Shcooper

Shcooper — CS2 Stats

CA76561198001748431[U:1:41482703]Steam profile ↗✓ No bans

280Tracked matches62%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating18,768Top 50% of 213,740 CSDB-tracked playersPurple band · top ~13.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,768 +4,434 3 Jun – 30 Oct · 16 days played
13,93818,768peak 18,7683 Jun30 Oct
18,768Peak Premier in tracked matches
28Days played since 2025-09-01

Premier CS Rating

  • At peak — 18,768
  • Next: Pink band at 20,000 — 1,232 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGShcooperPREMIER18,768 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning68
Utility49

0–100 skill scores via Leetify.

Recent form

HOT53–43–4Last 10053%Win rateWWWLLWWWWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −0.4pp headshot accuracy · +2ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 587ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 606ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.8
Utility4.9
Positioning6.8
Opening Duels4.6

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.8
Utility4.9
Mechanics9.3
Opening Duels4.8
Win Impact9.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time626ms−52ms
first ⅓ avg 678ms → last ⅓ avg 626ms
Headshot accuracy26.1%−3.6%
first ⅓ avg 29.7% → last ⅓ avg 26.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · mirage, 16 Aug →
53%Best headshot accuracy · 10–13 · cache, 4 May →
391msFastest reaction time · 2–11 · inferno, 13 Mar →
13–0Biggest win · mirage, 13 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
4–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 63% over 27overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A2717–1063%-0.01
mirageC188–1044%0.00
infernoB168–850%-0.02
ancientB126–650%0.00
cacheA116–555%-0.01
anubisA85–363%0.01
overpassD51–420%-0.01
nuke—32–167%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

50Matches
50%Win rate
1.20Avg K/D
—ADR
43%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
31.6%Accuracy (enemy spotted)
26.3%Spray accuracy
91.8%Counter-strafing
11.0°Preaim
619msReaction time
54.5%T opening success
43.5%CT opening success
0.57Enemies flashed / flash
17.5%Flash assists
7.43HE damage / grenade
2.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8798 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0812%30 Oct →
inferno13–5-0.0442%30 Oct →
inferno13–60.1133%28 Oct →
ancient10–130.0224%28 Oct →
mirage11–13-0.0126%28 Oct →
cache13–11-0.0322%28 Oct →
dust213–6-0.0032%26 Oct →
dust213–6-0.0213%26 Oct →
dust213–70.0326%26 Oct →
inferno9–13-0.0433%26 Oct →
dust213–10-0.0125%22 Oct →
cache13–7-0.0033%22 Oct →
nuke13–70.0937%22 Oct →
inferno13–10-0.0624%22 Oct →
ancient9–13-0.0625%20 Oct →
inferno5–13-0.0435%16 Oct →
nuke14–16-0.0222%14 Oct →
mirage4–13-0.0324%14 Oct →
anubis8–13-0.0521%14 Oct →
inferno13–7-0.0422%14 Oct →
mirage13–16-0.0316%20 Aug →
dust213–10-0.0711%19 Aug →
mirage15–15-0.0223%19 Aug →
anubis13–110.0327%19 Aug →
cache11–13-0.0623%19 Aug →
inferno16–14-0.0229%16 Aug →
mirage13–50.1529%16 Aug →
dust213–50.0334%16 Aug →
ancient1–13-0.1019%16 Aug →
cache13–10-0.0220%16 Aug →
cache13–50.0837%16 Aug →
anubis9–13-0.0424%16 Aug →
ancient13–80.0339%16 Aug →
inferno13–16-0.0426%15 Aug →
dust213–60.0330%15 Aug →
cache10–13-0.0831%16 Jul →
inferno14–160.0020%16 Jul →
anubis13–50.0833%16 Jul →
dust213–60.0529%16 Jul →
dust212–16-0.0327%16 Jul →
ancient13–60.0024%30 Jun →
mirage11–13-0.0322%27 Jun →
mirage2–13-0.0228%17 Jun →
nuke13–3-0.0048%17 Jun →
anubis13–50.0620%17 Jun →
inferno7–130.0225%17 Jun →
dust25–13-0.0133%17 Jun →
mirage0–2-0.000%17 Jun →
overpass7–13-0.0440%12 Jun →
mirage13–3-0.0212%12 Jun →
dust26–130.0324%12 Jun →
inferno11–13-0.0132%12 Jun →
dust213–9-0.0327%5 Jun →
ancient13–70.0433%5 Jun →
dust23–130.0120%5 Jun →
mirage0–13-0.040%3 Jun →
mirage0–13-0.020%3 Jun →
dust213–5-0.0227%3 Jun →
dust213–60.0024%3 Jun →
anubis13–8-0.0238%3 Jun →
mirage13–30.0423%1 Jun →
ancient11–130.0425%1 Jun →
dust215–15-0.0713%1 Jun →
dust213–6-0.0030%1 Jun →
cache13–80.0240%1 Jun →
inferno13–100.0728%28 May →
cache4–13-0.0721%28 May →
dust213–100.0324%28 May →
anubis12–120.0122%28 May →
ancient13–10-0.0038%28 May →
mirage13–70.0325%13 May →
cache9–13-0.0227%6 May →
inferno5–13-0.0624%6 May →
dust22–13-0.0627%4 May →
mirage13–11-0.0243%4 May →
cache13–80.0940%4 May →
cache10–13-0.0153%4 May →
dust26–13-0.0237%19 Mar →
mirage14–16-0.0328%19 Mar →
mirage13–90.0430%19 Mar →
mirage13–60.0332%19 Mar →
ancient13–40.0519%19 Mar →
dust26–13-0.0815%19 Mar →
ancient13–3-0.0237%19 Mar →
dust213–40.0827%19 Mar →
anubis13–70.0525%13 Mar →
inferno2–11-0.0131%13 Mar →
ancient7–13-0.0135%13 Mar →
inferno13–10-0.0722%13 Mar →
dust213–6-0.0336%13 Mar →
mirage13–00.0320%13 Mar →
overpass5–130.0120%13 Mar →
dust215–15-0.0024%26 Feb →
inferno13–9-0.0224%26 Feb →
overpass5–13-0.0422%26 Feb →
ancient6–130.0321%26 Feb →
dust27–13-0.0641%21 Feb →
overpass11–130.0133%21 Feb →
dust213–10-0.0435%1 Sept →
overpass13–30.0343%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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