♿G4ml3♿

♿G4ml3♿ — CS2 Stats

DK76561198000702234[U:1:40436506]Steam profile ↗✓ No bans

1,921Tracked matches37%Win rate2020Tracked since
5,616Hours in CS127Hrs last 2 wks
CSDB Rating4.0 DevelopingSupport
Premier CS Rating3,940Grey band · top ~83.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 3,940 → 3,940
+2Tracked matches · now 1,921
−3.3ppWin rate · 40.0% → 36.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 14 days played since 1 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 3,940 +498 1 Sept23 Sept · 15 days played
3,3764,944peak 4,9441 Sept23 Sept
5,109Peak Premier in tracked matches
14Days played since 2026-09-01

Premier CS Rating

  • 1,004 below peak (4,944)
  • Next: Light Blue band at 5,000 1,060 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,644), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate38.5%38.2%39.9%1.5% short
Shot accuracy10.2%3.6%6.9%above
Kill/death ratio0.990.830.92above
Match win rate42.0%40.2%42.3%meets

This profile matches the typical Light Blue band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♿G4ml3♿PREMIER3,940 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim40
Positioning59
Utility61

0–100 skill scores via Leetify.

Recent form

COLD40582Last 10040%Win rateLWLWLLWLLL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −2.2pp headshot accuracy · −13ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 744ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 713ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 719ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1 against its own average).

Aim4.0
Utility6.1
Positioning5.9
Opening Duels2.5
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 719ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning5.9
Utility6.1
Mechanics5.2
Opening Duels3.4
Win Impact0.6

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time710ms+25ms
first ⅓ avg 685ms → last ⅓ avg 710ms
Headshot accuracy17.1%−1.5%
first ⅓ avg 18.7% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · cache, 21 Sept
38%Best headshot accuracy · 9–13 · mirage, 18 Sept
516msFastest reaction time · 7–13 · anubis, 17 Sept
13–0Biggest win · mirage, 23 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
510In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 57% over 7infernoWeakest map · 27% over 26
MapGradePlayedRecordWin rateAvg rating
infernoD2671927%-0.01
nukeC1881044%-0.01
anubisB158753%-0.01
ancientD1441029%-0.02
mirageA116555%0.01
dust2D93633%-0.03
cacheA74357%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 26). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

88,884Lifetime kills
0.99K/D · Top 25% of Grey band
5,117Matches
42.0%Match win rate · Top 50% of Grey band
38.5%Headshot % · Top 50% of Grey band
10.2%Shot accuracy · Top 50% of Grey band
10,077MVPs
2,371Hours (in match)
9,352Bombs planted
1,564Bombs defused

Most-used weapons

AK-4716,203
P907,891
AWP6,376
MAC-104,350
MP73,009
MP92,406

Lifetime map wins

13,942inferno
13,725dust2
8,054nuke
694vertigo
649train
38italy
7office
7militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

579Matches
49%Win rate
1.05Avg K/D
67.2ADR
34%Headshot %

Clutches & streaks

50%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage862%1.0915.3
Dust2367%1.1012.7
Vertigo250%1.0014.0
Nuke1100%0.8214.0
Overpass10%1.001.0
Anubis1100%2.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
31.5%Accuracy (enemy spotted)
33.7%Spray accuracy
73.3%Counter-strafing
10.8°Preaim
719msReaction time
34.3%T opening success
52.8%CT opening success
0.46Enemies flashed / flash
3.1%Flash assists
8.94HE damage / grenade
10.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 718.7488ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4589 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2636% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.0618%23 Sept
mirage13–00.0431%23 Sept
inferno9–13-0.0617%23 Sept
nuke13–80.0119%23 Sept
mirage11–13-0.0121%23 Sept
anubis14–160.0616%23 Sept
anubis13–6-0.008%23 Sept
dust27–13-0.0415%23 Sept
anubis10–13-0.0130%22 Sept
inferno10–13-0.029%21 Sept
dust213–9-0.0517%21 Sept
cache13–60.1328%21 Sept
inferno13–6-0.0026%21 Sept
inferno13–9-0.0015%21 Sept
nuke16–13-0.0419%18 Sept
inferno4–130.0013%18 Sept
cache11–13-0.0024%18 Sept
mirage9–13-0.0538%18 Sept
inferno11–13-0.0315%18 Sept
nuke13–110.0013%18 Sept
inferno13–160.0012%17 Sept
nuke9–13-0.0719%17 Sept
anubis7–13-0.0326%17 Sept
nuke10–13-0.090%17 Sept
nuke8–13-0.046%16 Sept
inferno8–13-0.0517%16 Sept
ancient4–13-0.0710%16 Sept
nuke7–13-0.0312%16 Sept
anubis13–70.0213%16 Sept
cache13–60.0212%16 Sept
ancient13–70.0117%16 Sept
inferno16–130.0213%16 Sept
anubis4–13-0.0918%16 Sept
nuke13–9-0.0634%16 Sept
inferno7–13-0.0114%16 Sept
anubis13–5-0.0419%16 Sept
inferno8–130.0116%15 Sept
anubis13–60.0118%15 Sept
inferno7–13-0.0229%15 Sept
ancient10–130.0118%15 Sept
dust210–13-0.0317%15 Sept
ancient7–13-0.054%15 Sept
nuke13–60.0010%15 Sept
cache8–0-0.030%15 Sept
anubis11–4-0.0329%15 Sept
anubis16–130.0112%15 Sept
inferno13–70.0318%14 Sept
nuke13–20.1215%14 Sept
nuke8–13-0.046%14 Sept
inferno3–130.0127%14 Sept
inferno13–90.0417%14 Sept
ancient6–13-0.0718%14 Sept
mirage13–160.018%14 Sept
cache11–130.0413%14 Sept
mirage13–8-0.027%14 Sept
mirage13–70.0118%14 Sept
nuke6–13-0.047%13 Sept
dust25–130.0424%13 Sept
mirage9–13-0.0718%13 Sept
nuke13–11-0.0115%13 Sept
mirage13–110.0317%13 Sept
nuke7–13-0.0113%13 Sept
dust213–9-0.027%12 Sept
ancient2–130.0119%12 Sept
nuke7–130.0510%12 Sept
inferno3–13-0.0419%12 Sept
inferno4–13-0.0929%12 Sept
mirage8–130.0018%12 Sept
ancient13–9-0.0214%12 Sept
anubis13–80.0512%12 Sept
anubis9–13-0.0428%12 Sept
nuke15–150.0916%12 Sept
inferno6–130.0222%12 Sept
ancient11–130.0319%12 Sept
dust213–16-0.0219%12 Sept
anubis13–0-0.0319%11 Sept
nuke14–16-0.0113%11 Sept
inferno11–130.0216%11 Sept
nuke13–70.0729%11 Sept
cache13–4-0.0227%11 Sept
dust26–13-0.0729%11 Sept
inferno13–80.0127%11 Sept
ancient7–13-0.0414%11 Sept
inferno11–130.0125%11 Sept
dust216–14-0.0122%10 Sept
anubis9–13-0.0425%10 Sept
ancient11–130.0313%10 Sept
mirage13–70.0621%10 Sept
dust210–13-0.068%10 Sept
ancient5–13-0.0510%10 Sept
inferno8–130.0319%9 Sept
ancient13–3-0.0110%9 Sept
inferno15–15-0.0612%9 Sept
inferno12–16-0.0216%9 Sept
cache7–13-0.0715%9 Sept
anubis7–130.0116%9 Sept
ancient6–13-0.0920%9 Sept
mirage13–110.0823%9 Sept
ancient16–130.0122%9 Sept
inferno13–9-0.0616%8 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →