Shmooktober3000

Shmooktober3000 — CS2 Stats

NO76561197998915578[U:1:38649850]Steam profile ↗✓ No bans

735Tracked matches34%Win rate2020Tracked since
3,657Hours in CS32Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating20,107Top 50% of 211,494 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#81217 of 258415 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,107 -2,325 6 Sept – 26 Oct · 19 days played
19,31924,393peak 24,3936 Sept26 Oct
Faceit ELO: 1,599 +0 30 Aug – 3 Sept · 2 observations
1,5991,599peak 1,59930 Aug3 Sept
24,555Peak Premier in tracked matches
1,599Highest Faceit ELO seen on CSDB
35Days played since 2026-08-30

Premier CS Rating

  • 4,286 below peak (24,393)
  • -3,146 over 30 days · declining
  • Next: Red band at 25,000 — 4,893 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.5%46.8%48.2%4.7% short
Shot accuracy14.5%13.0%13.2%above
Kill/death ratio0.911.061.070.16 short
Match win rate47.6%46.3%46.9%meets

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGShmooktober3000FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,107 · Pink bandPEAK ELO1,599csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning55
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateWWWLLLLWLT

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · +10.8pp headshot accuracy · −38ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 703ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 638ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 657ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.9
Utility5.6
Positioning5.5
Opening Duels2.1
Clutch3.4

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.5
Utility5.6
Mechanics7.0
Opening Duels3.8
Win Impact0.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time645ms+14ms
first ⅓ avg 631ms → last ⅓ avg 645ms
Headshot accuracy21.9%−1.9%
first ⅓ avg 23.8% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–8 · anubis, 25 Sept →
100%Best headshot accuracy · 1–4 · nuke, 11 Sept →
422msFastest reaction time · 13–11 · nuke, 23 Sept →
13–2Biggest win · cache, 7 Oct →

Across the last 100 tracked matches.

Highlights

11Longest win streak
W3Current streak
10–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 69% over 16nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB2311–1248%-0.02
cacheB2110–1148%-0.01
anubisA1810–856%-0.00
ancientS1611–569%-0.01
nukeD112–918%-0.03
infernoA95–456%0.01
dust2—21–150%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,779Lifetime kills
0.91K/D
2,254Matches
47.6%Match win rate · Top 50% of Level 8 players
43.5%Headshot %
14.5%Shot accuracy · Top 50% of Level 8 players
5,166MVPs
1,081Hours (in match)
1,954Bombs planted
838Bombs defused

Most-used weapons

AK-4716,900
AWP5,414
P2501,740
FAMAS1,500
Knife1,176
Negev1,123

Lifetime map wins

3,398dust2
3,303inferno
2,318nuke
1,192train
775cbble
268vertigo
188office
69italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

499Matches
54%Win rate
0.91Avg K/D
68.5ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
14%1v2 clutch win
15Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6859%1.0714.4
Ancient4161%0.9614.0
Anubis2673%0.9513.2
Nuke2544%0.7011.7
Overpass2181%1.1414.7
Cache2050%1.0113.5
Train1567%0.7711.8
Inferno956%0.7112.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
33.1%Accuracy (enemy spotted)
35.2%Spray accuracy
81.5%Counter-strafing
8.7°Preaim
651msReaction time
34.3%T opening success
56.0%CT opening success
0.71Enemies flashed / flash
8.1%Flash assists
10.88HE damage / grenade
4.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3485% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0421%26 Oct →
dust213–70.0421%26 Oct →
cache13–7-0.0242%26 Oct →
mirage7–13-0.0412%25 Oct →
mirage9–13-0.0213%25 Oct →
cache2–13-0.0415%25 Oct →
cache2–8-0.0350%25 Oct →
ancient13–6-0.0127%25 Oct →
nuke7–13-0.0747%25 Oct →
inferno15–15-0.0222%24 Oct →
inferno5–130.0520%24 Oct →
mirage3–6-0.080%24 Oct →
mirage4–13-0.0612%23 Oct →
anubis10–13-0.0220%23 Oct →
mirage12–16-0.0813%23 Oct →
anubis16–19-0.0418%22 Oct →
ancient13–90.0323%21 Oct →
mirage8–130.0222%20 Oct →
cache4–13-0.0316%20 Oct →
anubis11–13-0.0317%19 Oct →
mirage13–11-0.0311%19 Oct →
anubis13–11-0.0110%17 Oct →
anubis10–13-0.0527%16 Oct →
mirage19–160.0233%16 Oct →
nuke14–16-0.0411%11 Oct →
mirage8–13-0.0232%11 Oct →
inferno2–00.0950%11 Oct →
mirage11–130.0030%7 Oct →
cache13–20.0112%7 Oct →
nuke11–13-0.0519%7 Oct →
inferno7–130.0218%2 Oct →
anubis13–6-0.0325%2 Oct →
cache8–13-0.0415%2 Oct →
cache5–13-0.0233%2 Oct →
anubis9–13-0.0618%30 Sept →
ancient13–6-0.0219%30 Sept →
inferno16–12-0.0019%29 Sept →
cache3–13-0.0317%29 Sept →
anubis9–130.0319%26 Sept →
cache13–60.0222%26 Sept →
nuke7–13-0.0729%26 Sept →
cache17–19-0.0711%26 Sept →
cache10–13-0.0330%25 Sept →
mirage8–130.0520%25 Sept →
ancient7–13-0.0313%25 Sept →
anubis13–80.108%25 Sept →
cache10–13-0.0418%25 Sept →
nuke13–110.0321%23 Sept →
mirage13–8-0.066%23 Sept →
mirage13–110.0119%23 Sept →
anubis13–8-0.0119%23 Sept →
cache13–40.0123%22 Sept →
anubis19–170.0214%22 Sept →
anubis13–90.0116%22 Sept →
cache13–10-0.0417%21 Sept →
anubis13–4-0.0016%21 Sept →
cache13–110.0125%21 Sept →
ancient13–6-0.0220%21 Sept →
cache5–13-0.0419%19 Sept →
ancient13–90.0310%19 Sept →
ancient13–160.0111%18 Sept →
inferno13–90.0530%17 Sept →
cache13–80.0119%17 Sept →
mirage13–6-0.0525%15 Sept →
anubis13–11-0.068%14 Sept →
ancient13–70.038%14 Sept →
inferno13–9-0.0417%13 Sept →
ancient13–5-0.0215%13 Sept →
nuke1–4-0.01100%11 Sept →
nuke14–16-0.0812%11 Sept →
mirage13–8-0.0113%11 Sept →
dust23–13-0.0421%11 Sept →
cache13–30.0211%11 Sept →
nuke15–15-0.0418%10 Sept →
mirage9–130.0229%10 Sept →
anubis5–130.0917%9 Sept →
mirage7–0-0.0433%9 Sept →
cache13–9-0.0017%9 Sept →
anubis13–60.0222%8 Sept →
mirage13–60.0820%8 Sept →
ancient13–10-0.0117%8 Sept →
nuke10–130.0125%7 Sept →
ancient13–6-0.0320%7 Sept →
cache4–13-0.0015%6 Sept →
ancient13–20.0110%6 Sept →
nuke11–13-0.0516%6 Sept →
inferno13–5-0.036%6 Sept →
ancient10–13-0.0917%6 Sept →
ancient6–130.035%6 Sept →
mirage8–13-0.0421%6 Sept →
mirage2–13-0.0613%4 Sept →
anubis1–13-0.0625%4 Sept →
mirage13–80.0040%4 Sept →
inferno3–13-0.0313%3 Sept →
mirage13–50.0220%3 Sept →
nuke13–100.0121%3 Sept →
ancient4–13-0.03100%3 Sept →
mirage16–14-0.0320%1 Sept →
anubis13–80.0519%1 Sept →
cache13–40.0734%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.