BRETT | NKF

BRETT | NKF — CS2 Stats

DE76561198000540095[U:1:40274367]Steam profile ↗✓ No bans

1,210Tracked matches33%Win rate2020Tracked since
2,942Hours in CS
CSDB Rating4.0 DevelopingClutch Specialist
CSDB Leaderboard#72330 of 259519 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 20,798 -4,086 2 Sept – 16 Jun · 20 days played
20,79824,999peak 24,9992 Sept16 Jun
24,999Peak Premier in tracked matches
42Days played since 2025-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim43
Positioning56
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY40–59–1Last 10040%Win rateWLWLLLWWLW

Last 10 vs previous 10: +50pp win rate · +0.01 avg rating · +2.6pp headshot accuracy · −65ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 607ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 603ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim4.3
Utility4.4
Positioning5.6
Opening Duels2.8
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.6
Utility4.4
Mechanics5.2
Opening Duels1.8
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time641ms+23ms
first ⅓ avg 618ms → last ⅓ avg 641ms
Headshot accuracy16.7%+1.2%
first ⅓ avg 15.6% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.04Best match rating · 13–4 · inferno, 30 Jan →
35%Best headshot accuracy · 6–13 · dust2, 18 Jan →
391msFastest reaction time · 4–13 · overpass, 7 Sept →
13–3Biggest win · nuke, 22 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 57% over 7overpassWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
nukeC249–1538%-0.02
infernoB2411–1346%-0.01
overpassD196–1332%-0.04
dust2C145–936%-0.05
ancientA74–357%-0.04
cacheD62–433%-0.02
office—42–250%-0.01
mirage—21–150%-0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

136,891Lifetime kills
1.01K/D · Top 50% of tracked players
7,178Matches
35.8%Match win rate
35.9%Headshot %
17.8%Shot accuracy · Top 10% of tracked players
10,989MVPs
2,942Hours (in match)
2,936Bombs planted
1,155Bombs defused

Most-used weapons

AK-4726,516
AWP19,027
SG 5536,075
P2505,081
FAMAS4,050
MP73,327

Lifetime map wins

17,383inferno
5,568nuke
4,282dust2
2,882cbble
1,362office
1,201train
1,053vertigo
235lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

117Matches
55%Win rate
1.06Avg K/D
72.0ADR
34%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno771%1.0412.6
Ancient367%0.6411.7
Anubis20%0.6011.0
Vertigo1100%0.538.0
Nuke1100%0.6511.0
Overpass10%1.3523.0
Dust210%0.6813.0
Cache10%0.255.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
29.6%Accuracy (enemy spotted)
33.3%Spray accuracy
73.5%Counter-strafing
11.1°Preaim
634msReaction time
33.2%T opening success
40.9%CT opening success
0.47Enemies flashed / flash
2.4%Flash assists
12.81HE damage / grenade
4.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4707 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.177% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0215%26 Sept →
nuke7–130.0115%25 Aug →
inferno13–10-0.017%25 Aug →
nuke7–13-0.0219%16 Jun →
ancient3–13-0.0415%16 Jun →
overpass5–13-0.0317%16 Jun →
nuke13–6-0.0023%13 Jun →
inferno13–11-0.0212%13 Jun →
cache11–13-0.0523%13 Jun →
inferno13–110.0021%10 Jun →
overpass4–13-0.0213%10 Jun →
inferno3–120.0313%9 Jun →
cache8–130.0219%9 Jun →
overpass8–13-0.067%7 Jun →
inferno8–130.0024%7 Jun →
nuke9–13-0.0715%7 Jun →
inferno11–13-0.0516%7 Jun →
dust210–13-0.084%4 Jun →
nuke11–13-0.0013%3 Jun →
office11–13-0.0118%3 Jun →
office13–50.0319%31 May →
office6–13-0.0120%30 May →
nuke6–130.0017%30 May →
cache13–11-0.0120%30 May →
nuke0–13-0.0427%30 May →
cache13–100.0014%27 May →
cache3–13-0.0821%27 May →
inferno13–16-0.0519%26 May →
ancient13–9-0.0618%26 May →
nuke16–140.0312%22 May →
nuke13–3-0.0720%22 May →
ancient13–10-0.0216%22 May →
cache11–13-0.0422%22 May →
nuke13–8-0.0419%22 May →
overpass7–13-0.0025%16 May →
inferno2–13-0.0818%16 May →
nuke3–13-0.0220%16 May →
overpass5–13-0.1012%15 May →
ancient15–15-0.0313%12 May →
dust24–13-0.0332%10 May →
inferno13–9-0.0215%10 May →
overpass11–130.0115%10 May →
inferno13–50.0213%8 May →
inferno10–13-0.0310%8 May →
overpass13–11-0.0326%14 Apr →
inferno13–80.0216%14 Apr →
dust27–13-0.0816%14 Apr →
inferno11–13-0.085%14 Apr →
mirage4–13-0.0413%12 Apr →
dust29–13-0.0015%12 Apr →
overpass6–130.0314%12 Apr →
nuke13–7-0.0010%10 Apr →
ancient13–8-0.0413%10 Apr →
inferno7–130.017%10 Apr →
dust26–13-0.0023%9 Apr →
nuke16–140.0322%9 Apr →
dust27–13-0.096%11 Mar →
nuke13–90.0011%11 Mar →
nuke13–10-0.0215%25 Feb →
nuke8–13-0.0614%25 Feb →
overpass2–13-0.1312%25 Feb →
nuke6–13-0.0829%6 Feb →
dust213–9-0.0331%2 Feb →
inferno13–9-0.0325%2 Feb →
nuke10–13-0.0523%31 Jan →
dust22–13-0.0511%31 Jan →
nuke7–13-0.0518%31 Jan →
dust213–7-0.045%30 Jan →
overpass13–7-0.0220%30 Jan →
inferno13–40.0415%30 Jan →
inferno7–130.0016%25 Jan →
overpass11–13-0.0615%25 Jan →
inferno13–80.0220%23 Jan →
overpass8–13-0.049%23 Jan →
dust213–9-0.0618%23 Jan →
inferno13–90.0310%18 Jan →
dust26–13-0.0535%18 Jan →
overpass13–11-0.0216%18 Jan →
inferno4–13-0.0717%12 Jan →
nuke6–13-0.0318%12 Jan →
mirage13–10-0.0634%12 Jan →
office13–4-0.0325%9 Jan →
overpass13–8-0.0512%9 Jan →
ancient13–9-0.055%17 Dec →
nuke8–13-0.066%1 Nov →
nuke10–13-0.0012%23 Oct →
dust216–13-0.0323%23 Oct →
overpass3–13-0.085%20 Sept →
inferno10–13-0.0314%20 Sept →
ancient11–130.0016%20 Sept →
overpass9–13-0.0113%20 Sept →
dust27–13-0.0710%20 Sept →
nuke8–13-0.0319%14 Sept →
inferno5–130.0117%7 Sept →
inferno16–13-0.0210%7 Sept →
overpass4–13-0.0716%7 Sept →
nuke13–30.0318%4 Sept →
inferno10–130.0012%4 Sept →
overpass13–4-0.0610%4 Sept →
overpass13–5-0.0326%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.