Jyo

Jyo — CS2 Stats

PROFree AgentEstoniaCoachSettings & gear profile →

EE76561198003521527[U:1:43255799]Steam profile ↗✓ No bans

2,295Tracked matches62%Win rate2020Tracked since
21,400Hours in CS
CSDB Rating8.2 StrongPositional Player
Premier CS Rating27,230Top 5% of 209,427 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#5100 of 256532 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,230 -1,868 30 Apr – 22 Oct · 38 days played
23,30531,132peak 31,13230 Apr22 Oct
31,132Peak Premier in tracked matches
46Days played since 2026-04-30

Premier CS Rating

  • 3,902 below peak (31,132)
  • +758 over 30 days · improving
  • +3,811 over 90 days
  • Next: Gold band at 30,000 — 2,770 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-09-15
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches7——
Win rate71%——
K/D0.83——
Headshot %56%——

Measured 17 Oct 2026 → 23 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5333+20
Win rate68%67%+1pp
K/D0.970.97−0.00
Headshot %58%62%−4pp

Measured 23 Sep 2026 → 23 Oct 2026; previous 28 Aug 2026 → 23 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate53.0%49.3%50.8%above
Shot accuracy21.7%13.4%11.8%above
Kill/death ratio1.081.121.180.10 short
Match win rate59.3%48.5%51.9%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJyoPREMIER27,230 · Red bandcsdb.gg/stats

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Performance scores

Aim90
Positioning72
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateWLWLWLLWWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −2.7pp headshot accuracy · −10ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 516ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 501ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 506ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim9.0
Utility6.3
Positioning7.2
Opening Duels6.6
Clutch5.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.2
Utility6.3
Mechanics7.3
Opening Duels7.0
Win Impact9.0

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time522ms−21ms
first ⅓ avg 542ms → last ⅓ avg 522ms
Headshot accuracy20.9%+2.2%
first ⅓ avg 18.7% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · dust2, 23 Sept →
50%Best headshot accuracy · 3–13 · dust2, 20 Jun →
313msFastest reaction time · 0–13 · ancient, 10 Jun →
13–0Biggest win · inferno, 10 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
4–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 73% over 11anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2713–1448%0.03
dust2C177–1041%-0.00
infernoS1611–569%0.02
nukeS118–373%0.03
cacheS107–370%0.05
ancientD103–730%0.00
anubisD72–529%-0.02
train—11–0100%0.15
overpass—11–0100%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

975,713Lifetime kills
1.08K/D
23,653Matches
59.3%Match win rate · Top 10% of Red band
53.0%Headshot % · Top 50% of Red band
21.7%Shot accuracy · Top 5% of Red band
69,814MVPs
21,400Hours (in match)
26,539Bombs planted
8,971Bombs defused

Most-used weapons

AK-47472,166
AWP100,632
SG 55325,051
Glock-1823,025
P25022,611
FAMAS11,602
Galil AR11,219

Lifetime map wins

58,867dust2
36,784inferno
20,931nuke
16,606train
9,252cbble
8,596vertigo
278office
221lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,985Matches
61%Win rate
1.28Avg K/D
81.2ADR
41%Headshot %

Clutches & streaks

45%1v1 clutch win
25%1v2 clutch win
18Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis14169%1.2716.2
Mirage13359%1.3517.2
Ancient12759%1.3314.8
Dust210269%1.2816.1
Inferno5060%1.1314.4
Nuke3964%1.2015.2
Overpass2065%1.4615.7
Vertigo838%0.9515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Inventory

$919Inventory value11ItemsFull inventory breakdown →
★ Skeleton Knife$364StatTrak™ AK-47 | The Empress (Minimal Wear)$262AWP | Wildfire (Minimal Wear)$106Glock-18 | Water Elemental (Factory New)$91StatTrak™ M4A4 | Evil Daimyo (Factory New)$34M4A1-S | Decimator (Minimal Wear)$27

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
41.1%Accuracy (enemy spotted)
43.0%Spray accuracy
82.9%Counter-strafing
9.2°Preaim
514msReaction time
52.2%T opening success
64.1%CT opening success
0.44Enemies flashed / flash
6.9%Flash assists
11.87HE damage / grenade
7.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.439 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–90.0835%22 Oct →
inferno4–13-0.0223%21 Oct →
dust213–70.0022%21 Oct →
mirage8–13-0.0211%21 Oct →
nuke16–120.0318%15 Oct →
mirage10–130.0417%15 Oct →
nuke11–130.0112%15 Oct →
mirage13–80.1518%9 Oct →
mirage13–10.118%7 Oct →
cache13–50.1222%7 Oct →
inferno13–10.0045%7 Oct →
ancient11–13-0.0322%4 Oct →
mirage13–50.0515%1 Oct →
mirage13–50.1318%1 Oct →
anubis3–13-0.0617%1 Oct →
dust24–7-0.0729%28 Sept →
ancient7–130.0111%28 Sept →
dust213–30.1525%23 Sept →
cache5–130.0221%23 Sept →
inferno13–110.0312%23 Sept →
inferno13–70.047%16 Sept →
cache13–10-0.0119%16 Sept →
mirage1–13-0.0221%16 Sept →
inferno13–00.0312%10 Sept →
cache16–130.1131%10 Sept →
inferno13–20.1426%10 Sept →
mirage13–80.1117%3 Sept →
ancient13–70.0124%29 Aug →
dust21–60.0138%29 Aug →
mirage15–150.0826%29 Aug →
dust213–80.0434%25 Aug →
anubis10–130.0413%19 Aug →
cache13–60.0520%19 Aug →
anubis13–50.0214%19 Aug →
mirage6–13-0.0218%13 Aug →
inferno13–80.0517%13 Aug →
anubis6–13-0.1114%13 Aug →
mirage10–130.1323%12 Aug →
inferno13–70.0724%5 Aug →
mirage13–3-0.0015%5 Aug →
dust213–4-0.0220%5 Aug →
cache13–70.0818%29 Jul →
nuke6–130.0014%29 Jul →
mirage1–5-0.0313%27 Jul →
cache10–130.0719%22 Jul →
mirage13–80.1120%22 Jul →
inferno5–13-0.0224%21 Jul →
inferno8–13-0.0814%15 Jul →
mirage13–10.1318%15 Jul →
ancient13–30.0623%11 Jul →
ancient15–150.0325%11 Jul →
dust23–13-0.0710%11 Jul →
mirage13–50.0816%10 Jul →
mirage7–13-0.0711%25 Jun →
dust27–13-0.0414%25 Jun →
anubis9–13-0.0131%25 Jun →
inferno12–16-0.0228%25 Jun →
dust20–2-0.010%25 Jun →
train13–50.1519%21 Jun →
mirage3–130.025%21 Jun →
mirage13–4-0.0620%21 Jun →
ancient3–11-0.0310%21 Jun →
mirage7–13-0.0818%21 Jun →
dust23–13-0.0750%20 Jun →
dust21–13-0.0836%19 Jun →
anubis13–70.0126%10 Jun →
mirage13–10-0.0010%10 Jun →
nuke13–110.0314%10 Jun →
ancient0–13-0.0450%10 Jun →
dust213–60.0021%10 Jun →
nuke13–20.0321%4 Jun →
mirage6–130.0215%4 Jun →
mirage0–13-0.0315%4 Jun →
nuke13–80.0518%3 Jun →
dust213–50.0833%1 Jun →
nuke13–110.0317%29 May →
mirage5–130.0217%28 May →
inferno13–90.0520%28 May →
nuke13–60.0712%28 May →
ancient10–13-0.0312%27 May →
mirage13–5-0.0211%22 May →
inferno11–13-0.0124%22 May →
nuke16–14-0.0114%22 May →
dust24–13-0.0423%22 May →
nuke11–130.0319%22 May →
dust27–130.0425%21 May →
cache6–130.0010%21 May →
dust25–13-0.0820%21 May →
mirage2–13-0.099%20 May →
inferno13–9-0.0220%19 May →
nuke13–20.0726%19 May →
mirage13–80.0422%13 May →
overpass13–100.0210%13 May →
ancient13–40.0412%11 May →
cache13–80.0821%9 May →
cache13–70.0319%8 May →
ancient12–160.0019%8 May →
inferno13–40.0620%1 May →
inferno13–70.0715%1 May →
anubis3–13-0.0218%30 Apr →

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.