Eldann

Eldann — CS2 Stats

AF76561198001378498[U:1:41112770]Steam profile ↗✓ No bans

640Tracked matches50%Win rate2020Tracked since
2,766Hours in CS79Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating20,312Top 50% of 211,308 CSDB-tracked playersPink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#78571 of 258275 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+310Premier CS Rating · 20,002 → 20,312

Rating over time

Premier CS Rating: 20,312 +10,480 30 Aug – 28 Oct · 21 days played
9,83220,312peak 20,31230 Aug28 Oct
20,423Peak Premier in tracked matches
24Days played since 2026-08-30

Premier CS Rating

  • At peak — 20,312
  • +4,700 over 30 days · improving
  • Next: Red band at 25,000 — 4,688 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate44.9%44.8%45.7%meets
Shot accuracy16.3%12.4%12.7%above
Kill/death ratio1.201.031.05above
Match win rate46.9%45.2%45.7%above

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGEldannFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,312 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning40
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY54–40–6Last 10054%Win rateLWLWWLWLWL

Last 10 vs previous 10: 0pp win rate · −0.05 avg rating · +1.0pp headshot accuracy · −15ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 559ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 596ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.1
Utility3.8
Positioning4.0
Opening Duels0.4
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.0
Utility3.8
Mechanics8.0
Opening Duels1.5
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time612ms−4ms
first ⅓ avg 617ms → last ⅓ avg 612ms
Headshot accuracy17.0%+2.3%
first ⅓ avg 14.7% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · nuke, 25 Oct →
35%Best headshot accuracy · 13–8 · nuke, 27 Oct →
438msFastest reaction time · 5–13 · dust2, 23 Oct →
13–2Biggest win · nuke, 25 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 70% over 10anubisWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA2313–1057%-0.01
anubisC167–944%-0.02
dust2B147–750%-0.02
cacheB136–746%0.01
nukeA117–464%-0.00
infernoS107–370%-0.01
ancientB105–550%-0.02
debris—11–0100%0.02
train—10–10%-0.06
overpass—11–0100%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,689Lifetime kills
1.20K/D · Top 25% of Level 6 players
3,103Matches
46.9%Match win rate · Top 50% of Level 6 players
44.9%Headshot % · Top 50% of Level 6 players
16.3%Shot accuracy · Top 25% of Level 6 players
6,713MVPs
1,707Hours (in match)
2,338Bombs planted
972Bombs defused

Most-used weapons

AK-4735,659
AWP5,924
FAMAS2,163
MP91,910
P2501,247

Lifetime map wins

12,940dust2
2,530inferno
1,379nuke
337train
299vertigo
238cbble
38office
17assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

142Matches
55%Win rate
0.97Avg K/D
74.9ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2462%1.0314.1
Anubis2454%1.0715.7
Dust22365%1.1615.9
Cache1331%0.9715.8
Inferno1258%1.0414.8
Nuke1040%1.1117.1
Ancient1060%0.8314.2
Vertigo333%0.9018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
33.8%Accuracy (enemy spotted)
34.4%Spray accuracy
86.0%Counter-strafing
9.2°Preaim
612msReaction time
32.1%T opening success
39.9%CT opening success
0.40Enemies flashed / flash
4.1%Flash assists
6.97HE damage / grenade
6.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3951 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.1317% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0528%28 Oct →
cache13–8-0.0615%28 Oct →
anubis6–13-0.0514%27 Oct →
inferno13–11-0.0027%27 Oct →
nuke13–8-0.0535%27 Oct →
anubis3–13-0.084%27 Oct →
ancient19–17-0.0222%26 Oct →
inferno9–13-0.0223%26 Oct →
mirage13–10-0.0211%25 Oct →
mirage9–13-0.0817%25 Oct →
nuke13–20.1520%25 Oct →
mirage11–130.0217%25 Oct →
mirage3–13-0.0717%25 Oct →
mirage12–120.0720%25 Oct →
dust213–90.0324%24 Oct →
inferno13–10-0.0226%24 Oct →
dust24–13-0.0920%24 Oct →
inferno16–13-0.076%24 Oct →
anubis13–9-0.0320%24 Oct →
mirage12–120.0716%24 Oct →
cache13–2-0.009%23 Oct →
dust25–13-0.087%23 Oct →
mirage13–9-0.0215%23 Oct →
ancient13–11-0.0414%23 Oct →
nuke10–13-0.0918%23 Oct →
inferno6–13-0.0210%22 Oct →
dust28–13-0.0322%22 Oct →
mirage13–6-0.0029%22 Oct →
cache2–13-0.0512%22 Oct →
inferno8–13-0.0113%22 Oct →
anubis13–80.0710%21 Oct →
anubis16–130.0310%21 Oct →
mirage13–11-0.0111%21 Oct →
ancient13–8-0.0417%21 Oct →
cache10–13-0.027%21 Oct →
ancient15–15-0.0412%21 Oct →
anubis8–13-0.0721%20 Oct →
cache10–130.0214%20 Oct →
inferno13–60.0214%20 Oct →
nuke13–110.0214%20 Oct →
nuke11–13-0.0216%20 Oct →
inferno8–0-0.0219%20 Oct →
cache9–130.0521%20 Oct →
mirage13–40.0019%20 Oct →
anubis4–13-0.0216%19 Oct →
ancient10–13-0.0310%19 Oct →
ancient2–13-0.0525%19 Oct →
anubis16–130.0123%19 Oct →
cache16–120.0315%18 Oct →
anubis7–13-0.0117%18 Oct →
mirage13–9-0.0610%17 Oct →
anubis15–15-0.0111%17 Oct →
cache6–130.0011%17 Oct →
nuke10–130.0112%17 Oct →
dust213–8-0.0125%17 Oct →
cache13–30.149%17 Oct →
mirage13–110.0210%16 Oct →
mirage13–8-0.027%16 Oct →
cache3–13-0.0420%16 Oct →
nuke13–6-0.0318%16 Oct →
dust216–13-0.0214%15 Oct →
mirage13–11-0.0213%15 Oct →
dust211–13-0.0010%15 Oct →
cache16–140.0313%15 Oct →
nuke13–4-0.0410%15 Oct →
dust213–20.0716%15 Oct →
mirage11–13-0.0315%14 Oct →
dust217–19-0.0411%14 Oct →
nuke13–8-0.0210%14 Oct →
mirage13–40.0111%13 Oct →
ancient9–13-0.0010%13 Oct →
nuke14–16-0.0122%13 Oct →
anubis13–7-0.017%13 Oct →
nuke13–40.068%13 Oct →
mirage13–100.017%13 Oct →
inferno13–10-0.0016%12 Oct →
cache11–13-0.0315%12 Oct →
anubis4–13-0.114%12 Oct →
anubis13–7-0.0015%11 Oct →
debris9–40.0220%11 Oct →
anubis8–13-0.046%11 Oct →
ancient8–13-0.0612%11 Oct →
dust213–8-0.0317%11 Oct →
dust23–13-0.0522%9 Oct →
ancient13–30.0415%9 Oct →
ancient13–9-0.0015%9 Oct →
mirage12–12-0.0413%8 Oct →
train12–12-0.0616%8 Oct →
cache13–90.0014%8 Oct →
anubis10–130.0611%8 Oct →
dust216–14-0.0015%8 Oct →
anubis13–9-0.0423%8 Oct →
mirage11–130.0211%7 Oct →
inferno13–70.0127%7 Oct →
mirage7–130.0027%7 Oct →
mirage13–11-0.0721%7 Oct →
mirage13–60.0411%6 Oct →
mirage5–13-0.0223%5 Oct →
overpass13–2-0.0610%5 Oct →
dust213–50.0823%4 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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