cenberg

cenberg — CS2 Stats

CA76561198000891738[U:1:40626010]Steam profile ↗✓ No bans

2,747Tracked matches43%Win rate2020Tracked since
4,105Hours in CS
CSDB Rating5.5 SolidPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
FaceitLevel 4 · 1,211 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 +0 5 Aug – 11 Oct · 31 days played
12,85115,152peak 15,1525 Aug11 Oct
15,516Peak Premier in tracked matches
1,211Highest Faceit ELO seen on CSDB
42Days played since 2026-08-05

Faceit ELO

  • At peak — 1,211
  • Next: Level 7 at 1,351 — 140 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-31
  • Level 5 first seen 2026-08-31

Premier CS Rating

  • 152 below peak (15,152)
  • +1,829 over 30 days · improving
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate44.6%42.7%43.7%above
Shot accuracy14.9%11.3%12.0%above
Kill/death ratio1.030.991.02meets
Match win rate42.3%43.9%44.7%2.4% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcenbergFACEITLevel 4 · 1,211 ELOSTANDINGTop 81.0% of rankedPREMIER15,000 · Purple bandPEAK ELO1,211csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning66
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateWLWLWLLWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +0.9pp headshot accuracy · −118ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 523ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 584ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim5.9
Utility3.2
Positioning6.6
Opening Duels4.1
Clutch2.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.6
Utility3.2
Mechanics6.1
Opening Duels7.2
Win Impact2.8

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time642ms−57ms
first ⅓ avg 698ms → last ⅓ avg 642ms
Headshot accuracy19.1%+1.4%
first ⅓ avg 17.7% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–1 · dust2, 6 Sept →
43%Best headshot accuracy · 2–13 · cache, 6 Sept →
430msFastest reaction time · 13–2 · nuke, 10 Oct →
13–0Biggest win · nuke, 1 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–14In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 64% over 11infernoWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA2112–957%0.01
dust2C187–1139%0.01
infernoD165–1131%-0.02
anubisC125–742%-0.03
nukeA117–464%0.01
ancientC94–544%-0.02
cacheC83–538%0.03
debris—20–20%-0.03
vertigo—11–0100%0.00
poseidon—11–0100%0.10
train—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

190,527Lifetime kills
1.03K/D · Top 50% of Level 4 players
8,014Matches
42.3%Match win rate
44.6%Headshot % · Top 50% of Level 4 players
14.9%Shot accuracy · Top 50% of Level 4 players
19,661MVPs
4,105Hours (in match)
7,038Bombs planted
2,487Bombs defused

Most-used weapons

AK-4754,336
AWP18,995
P2506,404
Knife3,750
Tec-93,460

Lifetime map wins

17,264dust2
13,673inferno
7,010nuke
4,146train
2,376cbble
1,793vertigo
343office
241dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,417Matches
48%Win rate
1.03Avg K/D
80.0ADR
46%Headshot %

Clutches & streaks

34%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage37449%0.9715.4
Dust218146%0.9915.8
Ancient14446%0.9214.9
Inferno14242%0.9815.8
Anubis12443%0.9515.6
Nuke9140%0.9315.7
Overpass5859%0.9915.1
Train4549%0.9514.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
32.0%Accuracy (enemy spotted)
35.4%Spray accuracy
77.4%Counter-strafing
10.3°Preaim
635msReaction time
62.6%T opening success
55.3%CT opening success
0.46Enemies flashed / flash
7.1%Flash assists
10.84HE damage / grenade
3.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4604 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–110.0022%12 Oct →
anubis11–13-0.0217%11 Oct →
nuke8–4-0.1030%10 Oct →
cache8–130.0516%10 Oct →
nuke13–20.0118%10 Oct →
inferno5–130.0212%6 Oct →
inferno6–13-0.0616%4 Oct →
anubis13–5-0.1013%4 Oct →
cache13–60.0215%4 Oct →
dust213–80.0831%4 Oct →
inferno6–13-0.0423%4 Oct →
inferno1–9-0.210%4 Oct →
cache5–130.0121%4 Oct →
dust26–13-0.0511%4 Oct →
mirage13–9-0.0518%3 Oct →
nuke6–13-0.0421%3 Oct →
mirage6–130.0014%3 Oct →
mirage13–100.0518%3 Oct →
nuke13–00.0432%1 Oct →
mirage13–10.1523%27 Sept →
nuke11–13-0.0214%26 Sept →
inferno8–130.0224%24 Sept →
dust213–50.0320%24 Sept →
ancient14–16-0.0228%23 Sept →
anubis13–10-0.0325%23 Sept →
anubis17–19-0.0419%22 Sept →
inferno14–160.0016%22 Sept →
mirage12–40.0722%18 Sept →
cache11–130.0520%18 Sept →
dust28–13-0.0221%15 Sept →
inferno8–130.0321%13 Sept →
mirage13–70.0115%13 Sept →
nuke5–130.0615%13 Sept →
mirage13–90.0218%13 Sept →
inferno13–5-0.0320%12 Sept →
dust213–4-0.0133%12 Sept →
inferno13–9-0.0411%12 Sept →
mirage13–11-0.0518%12 Sept →
mirage13–90.0117%12 Sept →
mirage11–13-0.0120%11 Sept →
ancient4–13-0.0910%11 Sept →
dust22–13-0.0329%6 Sept →
dust213–90.0816%6 Sept →
dust22–13-0.0717%6 Sept →
dust212–16-0.0621%6 Sept →
dust215–150.0115%6 Sept →
cache9–130.0520%6 Sept →
dust213–30.0116%6 Sept →
mirage13–50.0022%6 Sept →
anubis13–90.0516%6 Sept →
dust213–10.2130%6 Sept →
cache2–13-0.0143%6 Sept →
ancient10–13-0.0717%5 Sept →
mirage9–130.0838%5 Sept →
nuke13–80.1522%5 Sept →
nuke13–40.0314%4 Sept →
ancient13–10-0.0123%4 Sept →
inferno4–13-0.0312%3 Sept →
mirage6–130.0321%2 Sept →
dust212–160.0112%31 Aug →
ancient14–160.0016%31 Aug →
dust213–70.0617%31 Aug →
mirage6–13-0.065%31 Aug →
dust215–15-0.0234%30 Aug →
ancient13–11-0.0319%30 Aug →
nuke13–70.0330%30 Aug →
ancient11–130.0821%29 Aug →
anubis14–160.0119%29 Aug →
dust21–11-0.069%29 Aug →
inferno7–9-0.0216%28 Aug →
inferno14–160.0311%28 Aug →
nuke13–100.0025%28 Aug →
mirage7–13-0.0428%27 Aug →
anubis3–13-0.1412%26 Aug →
debris7–9-0.0722%23 Aug →
poseidon9–70.1016%20 Aug →
debris8–80.0118%20 Aug →
inferno13–90.0115%19 Aug →
mirage13–50.0117%19 Aug →
inferno13–90.0116%19 Aug →
mirage13–9-0.0610%18 Aug →
anubis6–13-0.0818%17 Aug →
train12–120.0217%16 Aug →
cache16–130.0010%13 Aug →
ancient13–5-0.0313%13 Aug →
mirage7–13-0.0232%12 Aug →
dust25–13-0.0721%11 Aug →
anubis13–10-0.0414%11 Aug →
ancient13–50.0222%11 Aug →
dust210–130.0129%11 Aug →
anubis6–13-0.0614%9 Aug →
inferno8–20.0319%9 Aug →
anubis4–13-0.0117%8 Aug →
cache13–70.0632%8 Aug →
mirage13–60.0311%8 Aug →
nuke4–9-0.0823%7 Aug →
inferno11–13-0.0018%6 Aug →
mirage6–130.0212%5 Aug →
mirage10–130.0218%5 Aug →
anubis13–50.0713%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.