Hebi

Hebi — CS2 Stats

76561198005708021[U:1:45442293]Steam profile ↗✓ No bans

505Tracked matches52%Win rate2020Tracked since
2,616Hours in CS3Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,699 -3,460 16 Feb – 6 Jun · 14 days played
13,69917,421peak 17,42116 Feb6 Jun
17,808Peak Premier in tracked matches
36Days played since 2025-02-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate39.3%42.7%43.8%4.4% short
Shot accuracy18.4%11.2%12.0%above
Kill/death ratio1.190.991.02above
Match win rate48.1%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHebiFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning71
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY47–41–12Last 10047%Win rateLLLWLLWWWL

Last 10 vs previous 10: −30pp win rate · −0.08 avg rating · −0.7pp headshot accuracy · +91ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 642ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 669ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim6.6
Utility3.0
Positioning7.1
Opening Duels5.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning7.1
Utility3.0
Mechanics6.8
Opening Duels6.6
Win Impact5.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time614ms−44ms
first ⅓ avg 658ms → last ⅓ avg 614ms
Headshot accuracy13.8%−2.6%
first ⅓ avg 16.4% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–4 · vertigo, 30 Sept →
31%Best headshot accuracy · 13–4 · nuke, 17 Feb →
422msFastest reaction time · 5–13 · anubis, 1 Mar →
13–0Biggest win · ancient, 16 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
9–8In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 67% over 6infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
ancientB179–853%-0.02
infernoC135–838%0.01
dust2C125–742%-0.01
nukeB84–450%0.04
vertigoB63–350%0.07
anubisS64–267%0.02
mirageC52–340%0.05
boulder—42–250%0.00
cache—42–250%0.01
debris—43–175%0.06
shelter—32–167%0.02
train—31–233%-0.02
overpass—30–30%-0.12
jura—31–233%0.03
eldorado—21–150%-0.02
fachwerk—21–150%0.06
grail—21–150%0.00
edin—21–150%0.07
poseidon—10–10%-0.12

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

81,437Lifetime kills
1.19K/D · Top 25% of Level 4 players
4,054Matches
48.1%Match win rate · Top 25% of Level 4 players
39.3%Headshot %
18.4%Shot accuracy · Top 10% of Level 4 players
10,957MVPs
1,549Hours (in match)
3,978Bombs planted
982Bombs defused

Most-used weapons

AK-4722,451
AWP12,961
P2502,594
AUG2,144
UMP-451,674
FAMAS1,593

Lifetime map wins

5,967inferno
5,638dust2
2,857train
2,150nuke
2,072cbble
892vertigo
446lake
175office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
36.4%Accuracy (enemy spotted)
39.6%Spray accuracy
80.4%Counter-strafing
11.5°Preaim
612msReaction time
63.9%T opening success
49.1%CT opening success
0.50Enemies flashed / flash
3.4%Flash assists
5.26HE damage / grenade
3.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.497 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
boulder4–13-0.0722%26 Oct →
nuke4–13-0.066%22 Oct →
cache8–13-0.0211%22 Oct →
cache13–20.0514%22 Oct →
vertigo6–90.0116%21 Oct →
inferno5–90.035%21 Oct →
shelter13–7-0.0313%9 Oct →
train13–11-0.0621%9 Oct →
inferno9–30.1218%9 Oct →
debris7–9-0.057%9 Oct →
debris9–60.159%8 Oct →
nuke9–30.0819%8 Oct →
inferno7–90.0420%8 Oct →
eldorado9–60.0110%6 Oct →
cache6–130.019%6 Oct →
boulder13–30.0219%6 Oct →
fachwerk13–110.1212%4 Oct →
boulder13–50.0713%4 Oct →
shelter13–100.1123%4 Oct →
nuke8–80.138%4 Oct →
debris9–60.1118%4 Oct →
cache13–80.0121%3 Oct →
overpass5–13-0.0714%3 Oct →
nuke12–120.0415%2 Oct →
vertigo13–60.0811%2 Oct →
inferno9–13-0.0314%1 Oct →
inferno3–9-0.124%1 Oct →
nuke9–70.0419%30 Sept →
vertigo9–40.2012%30 Sept →
inferno9–70.0613%30 Sept →
overpass4–9-0.1212%30 Sept →
eldorado5–9-0.0412%29 Sept →
debris9–70.0418%29 Sept →
inferno7–90.017%29 Sept →
vertigo8–80.0918%29 Sept →
overpass2–9-0.184%29 Sept →
poseidon4–9-0.123%29 Sept →
nuke8–8-0.0012%29 Sept →
shelter11–13-0.0214%28 Sept →
fachwerk11–130.0013%28 Sept →
boulder8–130.0019%28 Sept →
vertigo13–20.0714%28 Sept →
vertigo10–13-0.0511%28 Sept →
grail12–120.0216%22 Jun →
jura1–130.0026%22 Jun →
jura13–100.1024%7 Jun →
inferno13–6-0.0418%6 Jun →
dust24–13-0.0322%6 Jun →
grail13–11-0.0215%25 May →
jura12–12-0.0016%25 May →
dust211–13-0.0124%26 Mar →
dust213–110.0629%23 Mar →
ancient13–20.1315%23 Mar →
ancient7–13-0.0625%21 Mar →
inferno13–40.0311%19 Mar →
dust211–13-0.0520%17 Mar →
ancient13–6-0.0414%16 Mar →
ancient13–90.0010%16 Mar →
ancient13–110.0312%16 Mar →
ancient7–130.0016%16 Mar →
ancient13–7-0.067%16 Mar →
ancient13–00.0913%16 Mar →
dust28–13-0.0124%15 Mar →
ancient13–4-0.0713%15 Mar →
ancient12–12-0.037%15 Mar →
ancient13–90.0522%15 Mar →
ancient4–13-0.0418%15 Mar →
ancient12–12-0.0316%15 Mar →
ancient8–13-0.0821%13 Mar →
ancient13–9-0.0419%13 Mar →
dust211–13-0.0319%12 Mar →
inferno13–30.0323%11 Mar →
mirage13–30.1722%11 Mar →
anubis13–80.1014%11 Mar →
anubis13–70.029%7 Mar →
mirage12–120.0516%7 Mar →
inferno7–130.0018%5 Mar →
anubis13–10-0.0211%2 Mar →
dust29–13-0.0718%2 Mar →
dust27–13-0.0127%1 Mar →
anubis5–130.0213%1 Mar →
inferno5–13-0.018%1 Mar →
train6–13-0.029%28 Feb →
anubis13–4-0.0111%28 Feb →
inferno15–15-0.0415%28 Feb →
dust213–2-0.0515%28 Feb →
edin12–120.0820%24 Feb →
mirage10–130.049%24 Feb →
mirage12–120.0315%24 Feb →
dust213–20.1014%24 Feb →
nuke13–60.0626%24 Feb →
dust213–110.0021%22 Feb →
mirage13–7-0.0615%22 Feb →
train10–130.027%17 Feb →
nuke13–40.0231%17 Feb →
dust213–7-0.0520%17 Feb →
anubis12–16-0.0222%17 Feb →
edin13–30.0613%16 Feb →
ancient10–13-0.0612%16 Feb →
ancient5–13-0.0513%16 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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