Apinamies

Apinamies — CS2 Stats

CC76561197999517087[U:1:39251359]Steam profile ↗✓ No bans

3,198Tracked matches64%Win rate2020Tracked since
CSDB Rating7.6 StrongSupport
Premier CS Rating21,355Top 50% of 205,052 CSDB-tracked playersPink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#63031 of 252101 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,355 -866 28 Feb – 11 Oct · 12 days played
20,50122,716peak 22,71628 Feb11 Oct
22,920Peak Premier in tracked matches
2,224Highest Faceit ELO seen on CSDB
21Days played since 2026-02-28

Faceit ELO

  • At peak — 2,224
  • Next: 2,500 ELO at 2,500 — 276 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier CS Rating

  • 1,361 below peak (22,716)
  • Next: Red band at 25,000 — 3,645 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGApinamiesPREMIER21,355 · Pink bandPEAK ELO2,224csdb.gg/stats

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Performance scores

Aim82
Positioning63
Utility77

0–100 skill scores via Leetify.

Recent form

HOT47–50–3Last 10047%Win rateWWWLTWWWWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · +3.7pp headshot accuracy · −45ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 578ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim8.2
Utility7.7
Positioning6.3
Opening Duels4.8
Clutch3.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.3
Utility7.7
Mechanics7.4
Opening Duels5.2
Win Impact9.8

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time593ms−19ms
first ⅓ avg 612ms → last ⅓ avg 593ms
Headshot accuracy17.0%−1.5%
first ⅓ avg 18.5% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · nuke, 27 Mar →
67%Best headshot accuracy · 6–9 · nuke, 5 Mar →
438msFastest reaction time · 13–5 · nuke, 6 Sept →
13–1Biggest win · dust2, 20 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
5–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 67% over 9infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
ancientB2411–1346%-0.01
nukeA2313–1057%-0.01
anubisB2110–1148%-0.01
infernoD103–730%-0.00
overpassS96–367%0.01
vertigo—32–167%-0.01
dust2—31–233%-0.01
mirage—20–20%-0.02
cache—21–150%-0.00
sanctum—20–20%-0.16
poseidon—10–10%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,964Matches
51%Win rate
1.17Avg K/D
95.8ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
28%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke10763%1.3119.6
Ancient9341%1.1219.3
Anubis8339%1.1218.3
Train4058%1.1719.8
Vertigo3057%1.1620.7
Inferno2544%1.0117.0
Overpass2458%1.2420.7
Dust2757%1.0817.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
41.2%Accuracy (enemy spotted)
43.8%Spray accuracy
83.3%Counter-strafing
10.0°Preaim
586msReaction time
50.6%T opening success
50.7%CT opening success
0.75Enemies flashed / flash
9.5%Flash assists
11.06HE damage / grenade
20.33Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–11-0.0015%11 Oct →
inferno13–70.0012%11 Oct →
nuke13–40.0615%11 Oct →
mirage9–13-0.0223%11 Oct →
anubis15–15-0.0124%27 Sept →
nuke13–60.0615%27 Sept →
nuke13–50.1115%27 Sept →
anubis13–90.0517%20 Sept →
ancient13–60.0020%20 Sept →
ancient10–13-0.0324%20 Sept →
inferno11–13-0.0315%20 Sept →
cache16–120.0219%20 Sept →
inferno11–130.0323%12 Sept →
ancient10–13-0.0017%12 Sept →
nuke13–5-0.026%6 Sept →
anubis13–9-0.049%6 Sept →
anubis13–11-0.0614%6 Sept →
ancient10–13-0.0717%6 Sept →
anubis4–13-0.0310%5 Sept →
ancient13–40.0612%5 Sept →
anubis6–13-0.0311%5 Sept →
nuke9–13-0.0117%5 Sept →
nuke13–80.0117%30 Aug →
nuke11–13-0.0324%30 Aug →
cache15–15-0.0216%30 Aug →
inferno13–70.0523%30 Aug →
ancient13–7-0.0419%30 Aug →
anubis13–100.0219%3 May →
nuke13–80.0317%3 May →
ancient13–80.038%3 May →
ancient8–13-0.0613%1 May →
nuke13–90.0226%1 May →
inferno13–30.0627%6 Apr →
ancient4–13-0.0424%6 Apr →
anubis6–13-0.0117%6 Apr →
ancient13–20.0813%6 Apr →
ancient9–13-0.0012%5 Apr →
nuke22–19-0.0211%5 Apr →
anubis10–130.0620%5 Apr →
nuke13–20.1512%27 Mar →
ancient3–13-0.068%27 Mar →
overpass13–60.0417%27 Mar →
anubis13–40.0118%27 Mar →
poseidon4–9-0.1022%27 Mar →
nuke3–9-0.1813%27 Mar →
sanctum2–9-0.1823%27 Mar →
overpass9–60.0116%27 Mar →
vertigo2–9-0.1327%27 Mar →
inferno2–9-0.2213%27 Mar →
ancient13–90.0917%22 Mar →
overpass10–13-0.0213%22 Mar →
nuke16–13-0.039%22 Mar →
anubis4–13-0.0418%22 Mar →
anubis13–5-0.028%22 Mar →
anubis7–13-0.0610%21 Mar →
nuke13–9-0.0310%21 Mar →
anubis13–11-0.0221%21 Mar →
nuke11–13-0.0513%21 Mar →
mirage1–13-0.0116%21 Mar →
ancient5–13-0.0420%21 Mar →
nuke5–13-0.0620%20 Mar →
anubis4–13-0.0220%20 Mar →
anubis13–80.0811%20 Mar →
nuke13–100.0115%20 Mar →
dust213–1-0.0014%20 Mar →
overpass10–13-0.0113%15 Mar →
ancient13–10-0.0323%15 Mar →
nuke12–16-0.0415%15 Mar →
ancient16–130.0311%15 Mar →
anubis16–14-0.0112%15 Mar →
anubis13–100.0013%15 Mar →
overpass13–9-0.0114%15 Mar →
nuke9–13-0.0215%13 Mar →
anubis6–13-0.0614%13 Mar →
ancient4–13-0.0415%13 Mar →
anubis9–13-0.0415%13 Mar →
dust27–13-0.0133%13 Mar →
ancient13–100.039%13 Mar →
overpass13–40.0224%13 Mar →
sanctum2–9-0.1533%13 Mar →
dust25–13-0.0019%8 Mar →
ancient10–13-0.0419%8 Mar →
ancient13–90.059%8 Mar →
nuke16–13-0.0223%8 Mar →
overpass13–110.0116%8 Mar →
anubis11–130.0313%8 Mar →
nuke10–13-0.0116%8 Mar →
inferno7–90.0317%8 Mar →
ancient7–13-0.098%7 Mar →
nuke11–13-0.0313%7 Mar →
ancient13–70.0510%7 Mar →
inferno4–13-0.0114%7 Mar →
ancient11–13-0.0417%7 Mar →
overpass10–13-0.0620%7 Mar →
vertigo9–40.1132%5 Mar →
nuke6–9-0.0967%5 Mar →
inferno8–80.1233%5 Mar →
inferno4–13-0.067%28 Feb →
ancient10–13-0.0310%28 Feb →
overpass13–90.0822%28 Feb →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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