219%2 Aug →
mirage22–19-0.0415%1 Aug →
dust210–130.0022%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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