zoidL

zoidL — CS2 Stats

76561198001812761[U:1:41547033]Steam profile ↗✓ No bans

3,456Tracked matches54%Win rate2020Tracked since
6,944Hours in CS22Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating23,560Top 25% of 206,528 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#36205 of 253726 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,560 +2,000 19 Aug – 18 Oct · 32 days played
20,00024,248peak 24,24819 Aug18 Oct
24,582Peak Premier in tracked matches
36Days played since 2026-08-19

Premier CS Rating

  • 688 below peak (24,248)
  • +1,506 over 30 days · improving
  • Next: Red band at 25,000 — 1,440 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches89——
Win rate54%——
K/D0.95——
Headshot %45%——

Measured 18 Sep 2026 → 19 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate39.6%44.8%45.7%6.2% short
Shot accuracy13.9%12.4%12.7%above
Kill/death ratio0.991.031.050.06 short
Match win rate45.4%45.2%45.7%meets

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGzoidLFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER23,560 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning56
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateLWWLLWLWLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −0.6pp headshot accuracy · +51ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 567ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 570ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.1
Utility4.7
Positioning5.6
Opening Duels1.8
Clutch5.4

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 54% on T to 27% on CT — first contacts on the defending side are being lost.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.6
Utility4.7
Mechanics5.8
Opening Duels3.0
Win Impact6.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time569ms−9ms
first ⅓ avg 578ms → last ⅓ avg 569ms
Headshot accuracy14.9%−3.8%
first ⅓ avg 18.7% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · inferno, 28 Aug →
38%Best headshot accuracy · 13–4 · ancient, 28 Aug →
383msFastest reaction time · 13–5 · office, 11 Oct →
13–2Biggest win · dust2, 26 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 55% over 11officeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B3518–1751%-0.02
infernoB158–753%-0.01
ancientB137–654%-0.02
cacheA116–555%-0.01
officeD93–633%-0.01
anubisB84–450%-0.02
mirageD62–433%-0.03
nuke—32–167%0.00

Across the last 100 tracked matches.

Lifetime stats

164,852Lifetime kills
0.99K/D
8,412Matches
45.4%Match win rate · Top 50% of Level 6 players
39.6%Headshot %
13.9%Shot accuracy · Top 50% of Level 6 players
18,194MVPs
3,811Hours (in match)
10,567Bombs planted
1,750Bombs defused

Most-used weapons

AK-4738,139
AWP34,915
P2508,380
P903,713
MP93,016

Lifetime map wins

37,369dust2
20,807inferno
4,170nuke
2,687office
1,411train
935vertigo
668cbble
483italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

771Matches
50%Win rate
1.08Avg K/D
78.3ADR
38%Headshot %

Clutches & streaks

47%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno4753%0.9714.2
Ancient3438%0.9314.3
Dust23250%1.2615.0
Anubis3050%1.0714.7
Mirage2846%0.9614.4
Vertigo838%0.9910.0
Overpass850%1.0114.9
Nuke450%1.1418.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
33.1%Accuracy (enemy spotted)
33.4%Spray accuracy
76.0%Counter-strafing
9.0°Preaim
571msReaction time
53.9%T opening success
27.2%CT opening success
0.38Enemies flashed / flash
4.4%Flash assists
8.99HE damage / grenade
6.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4492% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.382 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 27.2087% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.0422%18 Oct →
dust213–100.0110%18 Oct →
dust213–8-0.079%18 Oct →
office4–13-0.0426%18 Oct →
inferno7–130.0513%17 Oct →
office13–60.0614%16 Oct →
dust29–13-0.0213%14 Oct →
office13–11-0.0316%14 Oct →
office9–13-0.0324%13 Oct →
mirage11–13-0.047%12 Oct →
office11–130.0019%12 Oct →
office12–12-0.0010%11 Oct →
office13–50.0023%11 Oct →
dust27–130.037%11 Oct →
anubis13–10-0.0311%11 Oct →
dust212–12-0.0617%10 Oct →
office11–13-0.0021%10 Oct →
cache10–130.0133%9 Oct →
mirage13–8-0.076%9 Oct →
inferno13–100.0114%4 Oct →
cache16–140.0011%3 Oct →
dust213–90.0120%3 Oct →
dust213–80.0519%3 Oct →
cache13–6-0.0414%3 Oct →
mirage9–130.0113%2 Oct →
ancient13–10-0.0910%2 Oct →
office6–13-0.038%30 Sept →
dust216–130.0210%28 Sept →
nuke16–140.0311%28 Sept →
mirage1–13-0.039%28 Sept →
inferno13–6-0.059%26 Sept →
mirage13–80.0017%26 Sept →
ancient11–130.0128%26 Sept →
anubis13–3-0.007%26 Sept →
dust215–150.0017%23 Sept →
cache11–130.0113%23 Sept →
dust215–15-0.0625%21 Sept →
dust213–8-0.0713%21 Sept →
dust210–30.0220%21 Sept →
dust27–13-0.0413%20 Sept →
inferno3–13-0.0410%20 Sept →
ancient7–130.0011%20 Sept →
inferno7–13-0.0617%18 Sept →
dust213–6-0.0116%18 Sept →
inferno13–3-0.028%18 Sept →
cache13–80.0012%18 Sept →
dust210–130.0319%18 Sept →
dust27–00.045%18 Sept →
anubis13–60.025%18 Sept →
anubis5–13-0.0535%18 Sept →
cache9–130.0319%17 Sept →
inferno11–130.0221%16 Sept →
ancient13–100.0620%16 Sept →
dust27–13-0.0614%16 Sept →
anubis4–13-0.090%13 Sept →
dust29–13-0.0935%13 Sept →
anubis13–10-0.018%13 Sept →
dust213–9-0.048%11 Sept →
mirage9–13-0.0410%11 Sept →
cache13–90.0115%11 Sept →
inferno8–13-0.0425%11 Sept →
dust213–9-0.0613%11 Sept →
anubis10–13-0.0415%9 Sept →
cache13–70.0324%9 Sept →
inferno13–9-0.0114%9 Sept →
dust213–11-0.017%7 Sept →
dust213–100.0118%7 Sept →
cache3–13-0.0433%5 Sept →
inferno13–80.0516%5 Sept →
inferno13–7-0.0115%5 Sept →
nuke13–9-0.0012%5 Sept →
ancient9–130.0020%4 Sept →
ancient13–9-0.0411%4 Sept →
cache8–13-0.0823%4 Sept →
cache13–30.0129%4 Sept →
dust28–13-0.0714%4 Sept →
ancient13–6-0.017%4 Sept →
dust216–130.0216%4 Sept →
ancient11–13-0.0319%2 Sept →
inferno4–13-0.1112%2 Sept →
nuke7–13-0.0214%31 Aug →
dust28–13-0.0513%31 Aug →
dust25–130.0624%30 Aug →
inferno16–12-0.0319%30 Aug →
dust213–7-0.0320%30 Aug →
inferno8–13-0.035%28 Aug →
anubis11–130.0222%28 Aug →
ancient13–40.0138%28 Aug →
dust24–13-0.0321%28 Aug →
inferno13–40.1025%28 Aug →
dust29–13-0.0332%26 Aug →
dust213–2-0.0135%26 Aug →
ancient2–13-0.085%25 Aug →
dust215–15-0.0113%22 Aug →
ancient13–8-0.0813%22 Aug →
dust29–13-0.047%22 Aug →
dust22–13-0.0619%22 Aug →
ancient13–90.0430%21 Aug →
dust213–70.0221%21 Aug →
dust213–100.0414%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.