Rex

Rex — CS2 Stats

GB76561198002447040[U:1:42181312]Steam profile ↗VAC banned

268Tracked matches53%Win rate2020Tracked since
5,813Hours in CS17Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

+20Tracked matches · now 268
−3.3ppWin rate · 56.7% → 53.3%

Rating over time

Premier CS Rating: 19,672 +313 24 Feb – 4 Jul · 19 days played
16,28719,999peak 19,99924 Feb4 Jul
19,999Peak Premier in tracked matches
59Days played since 2026-02-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim74
Positioning51
Utility53

0–100 skill scores via Leetify.

Recent form

COLD52–48Last 10052%Win rateWWLLLLLWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +2.0pp headshot accuracy · +12ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 19%
  • Avg reaction 470ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 482ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 476ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim7.4
Utility5.3
Positioning5.1
Opening Duels2.0
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim7.4
Positioning5.1
Utility5.3
Mechanics5.7
Opening Duels2.2
Win Impact6.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time476ms−81ms
first ⅓ avg 557ms → last ⅓ avg 476ms
Headshot accuracy15.4%+0.5%
first ⅓ avg 14.8% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · mirage, 28 Mar →
33%Best headshot accuracy · 2–13 · mirage, 9 Jul →
313msFastest reaction time · 3–13 · nuke, 5 Sept →
13–0Biggest win · cache, 2 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
8–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 70% over 23infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
cacheS2316–770%0.04
nukeB2010–1050%0.02
mirageB1910–953%0.01
dust2B126–650%0.02
infernoC114–736%-0.02
ancientC73–443%0.01
anubis—41–325%0.03
overpass—22–0100%0.05
office—10–10%0.13
train—10–10%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

218,428Lifetime kills
1.31K/D · Top 10% of tracked players
6,527Matches
49.0%Match win rate · Top 25% of tracked players
47.8%Headshot % · Top 50% of tracked players
18.6%Shot accuracy · Top 10% of tracked players
20,875MVPs
3,672Hours (in match)
7,371Bombs planted
2,290Bombs defused

Most-used weapons

AK-47102,589
AWP19,338
P2504,647
SG 5532,929
Knife2,517

Lifetime map wins

13,500dust2
11,314inferno
4,160nuke
3,142cbble
2,191train
1,860office
462vertigo
326dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,365Matches
51%Win rate
1.28Avg K/D
78.6ADR
37%Headshot %

Clutches & streaks

32%1v1 clutch win
26%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1450%0.9515.5
Ancient757%0.8612.9
Anubis617%0.8813.5
Cache667%1.0819.0
Dust2650%1.4215.8
Inferno580%1.2815.8
Nuke450%1.2014.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
32.4%Accuracy (enemy spotted)
36.3%Spray accuracy
75.6%Counter-strafing
8.2°Preaim
481msReaction time
39.1%T opening success
38.4%CT opening success
0.49Enemies flashed / flash
3.0%Flash assists
8.20HE damage / grenade
8.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4885 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1413% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–100.0918%21 Oct →
nuke13–110.0825%19 Oct →
nuke11–130.1425%16 Oct →
office9–130.1319%15 Oct →
dust24–130.058%15 Oct →
nuke9–13-0.0513%13 Oct →
nuke7–13-0.0113%6 Oct →
ancient13–4-0.0411%4 Oct →
nuke6–13-0.0513%1 Oct →
mirage2–13-0.1010%11 Sept →
dust213–60.0516%6 Sept →
cache13–90.0419%5 Sept →
nuke3–130.060%5 Sept →
mirage13–90.0721%5 Sept →
cache8–13-0.014%4 Sept →
dust27–13-0.0119%4 Sept →
cache8–13-0.0512%28 Aug →
nuke13–9-0.039%22 Aug →
cache8–13-0.0225%22 Aug →
nuke13–10-0.019%19 Aug →
cache13–90.0215%19 Aug →
inferno13–70.0219%18 Aug →
cache13–20.1222%18 Aug →
nuke13–20.1118%15 Aug →
ancient13–30.0918%15 Aug →
nuke5–130.0029%13 Aug →
cache13–80.049%13 Aug →
train4–13-0.0614%13 Aug →
nuke13–11-0.089%13 Aug →
inferno13–11-0.0319%12 Aug →
dust211–13-0.0212%11 Aug →
cache13–110.0520%10 Aug →
nuke3–13-0.0414%10 Aug →
mirage13–50.0718%20 Jul →
mirage6–13-0.0412%20 Jul →
mirage9–130.049%20 Jul →
nuke4–130.039%17 Jul →
inferno13–100.0217%13 Jul →
cache13–10-0.0420%12 Jul →
mirage2–13-0.0733%9 Jul →
cache13–30.0712%8 Jul →
cache9–130.0612%7 Jul →
cache4–130.0210%7 Jul →
cache13–20.0911%7 Jul →
cache13–80.1513%7 Jul →
inferno7–13-0.0217%7 Jul →
cache1–13-0.0715%7 Jul →
overpass13–100.0714%4 Jul →
mirage2–13-0.0514%4 Jul →
dust211–130.0224%3 Jul →
ancient8–130.0524%20 Jun →
dust213–60.0313%11 Jun →
ancient11–13-0.0322%5 Jun →
nuke13–90.1417%4 Jun →
ancient6–13-0.0211%4 Jun →
nuke13–80.1012%2 Jun →
mirage4–13-0.0116%2 Jun →
inferno16–120.0718%2 Jun →
mirage13–11-0.0213%1 Jun →
anubis13–30.038%31 May →
dust23–13-0.0627%20 May →
cache13–80.0028%10 May →
cache13–30.066%9 May →
cache13–110.0115%8 May →
dust210–130.0214%5 May →
cache13–50.0933%5 May →
inferno10–13-0.0521%4 May →
mirage13–100.1114%2 May →
cache13–90.0224%2 May →
cache3–13-0.0316%2 May →
cache13–00.1311%2 May →
ancient16–120.0016%1 May →
inferno5–13-0.0523%30 Apr →
anubis10–130.059%28 Apr →
mirage16–13-0.008%28 Apr →
mirage16–14-0.0111%25 Apr →
dust213–90.0614%23 Apr →
dust213–50.0917%7 Apr →
nuke13–4-0.0612%7 Apr →
dust213–70.0111%30 Mar →
mirage13–90.0813%30 Mar →
nuke13–30.1719%29 Mar →
inferno4–13-0.0314%29 Mar →
mirage13–10.1713%28 Mar →
mirage13–50.0310%28 Mar →
nuke13–30.0114%28 Mar →
ancient11–13-0.0212%28 Mar →
inferno6–13-0.0118%27 Mar →
dust213–00.0013%27 Mar →
inferno3–13-0.0717%27 Mar →
nuke5–13-0.0521%26 Mar →
mirage7–130.0230%9 Mar →
inferno13–16-0.0312%9 Mar →
nuke11–130.0210%2 Mar →
mirage6–130.0123%28 Feb →
anubis10–130.0617%28 Feb →
anubis10–13-0.0115%28 Feb →
mirage13–11-0.0311%24 Feb →
overpass13–60.0210%24 Feb →
mirage4–13-0.0610%24 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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