Jyo

Jyo — CS2 Stats

PROFree AgentEstoniaCoachSettings & gear profile →

EE76561198003521527[U:1:43255799]Steam profile ↗✓ No bans

2,280Tracked matches66%Win rate2020Tracked since
21,372Hours in CS
CSDB Rating8.2 StrongPositional Player
Premier CS Rating26,630Top 5% of 201,122 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8018 of 247969 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,630 -2,718 17 Apr – 1 Oct · 35 days played
23,30531,132peak 31,13217 Apr1 Oct
31,132Peak Premier in tracked matches
45Days played since 2026-04-17

Premier CS Rating

  • 4,502 below peak (31,132)
  • +2,458 over 30 days · improving
  • -2,387 over 90 days
  • Next: Gold band at 30,000 — 3,370 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-09-15
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches144+10
Win rate57%50%+7pp
K/D0.790.98−0.18
Headshot %59%63%−5pp

Measured 24 Sep 2026 → 3 Oct 2026; previous 18 Sep 2026 → 24 Sep 2026.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches41——
Win rate59%——
K/D1.00——
Headshot %60%——

Measured 3 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate53.0%50.9%
Shot accuracy21.7%13.8%
Kill/death ratio1.081.09
Match win rate59.3%48.4%

Share this profile

CSDB.GGJyoFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,630 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning71
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY51–47–2Last 10051%Win rateWWLLLWLWWW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −7.0pp headshot accuracy · −46ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 484ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 504ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 527ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim9.1
Utility6.4
Positioning7.1
Opening Duels6.3
Clutch4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 95% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 62% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.1
Utility6.4
Mechanics7.5
Opening Duels6.1
Win Impact10.0

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time532ms−24ms
first ⅓ avg 556ms → last ⅓ avg 532ms
Headshot accuracy19.5%+1.4%
first ⅓ avg 18.1% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · inferno, 27 Apr →
50%Best headshot accuracy · 3–13 · dust2, 20 Jun →
313msFastest reaction time · 0–13 · ancient, 10 Jun →
13–0Biggest win · inferno, 10 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
6–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 70% over 10anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2512–1348%0.02
dust2C188–1044%-0.00
infernoA1811–761%0.03
ancientD103–730%0.00
nukeS107–370%0.02
cacheS96–367%0.05
anubisD72–529%-0.02
overpass—21–150%-0.01
train—11–0100%0.15

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

974,503Lifetime kills
1.08K/D
23,618Matches
59.3%Match win rate · Top 5% of Level 10 players
53.0%Headshot % · Top 50% of Level 10 players
21.7%Shot accuracy · Top 5% of Level 10 players
69,669MVPs
21,372Hours (in match)
26,508Bombs planted
8,946Bombs defused

Most-used weapons

AK-47471,557
AWP100,571
SG 55325,051
Glock-1822,992
P25022,606
FAMAS11,568
Galil AR11,129

Lifetime map wins

58,733dust2
36,767inferno
20,873nuke
16,606train
9,252cbble
8,596vertigo
278office
221lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,971Matches
61%Win rate
1.28Avg K/D
81.9ADR
41%Headshot %

Clutches & streaks

44%1v1 clutch win
25%1v2 clutch win
18Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis14069%1.2716.3
Mirage12657%1.3417.4
Ancient12359%1.2714.9
Dust210269%1.2816.1
Inferno5060%1.1314.4
Nuke3762%1.2215.4
Overpass2065%1.4615.7
Vertigo838%0.9515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Inventory

$919Inventory value11ItemsFull inventory breakdown →
★ Skeleton Knife$364StatTrak™ AK-47 | The Empress (Minimal Wear)$262AWP | Wildfire (Minimal Wear)$106Glock-18 | Water Elemental (Factory New)$91StatTrak™ M4A4 | Evil Daimyo (Factory New)$34M4A1-S | Decimator (Minimal Wear)$27

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
42.4%Accuracy (enemy spotted)
42.8%Spray accuracy
83.7%Counter-strafing
8.5°Preaim
520msReaction time
46.5%T opening success
62.5%CT opening success
0.48Enemies flashed / flash
6.0%Flash assists
13.41HE damage / grenade
8.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4805 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.0515%1 Oct →
mirage13–50.1318%1 Oct →
anubis3–13-0.0617%1 Oct →
dust24–7-0.0729%28 Sept →
ancient7–130.0111%28 Sept →
dust213–30.1525%23 Sept →
cache5–130.0221%23 Sept →
inferno13–110.0312%23 Sept →
inferno13–70.047%16 Sept →
cache13–10-0.0119%16 Sept →
mirage1–13-0.0221%16 Sept →
inferno13–00.0312%10 Sept →
cache16–130.1131%10 Sept →
inferno13–20.1426%10 Sept →
mirage13–80.1117%3 Sept →
ancient13–70.0124%29 Aug →
dust21–60.0138%29 Aug →
mirage15–150.0826%29 Aug →
dust213–80.0434%25 Aug →
anubis10–130.0413%19 Aug →
cache13–60.0520%19 Aug →
anubis13–50.0214%19 Aug →
mirage6–13-0.0218%13 Aug →
inferno13–80.0517%13 Aug →
anubis6–13-0.1114%13 Aug →
mirage10–130.1323%12 Aug →
inferno13–70.0724%5 Aug →
mirage13–3-0.0015%5 Aug →
dust213–4-0.0220%5 Aug →
cache13–70.0818%29 Jul →
nuke6–130.0014%29 Jul →
mirage1–5-0.0313%27 Jul →
cache10–130.0719%22 Jul →
mirage13–80.1120%22 Jul →
inferno5–13-0.0224%21 Jul →
inferno8–13-0.0814%15 Jul →
mirage13–10.1318%15 Jul →
ancient13–30.0623%11 Jul →
ancient15–150.0325%11 Jul →
dust23–13-0.0710%11 Jul →
mirage13–50.0816%10 Jul →
mirage7–13-0.0711%25 Jun →
dust27–13-0.0414%25 Jun →
anubis9–13-0.0131%25 Jun →
inferno12–16-0.0228%25 Jun →
dust20–2-0.010%25 Jun →
train13–50.1519%21 Jun →
mirage3–130.025%21 Jun →
mirage13–4-0.0620%21 Jun →
ancient3–11-0.0310%21 Jun →
mirage7–13-0.0818%21 Jun →
dust23–13-0.0750%20 Jun →
dust21–13-0.0836%19 Jun →
anubis13–70.0126%10 Jun →
mirage13–10-0.0010%10 Jun →
nuke13–110.0314%10 Jun →
ancient0–13-0.0450%10 Jun →
dust213–60.0021%10 Jun →
nuke13–20.0321%4 Jun →
mirage6–130.0215%4 Jun →
mirage0–13-0.0315%4 Jun →
nuke13–80.0518%3 Jun →
dust213–50.0833%1 Jun →
nuke13–110.0317%29 May →
mirage5–130.0217%28 May →
inferno13–90.0520%28 May →
nuke13–60.0712%28 May →
ancient10–13-0.0312%27 May →
mirage13–5-0.0211%22 May →
inferno11–13-0.0124%22 May →
nuke16–14-0.0114%22 May →
dust24–13-0.0423%22 May →
nuke11–130.0319%22 May →
dust27–130.0425%21 May →
cache6–130.0010%21 May →
dust25–13-0.0820%21 May →
mirage2–13-0.099%20 May →
inferno13–9-0.0220%19 May →
nuke13–20.0726%19 May →
mirage13–80.0422%13 May →
overpass13–100.0210%13 May →
ancient13–40.0412%11 May →
cache13–80.0821%9 May →
cache13–70.0319%8 May →
ancient12–160.0019%8 May →
inferno13–40.0620%1 May →
inferno13–70.0715%1 May →
anubis3–13-0.0218%30 Apr →
ancient10–13-0.0222%28 Apr →
inferno5–130.0913%28 Apr →
dust213–10-0.0123%28 Apr →
mirage10–13-0.0410%28 Apr →
inferno13–30.1731%27 Apr →
overpass8–13-0.056%27 Apr →
dust213–110.0219%27 Apr →
nuke5–13-0.0724%26 Apr →
inferno5–13-0.0221%26 Apr →
dust213–40.0919%23 Apr →
inferno6–13-0.0722%23 Apr →
mirage16–140.0622%17 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.