Chelbo

Chelbo — CS2 Stats

NO76561198001330820[U:1:41065092]Steam profile ↗1 game ban

877Tracked matches46%Win rate2020Tracked since
2,062Hours in CS2Hrs last 2 wks
CSDB Rating4.4 DevelopingSupport
FaceitLevel 5 · 1,129 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 20 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,535 -656 20 Apr18 Jun · 24 days played
15,56317,618peak 17,61820 Apr18 Jun
17,618Peak Premier in tracked matches
1,129Highest Faceit ELO seen on CSDB
34Days played since 2026-04-20

Faceit ELO

  • At peak — 1,129
  • Next: Level 6 at 1,201 72 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.3%43.8%44.8%4.5% short
Shot accuracy14.2%12.0%12.5%above
Kill/death ratio0.771.021.030.27 short
Match win rate46.1%44.7%45.2%meets

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChelboFACEITLevel 5 · 1,129 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,129csdb.gg/stats

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Performance scores

Aim52
Positioning58
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateWLLLWWLLWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −7.4pp headshot accuracy · +23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 594ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 573ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.2
Utility6.4
Positioning5.8
Opening Duels4.3
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.8
Utility6.4
Mechanics3.8
Opening Duels2.8
Win Impact3.8

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg -0.00
Reaction time562ms−27ms
first ⅓ avg 590ms → last ⅓ avg 562ms
Headshot accuracy15.9%−2.0%
first ⅓ avg 17.9% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 6–13 · inferno, 10 Aug
40%Best headshot accuracy · 13–3 · inferno, 7 Aug
406msFastest reaction time · 5–13 · inferno, 13 Jun
13–1Biggest win · inferno, 8 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
912In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 86% over 7nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB23111248%-0.02
mirageC2191243%-0.02
infernoB189950%-0.00
cacheB137654%-0.01
anubisS76186%-0.02
dust2D72529%-0.02
overpassD62433%-0.02
nukeD51420%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,891Lifetime kills
0.77K/D
2,883Matches
46.1%Match win rate · Top 50% of Level 5 players
40.3%Headshot %
14.2%Shot accuracy · Top 50% of Level 5 players
4,863MVPs
1,241Hours (in match)
2,653Bombs planted
952Bombs defused

Most-used weapons

AK-4711,042
AWP3,081
MP71,168
P2501,117

Lifetime map wins

5,334inferno
4,556dust2
1,848nuke
1,174train
888cbble
202vertigo
48office
17dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

209Matches
54%Win rate
0.69Avg K/D
73.6ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage450%0.9814.3
Ancient4100%1.1918.0
Inferno475%0.7511.8
Anubis250%0.9015.0
Dust21100%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
34.8%Accuracy (enemy spotted)
37.4%Spray accuracy
67.2%Counter-strafing
12.1°Preaim
566msReaction time
32.5%T opening success
50.2%CT opening success
0.76Enemies flashed / flash
8.3%Flash assists
11.09HE damage / grenade
6.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0932° — above the 12° mark we flag

    Aim Training
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache16–120.0320%22 Sept
inferno8–130.0316%22 Sept
inferno5–13-0.0615%16 Aug
ancient7–13-0.054%16 Aug
anubis13–30.0113%15 Aug
cache13–11-0.0013%15 Aug
ancient2–13-0.127%10 Aug
inferno6–130.1018%10 Aug
dust213–50.0620%8 Aug
nuke9–130.048%8 Aug
mirage8–13-0.0510%8 Aug
inferno13–30.0240%7 Aug
ancient6–130.0123%7 Aug
cache13–70.0428%7 Aug
nuke8–13-0.0221%7 Aug
cache12–12-0.0225%18 Jun
inferno13–70.0015%18 Jun
mirage13–110.0311%18 Jun
nuke9–13-0.0811%14 Jun
mirage10–13-0.0524%14 Jun
nuke13–7-0.015%13 Jun
dust211–13-0.0514%13 Jun
anubis13–60.0119%13 Jun
inferno5–13-0.0713%13 Jun
ancient13–9-0.0416%13 Jun
mirage13–70.0624%13 Jun
ancient15–150.019%12 Jun
mirage9–130.049%12 Jun
inferno11–13-0.0814%12 Jun
ancient13–7-0.0215%9 Jun
dust211–13-0.0318%9 Jun
cache13–70.1018%9 Jun
ancient13–80.0213%8 Jun
inferno13–10.0213%8 Jun
mirage11–130.0817%8 Jun
overpass8–13-0.0510%7 Jun
mirage11–13-0.0311%7 Jun
inferno13–6-0.0515%6 Jun
ancient13–10-0.0810%6 Jun
mirage13–11-0.0926%6 Jun
ancient11–130.0914%6 Jun
ancient7–13-0.0512%6 Jun
mirage11–13-0.0326%3 Jun
anubis13–8-0.0214%3 Jun
mirage13–9-0.026%3 Jun
inferno2–9-0.0118%2 Jun
anubis13–30.0611%2 Jun
ancient16–140.0114%2 Jun
ancient13–110.0416%1 Jun
inferno13–8-0.0214%1 Jun
mirage10–13-0.0119%1 Jun
ancient13–40.0920%31 May
overpass11–13-0.0221%31 May
mirage13–2-0.0123%31 May
ancient9–13-0.0717%30 May
inferno10–13-0.0126%27 May
ancient16–14-0.0423%27 May
dust26–130.0017%26 May
mirage10–13-0.0314%26 May
overpass13–30.0014%26 May
inferno13–60.0425%26 May
ancient10–13-0.1110%26 May
inferno13–70.0424%26 May
cache10–13-0.0411%25 May
cache7–13-0.0518%25 May
inferno13–100.0121%23 May
anubis13–9-0.057%23 May
mirage15–15-0.0514%23 May
inferno11–130.0331%20 May
mirage10–13-0.0419%16 May
cache4–13-0.0711%16 May
cache6–13-0.0515%16 May
mirage16–130.0134%15 May
ancient10–13-0.0513%13 May
inferno9–13-0.0315%13 May
mirage13–11-0.036%13 May
dust211–13-0.079%9 May
nuke9–13-0.0623%9 May
mirage13–50.0222%9 May
anubis13–2-0.0727%9 May
ancient13–10-0.0315%9 May
mirage13–9-0.0632%9 May
ancient13–9-0.0312%9 May
dust213–80.0027%8 May
overpass13–60.0723%8 May
mirage4–13-0.100%8 May
inferno13–100.0124%8 May
anubis4–13-0.079%2 May
ancient11–13-0.0019%2 May
cache5–13-0.0321%2 May
ancient10–13-0.0516%2 May
overpass2–13-0.0532%2 May
cache13–11-0.0813%2 May
cache13–40.0314%1 May
cache13–7-0.0217%1 May
mirage5–13-0.1212%24 Apr
dust211–13-0.0817%24 Apr
ancient16–140.0122%21 Apr
overpass15–15-0.0613%21 Apr
ancient9–130.0115%20 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →