Dan

Dan — CS2 Stats

76561198005462380[U:1:45196652]Steam profile ↗✓ No bans

3,496Tracked matches58%Win rate2021Tracked since
3,803Hours in CS40Hrs last 2 wks
CSDB Rating7.7 StrongPositional Player
Premier CS Rating18,682Purple band · top ~13.7% of ranked players (population est.)
CSDB Leaderboard#94850 of 237413 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+388Premier CS Rating · 18,294 → 18,682
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 26 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,682 +1,517 27 Aug22 Sept · 18 days played
16,13618,682peak 18,68227 Aug22 Sept
Faceit ELO: 1,385 +0 3 Sept15 Sept · 2 observations
1,3851,385peak 1,3853 Sept15 Sept
19,460Peak Premier in tracked matches
1,385Highest Faceit ELO seen on CSDB
22Days played since 2026-08-26

Faceit ELO

  • At peak — 1,385
  • Next: Level 8 at 1,531 146 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-03
  • Level 6 first seen 2026-09-03

Premier CS Rating

  • At peak — 18,682
  • +1,517 over 30 days · improving
  • Next: Pink band at 20,000 1,318 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1829−11
Win rate56%45%+11pp
K/D1.421.39+0.02
Headshot %51%55%−4pp

Measured 15 Sep 202622 Sep 2026; previous 6 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,147), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate50.6%44.3%46.9%above
Shot accuracy8.6%11.8%13.0%4.4% short
Kill/death ratio1.251.031.08above
Match win rate48.7%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDanPREMIER18,682 · Purple bandPEAK ELO1,385csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning79
Utility45

0–100 skill scores via Leetify.

Recent form

HOT47467Last 10047%Win rateLLWWLWWWWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −0.0pp headshot accuracy · −8ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 21%
  • Avg reaction 542ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 20%
  • Avg reaction 555ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim9.0
Utility4.5
Positioning7.9
Opening Duels5.3
Clutch6.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.9
Utility4.5
Mechanics8.1
Opening Duels8.2
Win Impact7.6

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time564ms−37ms
first ⅓ avg 601ms → last ⅓ avg 564ms
Headshot accuracy20.9%−4.3%
first ⅓ avg 25.3% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–7 · anubis, 21 Sept
71%Best headshot accuracy · 13–11 · office, 13 Sept
422msFastest reaction time · 13–8 · nuke, 15 Sept
13–2Biggest win · mirage, 4 Sept

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
89In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 79% over 14cacheWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
ancientC1881044%0.06
cacheD1741324%0.03
nukeA159660%0.03
anubisS1411379%0.06
mirageC146843%0.03
infernoD93633%0.04
dust2C73443%0.02
office32167%-0.03
italy21150%0.12
train1010%0.04

Across the last 100 tracked matches.

Lifetime stats

98,616Lifetime kills
1.25K/D · Top 25% of Purple band
5,405Matches
48.7%Match win rate · Top 25% of Purple band
50.6%Headshot % · Top 25% of Purple band
8.6%Shot accuracy
12,135MVPs
2,006Hours (in match)
3,580Bombs planted
1,590Bombs defused

Most-used weapons

AK-4736,769
AWP8,792
MP91,950
MAC-101,762
FAMAS1,302

Lifetime map wins

6,900inferno
4,509nuke
3,807dust2
2,511vertigo
2,055train
593office
118italy
117lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

61Matches
61%Win rate
1.54Avg K/D
92.6ADR
50%Headshot %

Clutches & streaks

53%1v1 clutch win
31%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis1040%1.2519.1
Mirage1060%1.3819.0
Dust2850%1.8016.0
Ancient862%1.4020.9
Inferno875%1.5816.3
Nuke786%1.5619.1
Train450%1.7521.0
Overpass475%2.0015.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
43.1%Accuracy (enemy spotted)
42.4%Spray accuracy
86.4%Counter-strafing
9.2°Preaim
560msReaction time
69.7%T opening success
56.0%CT opening success
0.46Enemies flashed / flash
6.6%Flash assists
6.96HE damage / grenade
4.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.455 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient3–130.0631%22 Sept
cache6–130.0525%22 Sept
cache13–50.0710%22 Sept
ancient13–50.1014%22 Sept
cache8–130.0324%22 Sept
anubis13–9-0.0218%22 Sept
nuke13–40.1231%22 Sept
ancient13–90.1415%22 Sept
anubis13–70.1719%21 Sept
nuke13–30.0318%21 Sept
inferno13–70.0725%21 Sept
nuke13–40.0115%21 Sept
ancient13–50.0415%21 Sept
dust213–30.0221%21 Sept
nuke8–130.0530%21 Sept
ancient8–130.058%21 Sept
cache11–130.1026%21 Sept
ancient7–130.0121%20 Sept
anubis13–80.0326%20 Sept
ancient13–70.0416%20 Sept
nuke15–15-0.0025%20 Sept
mirage15–150.0015%20 Sept
cache13–60.0216%16 Sept
mirage7–130.0334%15 Sept
train4–110.0414%15 Sept
nuke13–80.0021%15 Sept
mirage9–130.029%14 Sept
cache8–130.0126%14 Sept
dust212–120.0733%14 Sept
ancient12–120.0011%14 Sept
nuke12–120.0138%14 Sept
nuke13–60.0820%14 Sept
anubis16–120.0822%13 Sept
nuke4–13-0.0421%13 Sept
office13–11-0.0371%13 Sept
italy13–110.0835%13 Sept
mirage6–60.0522%13 Sept
ancient9–130.1232%12 Sept
dust213–160.0030%11 Sept
dust213–40.0826%11 Sept
cache3–130.0723%7 Sept
cache11–13-0.0220%6 Sept
nuke13–100.0924%6 Sept
anubis13–30.1618%6 Sept
inferno9–13-0.019%6 Sept
mirage13–50.0928%6 Sept
inferno11–130.0618%6 Sept
ancient13–160.0022%6 Sept
anubis16–130.1535%5 Sept
ancient9–130.0912%5 Sept
anubis13–40.1630%5 Sept
ancient13–100.0420%5 Sept
dust212–16-0.0129%5 Sept
inferno11–130.0930%5 Sept
anubis9–130.0923%5 Sept
ancient13–90.0821%5 Sept
inferno16–140.0417%4 Sept
cache11–13-0.0222%4 Sept
nuke16–14-0.0327%4 Sept
mirage13–20.1037%4 Sept
office9–13-0.0517%4 Sept
dust213–7-0.0443%3 Sept
office13–7-0.0031%3 Sept
ancient8–130.0315%2 Sept
mirage7–13-0.0554%2 Sept
cache5–13-0.0619%2 Sept
nuke13–160.0420%1 Sept
nuke13–110.0740%1 Sept
mirage13–40.0228%1 Sept
ancient8–130.0824%31 Aug
ancient6–130.0722%30 Aug
mirage16–14-0.0114%30 Aug
cache13–60.1228%30 Aug
inferno13–80.1022%30 Aug
inferno4–4-0.0219%30 Aug
cache13–100.0828%30 Aug
anubis13–90.0421%30 Aug
mirage6–13-0.0138%30 Aug
inferno9–130.0627%30 Aug
cache9–130.0221%29 Aug
mirage13–40.1531%29 Aug
nuke11–130.1320%29 Aug
cache5–13-0.0126%29 Aug
mirage5–13-0.0332%29 Aug
anubis16–130.0213%29 Aug
dust21–100.000%28 Aug
anubis13–6-0.0323%28 Aug
nuke13–11-0.0528%28 Aug
cache7–130.0316%28 Aug
anubis16–130.0528%28 Aug
italy8–130.1622%27 Aug
cache12–120.0130%27 Aug
mirage11–13-0.0125%27 Aug
anubis6–130.0033%27 Aug
ancient13–50.0430%27 Aug
ancient13–110.1527%27 Aug
inferno2–13-0.0030%27 Aug
mirage13–100.0332%27 Aug
anubis4–13-0.0228%27 Aug
cache12–12-0.0228%26 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →