...LuCkSHoT...

...LuCkSHoT... — CS2 Stats

ZA76561198004034347[U:1:43768619]Steam profile ↗✓ No bans

1,565Tracked matches60%Win rate2020Tracked since
4,038Hours in CS17Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating17,159Purple band · top ~19.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 17,159 → 17,159
+4Tracked matches · now 1,565
0.0ppWin rate · 60.0% → 60.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 15 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,159 +2,160 15 Jul14 Sept · 24 days played
14,00418,559peak 18,55915 Jul14 Sept
18,740Peak Premier in tracked matches
23Days played since 2026-07-15

Premier CS Rating

  • 1,400 below peak (18,559)
  • +2,040 over 30 days · improving
  • Next: Pink band at 20,000 2,841 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches139+4
Win rate62%33%+28pp
K/D1.030.76+0.26
Headshot %53%67%−13pp

Measured 9 Sep 202617 Sep 2026; previous 3 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate47.9%44.3%47.0%meets
Shot accuracy16.3%11.8%13.0%above
Kill/death ratio1.051.031.080.03 short
Match win rate42.3%45.2%46.7%4.4% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG...LuCkSHoT...PREMIER17,159 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning53
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY50464Last 10050%Win rateLLWWWWWLLL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · −5.7pp headshot accuracy · −13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 622ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 606ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim7.3
Utility1.8
Positioning5.3
Opening Duels2.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.3
Utility1.8
Mechanics6.7
Opening Duels3.0
Win Impact8.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time603ms−34ms
first ⅓ avg 637ms → last ⅓ avg 603ms
Headshot accuracy20.3%−0.1%
first ⅓ avg 20.4% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · nuke, 16 Aug
35%Best headshot accuracy · 13–5 · mirage, 25 Aug
406msFastest reaction time · 0–13 · dust2, 30 Aug
13–0Biggest win · nuke, 12 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
95In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 64% over 11dust2Weakest map · 42% over 24
MapGradePlayedRecordWin rateAvg rating
mirageB28151354%0.00
dust2C24101442%-0.01
infernoB147750%0.01
cacheA127558%-0.01
nukeA117464%0.01
ancientC73443%0.02
anubis41325%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 24). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

111,252Lifetime kills
1.05K/D · Top 50% of Purple band
5,409Matches
42.3%Match win rate
47.9%Headshot % · Top 50% of Purple band
16.3%Shot accuracy · Top 25% of Purple band
11,646MVPs
2,355Hours (in match)
5,084Bombs planted
1,195Bombs defused

Most-used weapons

AK-4734,892
AWP11,350
P2503,103
SSG 082,815
MP71,856

Lifetime map wins

13,930dust2
8,326inferno
3,268nuke
2,058train
1,059cbble
975vertigo
67dust
66safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
32.4%Accuracy (enemy spotted)
37.7%Spray accuracy
80.3%Counter-strafing
8.1°Preaim
615msReaction time
41.1%T opening success
42.9%CT opening success
0.23Enemies flashed / flash
2.8%Flash assists
7.93HE damage / grenade
0.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2326 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–160.0421%14 Sept
mirage13–160.0018%14 Sept
cache13–3-0.034%14 Sept
dust213–40.0520%14 Sept
mirage13–20.0914%12 Sept
nuke13–00.0728%12 Sept
cache13–100.0612%12 Sept
inferno14–160.0520%12 Sept
cache13–16-0.0620%12 Sept
nuke6–13-0.1018%12 Sept
dust213–110.0114%10 Sept
mirage13–10-0.0218%10 Sept
cache13–80.0126%10 Sept
anubis2–13-0.0624%8 Sept
nuke13–4-0.0129%8 Sept
mirage6–13-0.0232%8 Sept
dust24–13-0.0829%8 Sept
inferno13–90.0629%8 Sept
nuke13–9-0.0212%5 Sept
ancient4–130.0119%5 Sept
inferno4–13-0.0018%5 Sept
mirage6–13-0.0619%5 Sept
inferno13–100.0315%1 Sept
inferno13–50.0825%1 Sept
mirage16–12-0.0319%1 Sept
ancient8–10.0318%1 Sept
dust213–70.0522%30 Aug
cache7–13-0.0515%30 Aug
dust213–70.0331%30 Aug
nuke13–50.0928%30 Aug
dust20–13-0.1224%30 Aug
mirage13–80.129%27 Aug
mirage9–130.0021%27 Aug
mirage13–90.0919%27 Aug
mirage13–5-0.0835%25 Aug
inferno7–13-0.0019%25 Aug
cache13–80.0222%25 Aug
dust213–100.0426%25 Aug
dust213–90.0419%19 Aug
ancient13–80.0317%19 Aug
mirage10–130.0121%16 Aug
dust26–13-0.0126%16 Aug
mirage13–80.0328%16 Aug
nuke13–30.1514%16 Aug
cache10–13-0.0116%16 Aug
mirage13–8-0.0618%16 Aug
dust213–160.0121%16 Aug
inferno16–13-0.0213%15 Aug
dust213–110.0117%15 Aug
nuke13–90.0313%12 Aug
cache13–100.0418%12 Aug
mirage13–7-0.0022%12 Aug
dust23–13-0.098%10 Aug
ancient13–110.0430%10 Aug
inferno15–150.0128%10 Aug
mirage13–110.0531%10 Aug
dust211–13-0.0728%10 Aug
anubis8–13-0.0127%10 Aug
ancient11–130.0419%10 Aug
dust28–13-0.0323%9 Aug
inferno10–13-0.0214%9 Aug
mirage3–13-0.0212%9 Aug
inferno7–130.0019%9 Aug
dust23–13-0.0530%7 Aug
nuke8–130.0127%7 Aug
dust213–90.0224%7 Aug
inferno7–13-0.0119%7 Aug
ancient11–130.0214%5 Aug
mirage13–11-0.0421%5 Aug
mirage13–40.1124%5 Aug
dust23–13-0.038%5 Aug
anubis10–13-0.0518%5 Aug
dust28–13-0.0523%2 Aug
mirage11–13-0.0522%2 Aug
mirage7–13-0.0127%2 Aug
nuke13–9-0.0111%2 Aug
inferno16–12-0.0021%2 Aug
cache13–40.0025%2 Aug
nuke2–13-0.099%2 Aug
mirage15–15-0.0717%29 Jul
cache8–13-0.0521%29 Jul
dust210–130.0434%29 Jul
dust213–160.0126%27 Jul
cache4–13-0.0914%27 Jul
mirage8–13-0.0531%27 Jul
ancient9–13-0.0427%27 Jul
mirage13–20.0010%27 Jul
mirage16–140.0412%21 Jul
mirage13–20.0729%21 Jul
nuke15–15-0.0315%21 Jul
mirage7–13-0.0127%21 Jul
inferno13–110.0522%21 Jul
mirage6–130.0624%18 Jul
inferno13–8-0.0519%18 Jul
cache13–110.0817%18 Jul
mirage15–15-0.0319%18 Jul
dust213–11-0.0621%18 Jul
dust210–130.0616%18 Jul
anubis13–50.0932%18 Jul
dust213–100.0016%15 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →