Jack's Dice

Jack's Dice — CS2 Stats

IE76561198001011339[U:1:40745611]Steam profile ↗VAC banned

2,001Tracked matches48%Win rate2020Tracked since
5,836Hours in CS9Hrs last 2 wks
CSDB Rating2.3 LearningSupport
Premier CS Rating7,423Light Blue band · top ~67.2% of ranked players (population est.)
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate38.6%39.9%42.0%3.4% short
Shot accuracy11.9%7.0%9.6%above
Kill/death ratio0.820.920.980.16 short
Match win rate38.8%42.3%43.8%5.0% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGJack's DicePREMIER7,423 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim12
Positioning41
Utility46

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim1.2
Utility4.6
Positioning4.1
Opening Duels0.4
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 52% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.2
Positioning4.1
Utility4.6
Mechanics1.5
Opening Duels0.1
Win Impact4.4

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

129,730Lifetime kills
0.82K/D
8,504Matches
38.8%Match win rate
38.6%Headshot %
11.9%Shot accuracy · Top 50% of Light Blue band
14,149MVPs
3,048Hours (in match)
9,631Bombs planted
1,561Bombs defused

Most-used weapons

AK-4718,718
P9011,188
SG 5538,905
AUG6,781
MP76,611
AWP5,265
SCAR-204,915

Lifetime map wins

22,927dust2
11,529inferno
6,632nuke
2,127train
1,373vertigo
1,324cbble
843office
824aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

91Matches
40%Win rate
0.72Avg K/D
64.0ADR
42%Headshot %

Clutches & streaks

25%1v1 clutch win
8%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno757%0.8112.6
Ancient520%0.9510.6
Overpass367%1.049.0
Cache250%0.4011.0
Anubis20%0.508.5
Dust220%0.6514.5
Mirage20%0.6614.0
Nuke10%0.244.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
20.4%Accuracy (enemy spotted)
21.0%Spray accuracy
57.0%Counter-strafing
11.9°Preaim
605msReaction time
22.6%T opening success
31.2%CT opening success
0.68Enemies flashed / flash
4.1%Flash assists
8.00HE damage / grenade
4.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3028% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.5889% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.