LaSzE [A]

LaSzE [A] — CS2 Stats

DK76561198004006678[U:1:43740950]Steam profile ↗✓ No bans

717Tracked matches73%Win rate2020Tracked since
3,450Hours in CS
CSDB Rating5.4 DevelopingPositional Player
FaceitLevel 8 · 1,735 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 717 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,711 +6,823 21 Sept – 25 May · 14 days played
10,73522,453peak 22,45321 Sept25 May
22,639Peak Premier in tracked matches
1,735Highest Faceit ELO seen on CSDB
42Days played since 2023-08-02

Faceit ELO

  • At peak — 1,735
  • Next: Level 9 at 1,751 — 16 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-18
  • Level 7 first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.2%46.8%48.2%meets
Shot accuracy18.6%13.0%13.2%above
Kill/death ratio1.041.061.070.03 short
Match win rate46.7%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLaSzE [A]FACEITLevel 8 · 1,735 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,735csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning58
Utility28

0–100 skill scores via Leetify.

Recent form

HOT55–43–2Last 10055%Win rateWLWWWLLWWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −2.3pp headshot accuracy · +23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 714ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 641ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.1
Utility2.8
Positioning5.8
Opening Duels4.9
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.8
Utility2.8
Mechanics6.6
Opening Duels3.3
Win Impact10.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.04
first ⅓ avg -0.04 → last ⅓ avg -0.00
Reaction time625ms−35ms
first ⅓ avg 660ms → last ⅓ avg 625ms
Headshot accuracy24.7%+4.6%
first ⅓ avg 20.1% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · nuke, 21 Feb →
50%Best headshot accuracy · 4–13 · ancient, 11 Jan →
453msFastest reaction time · 16–12 · inferno, 22 Feb →
13–1Biggest win · nuke, 28 Dec →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–8In matches decided by ≤2 rounds
25Overtime games

Map breakdown

nukeBest map · 73% over 11ancientWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA3218–1456%-0.02
overpassB179–853%-0.02
ancientC146–843%-0.03
mirageS139–469%-0.03
nukeS118–373%0.00
dust2C73–443%-0.03
anubis—22–0100%0.02
vertigo—20–20%-0.08
cache—10–10%-0.03
train—10–10%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

180,524Lifetime kills
1.04K/D
5,696Matches
46.7%Match win rate · Top 50% of Level 8 players
48.2%Headshot % · Top 50% of Level 8 players
18.6%Shot accuracy · Top 10% of Level 8 players
14,559MVPs
3,450Hours (in match)
5,691Bombs planted
1,850Bombs defused

Most-used weapons

AK-4767,882
AWP43,761
P2506,031
FAMAS2,637
Knife1,881

Lifetime map wins

13,802inferno
11,898dust2
5,147nuke
2,840train
1,283cbble
327vertigo
87dust
69aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,125Matches
53%Win rate
0.97Avg K/D
64.7ADR
44%Headshot %

Clutches & streaks

32%1v1 clutch win
10%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2836%0.6711.4
Inferno2748%0.7912.8
Dust21833%0.8311.8
Ancient1233%0.7512.8
Nuke875%1.0516.9
Overpass367%1.2317.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
30.1%Accuracy (enemy spotted)
29.4%Spray accuracy
79.8%Counter-strafing
10.4°Preaim
618msReaction time
31.7%T opening success
54.5%CT opening success
0.64Enemies flashed / flash
4.5%Flash assists
7.10HE damage / grenade
4.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6895% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0035%16 Jul →
cache4–13-0.0321%16 Jul →
ancient13–9-0.0333%11 Apr →
mirage16–12-0.0521%11 Apr →
overpass13–80.0016%11 Apr →
inferno5–13-0.0611%22 Feb →
mirage10–13-0.0624%22 Feb →
inferno16–12-0.0511%22 Feb →
nuke13–10.0729%28 Dec →
inferno13–7-0.0218%28 Dec →
inferno13–6-0.0423%10 Dec →
inferno6–13-0.0725%2 Nov →
dust213–11-0.0415%19 Oct →
overpass13–9-0.0717%19 Oct →
mirage13–7-0.0936%19 Oct →
dust211–13-0.0224%19 Oct →
overpass13–30.1128%19 Oct →
nuke22–19-0.0125%12 Jul →
dust29–13-0.0720%6 Jul →
dust213–110.0629%18 Mar →
train10–130.0024%10 Feb →
anubis13–8-0.0020%10 Feb →
anubis13–60.0435%10 Feb →
nuke13–60.0129%2 Feb →
inferno13–20.0621%2 Feb →
inferno13–60.0535%2 Feb →
ancient15–19-0.0122%20 Jan →
dust213–10-0.0339%25 May →
inferno13–20.0939%21 Feb →
overpass13–90.0222%21 Feb →
nuke13–20.1718%21 Feb →
inferno3–130.0135%21 Feb →
mirage10–13-0.0718%3 Feb →
inferno13–10-0.0310%3 Feb →
inferno13–3-0.0912%2 Feb →
inferno10–13-0.0715%28 Jan →
inferno14–16-0.0218%26 Jan →
vertigo3–13-0.1326%26 Jan →
mirage13–80.0316%26 Jan →
inferno13–70.0527%21 Jan →
mirage13–40.0921%21 Jan →
ancient4–13-0.0850%11 Jan →
ancient8–13-0.0128%11 Jan →
inferno13–7-0.0329%1 Jan →
overpass15–15-0.0217%1 Jan →
ancient9–13-0.0617%30 Dec →
nuke13–6-0.0120%30 Dec →
overpass13–50.0213%30 Dec →
inferno13–8-0.0223%15 Dec →
overpass15–15-0.1025%15 Dec →
ancient13–90.0030%15 Dec →
overpass8–13-0.0123%14 Dec →
inferno4–13-0.0510%14 Dec →
nuke6–13-0.0434%18 Nov →
inferno13–10-0.0613%18 Nov →
mirage16–140.0233%18 Nov →
vertigo10–13-0.0412%18 Nov →
overpass13–100.0526%18 Nov →
nuke13–5-0.0028%18 Nov →
mirage13–8-0.0433%18 Nov →
inferno10–13-0.0224%17 Nov →
inferno13–50.0216%14 Nov →
nuke13–7-0.0531%11 Nov →
inferno8–13-0.0419%28 Sept →
nuke4–13-0.0224%28 Sept →
overpass9–13-0.0316%28 Sept →
mirage13–2-0.0917%28 Sept →
dust22–13-0.0633%23 Sept →
overpass9–13-0.0529%23 Sept →
mirage11–13-0.0622%23 Sept →
inferno13–110.0315%23 Sept →
nuke13–11-0.0319%23 Sept →
inferno11–13-0.0730%21 Sept →
ancient13–110.0010%21 Sept →
overpass13–10-0.0814%21 Sept →
mirage13–6-0.0317%21 Sept →
ancient13–11-0.0124%19 Sept →
ancient11–130.0116%12 Sept →
overpass5–13-0.1018%10 Sept →
ancient13–10-0.0721%10 Sept →
nuke9–13-0.0917%10 Sept →
ancient13–3-0.0226%10 Sept →
inferno16–140.0122%10 Sept →
inferno13–40.0227%10 Sept →
inferno16–19-0.0226%30 Aug →
inferno11–16-0.0915%30 Aug →
inferno9–160.0021%26 Aug →
overpass12–16-0.0520%26 Aug →
mirage5–16-0.0623%26 Aug →
inferno10–16-0.0537%26 Aug →
overpass14–16-0.0124%12 Aug →
ancient13–16-0.094%12 Aug →
inferno16–9-0.0617%12 Aug →
inferno16–19-0.0611%11 Aug →
dust220–22-0.0530%8 Aug →
inferno16–9-0.0713%8 Aug →
overpass16–13-0.056%8 Aug →
ancient14–16-0.0422%6 Aug →
ancient9–16-0.0411%2 Aug →
overpass16–70.0126%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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