pycccccc

pycccccc — CS2 Stats

HK76561198002925214[U:1:42659486]Steam profile ↗✓ No bans

741Tracked matches38%Win rate2020Tracked since
4,913Hours in CS1Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,966 -360 10 Jan – 5 Jul · 16 days played
16,60620,587peak 20,58710 Jan5 Jul
20,822Peak Premier in tracked matches
51Days played since 2026-01-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim50
Positioning46
Utility43

0–100 skill scores via Leetify.

Recent form

COLD38–52–10Last 10038%Win rateLTTTWLWLWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −1.2pp headshot accuracy · −19ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–1–3 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 545ms

Last 10

  • 3–4–3 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 608ms

Last 20

  • 6–9–5 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim5.0
Utility4.3
Positioning4.6
Opening Duels1.7
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.6
Utility4.3
Mechanics4.9
Opening Duels1.3
Win Impact0.8

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time598ms−56ms
first ⅓ avg 654ms → last ⅓ avg 598ms
Headshot accuracy13.2%−0.8%
first ⅓ avg 14.0% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · nuke, 17 Jan →
33%Best headshot accuracy · 2–2 · dust2, 2 Feb →
406msFastest reaction time · 2–2 · dust2, 2 Feb →
13–2Biggest win · nuke, 29 Jun →

Across the last 100 tracked matches.

Highlights

3Longest win streak
4–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 58% over 12ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
dust2C4717–3036%-0.02
ancientD133–1023%-0.02
nukeA127–558%0.00
infernoC104–640%-0.05
overpassB63–350%-0.02
cacheC52–340%-0.03
mirage—41–325%0.00
anubis—31–233%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

152,664Lifetime kills
0.62K/D
8,010Matches
37.6%Match win rate
32.1%Headshot %
20.3%Shot accuracy · Top 5% of tracked players
9,949MVPs
2,250Hours (in match)
5,752Bombs planted
1,840Bombs defused

Most-used weapons

AK-4729,115
Negev16,468
AWP10,624
P904,035
SCAR-203,748
XM10143,215

Lifetime map wins

15,317dust2
6,256inferno
1,667nuke
1,359train
927cbble
736vertigo
147office
144lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

406Matches
53%Win rate
0.92Avg K/D
84.1ADR
36%Headshot %

Clutches & streaks

42%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2850%0.8613.9
Dust21540%1.1417.8
Anubis1258%0.8713.3
Inferno1070%1.2114.7
Ancient933%0.8614.1
Overpass7100%1.0415.0
Vertigo40%0.7914.8
Nuke367%0.7011.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
31.7%Accuracy (enemy spotted)
34.4%Spray accuracy
72.2%Counter-strafing
9.6°Preaim
606msReaction time
38.3%T opening success
31.9%CT opening success
0.49Enemies flashed / flash
4.1%Flash assists
7.45HE damage / grenade
10.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4635% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.489 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2747% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0210%7 Oct →
dust212–12-0.0519%7 Oct →
dust212–12-0.0116%26 Sept →
dust212–12-0.0911%26 Sept →
cache8–1-0.0518%10 Sept →
dust212–16-0.058%10 Sept →
dust213–30.0324%10 Sept →
dust22–13-0.095%10 Sept →
dust213–50.0015%31 Jul →
dust27–13-0.054%31 Jul →
dust29–13-0.0523%29 Jul →
dust213–10-0.018%26 Jul →
dust213–60.0013%26 Jul →
dust213–90.0115%25 Jul →
dust29–130.0110%25 Jul →
dust211–13-0.0618%24 Jul →
ancient12–12-0.0215%22 Jul →
overpass3–13-0.0525%22 Jul →
ancient12–12-0.046%21 Jul →
mirage8–130.0110%20 Jul →
dust23–13-0.0813%20 Jul →
cache2–13-0.030%20 Jul →
dust20–4-0.060%20 Jul →
cache3–13-0.0828%16 Jul →
cache13–9-0.0116%15 Jul →
inferno10–13-0.089%15 Jul →
dust212–12-0.0112%9 Jul →
dust29–13-0.0217%5 Jul →
inferno13–11-0.0514%5 Jul →
nuke13–20.0220%29 Jun →
inferno7–13-0.037%28 Jun →
anubis4–130.0210%28 Jun →
dust211–13-0.0616%5 Jun →
anubis13–50.1020%13 May →
dust213–50.0016%11 May →
inferno16–14-0.0715%11 May →
mirage7–13-0.076%7 May →
cache9–13-0.007%1 May →
inferno13–9-0.0310%30 Apr →
mirage6–13-0.069%26 Apr →
dust213–40.0417%6 Apr →
inferno6–13-0.094%19 Mar →
overpass6–13-0.0222%19 Mar →
ancient10–13-0.0517%19 Mar →
dust214–16-0.0319%17 Mar →
dust24–13-0.068%17 Mar →
dust24–13-0.0618%16 Mar →
nuke3–13-0.0211%11 Mar →
dust214–16-0.0419%6 Mar →
dust213–6-0.0515%6 Mar →
dust23–13-0.0221%6 Mar →
dust210–130.0420%6 Mar →
dust213–6-0.046%5 Mar →
overpass6–10.0726%1 Mar →
overpass15–15-0.068%1 Mar →
inferno10–13-0.0829%1 Mar →
ancient4–13-0.0818%27 Feb →
dust210–13-0.0330%22 Feb →
nuke16–12-0.0218%22 Feb →
ancient8–130.0115%12 Feb →
dust215–15-0.0324%12 Feb →
dust213–60.0314%11 Feb →
dust213–16-0.0310%8 Feb →
dust22–2-0.0233%2 Feb →
overpass13–11-0.0911%2 Feb →
dust21–10.000%2 Feb →
dust213–80.0122%2 Feb →
dust213–90.0320%1 Feb →
dust213–10-0.0415%31 Jan →
ancient5–13-0.038%31 Jan →
ancient13–30.0513%31 Jan →
dust25–13-0.039%31 Jan →
dust210–130.0016%27 Jan →
inferno13–6-0.0316%26 Jan →
anubis9–13-0.0215%21 Jan →
inferno5–13-0.0721%21 Jan →
inferno12–120.0110%20 Jan →
ancient5–13-0.0012%18 Jan →
dust211–13-0.1013%18 Jan →
dust212–160.0313%17 Jan →
ancient7–13-0.018%17 Jan →
nuke13–30.1415%17 Jan →
mirage13–100.1316%16 Jan →
dust27–130.0015%16 Jan →
dust213–11-0.047%14 Jan →
nuke13–4-0.0521%14 Jan →
nuke13–8-0.087%14 Jan →
nuke11–130.0110%13 Jan →
nuke13–30.076%13 Jan →
overpass13–100.0418%13 Jan →
dust213–5-0.0213%12 Jan →
ancient6–130.0724%12 Jan →
nuke13–30.1024%12 Jan →
ancient13–10-0.035%12 Jan →
dust213–10-0.017%12 Jan →
ancient5–13-0.1213%12 Jan →
dust213–8-0.0111%10 Jan →
ancient13–9-0.0214%10 Jan →
nuke15–15-0.0617%10 Jan →
nuke7–13-0.0431%10 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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