Boyern ✪

Boyern ✪ — CS2 Stats

DK76561197998792968[U:1:38527240]Steam profile ↗✓ No bans

127Tracked matches43%Win rate2020Tracked since
1,746Hours in CS
CSDB Rating5.1 DevelopingSupport
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (57 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 127 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,684 +11,020 11 Nov – 28 Jun · 12 days played
8,66419,999peak 19,99911 Nov28 Jun
19,999Peak Premier in tracked matches
61Days played since 2022-10-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate47.2%48.2%50.9%3.7% short
Shot accuracy17.6%13.2%13.7%above
Kill/death ratio1.031.071.090.05 short
Match win rate47.2%46.9%48.4%1.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBoyern ✪FACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning33
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY47–46–7Last 10047%Win rateLWLLWLLWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +3.6pp headshot accuracy · −13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 29%
  • Avg reaction 589ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 27%
  • Avg reaction 623ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim6.6
Utility6.4
Positioning3.3
Opening Duels0.5

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning3.3
Utility6.4
Mechanics7.9
Opening Duels0.0
Win Impact2.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time634ms−6ms
first ⅓ avg 640ms → last ⅓ avg 634ms
Headshot accuracy24.7%+4.5%
first ⅓ avg 20.2% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–8 · overpass, 11 Nov →
60%Best headshot accuracy · 13–8 · mirage, 15 Jan →
445msFastest reaction time · 14–16 · nuke, 28 Jul →
13–1Biggest win · inferno, 17 Jan →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–7In matches decided by ≤2 rounds
44Overtime games

Map breakdown

vertigoBest map · 57% over 7dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB2210–1245%0.00
mirageB2211–1150%-0.00
overpassB158–753%-0.00
ancientC125–742%-0.03
infernoA116–555%-0.00
dust2D72–529%-0.03
vertigoA74–357%-0.01
anubis—30–30%-0.02
train—11–0100%0.16

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,310Lifetime kills
1.03K/D
3,792Matches
47.2%Match win rate · Top 50% of Level 9 players
47.2%Headshot %
17.6%Shot accuracy · Top 25% of Level 9 players
9,073MVPs
1,746Hours (in match)
4,310Bombs planted
1,115Bombs defused

Most-used weapons

AK-4724,756
AWP10,619
P2503,167
FAMAS2,335
P901,517
SSG 081,445

Lifetime map wins

5,906dust2
5,096inferno
4,651nuke
2,422train
1,972cbble
637vertigo
67dust
63lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
29.7%Accuracy (enemy spotted)
31.5%Spray accuracy
85.6%Counter-strafing
10.0°Preaim
631msReaction time
24.8%T opening success
25.4%CT opening success
0.72Enemies flashed / flash
2.4%Flash assists
10.42HE damage / grenade
13.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.753% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke14–16-0.0439%28 Jul →
mirage3–1-0.0122%28 Jul →
ancient3–13-0.1330%28 Jul →
mirage6–13-0.0824%27 Jul →
mirage16–13-0.0329%28 Jun →
dust210–13-0.0415%28 May →
nuke2–13-0.0122%25 Apr →
mirage13–8-0.0133%8 Apr →
dust216–140.0029%2 Apr →
dust213–80.0522%27 Mar →
ancient16–13-0.0118%14 Mar →
inferno13–16-0.0612%13 Mar →
dust27–13-0.0735%13 Mar →
mirage11–13-0.0322%12 Mar →
overpass6–13-0.1024%7 Mar →
nuke13–5-0.0129%7 Mar →
mirage7–130.0130%28 Feb →
nuke9–50.1128%28 Feb →
mirage10–130.029%21 Feb →
ancient13–9-0.0124%20 Feb →
mirage8–13-0.0418%6 Feb →
ancient4–13-0.0413%6 Feb →
dust211–13-0.0724%6 Feb →
ancient13–30.0129%1 Feb →
overpass13–80.0618%26 Jan →
dust26–13-0.0623%26 Jan →
overpass13–16-0.0025%25 Jan →
mirage16–12-0.0428%24 Jan →
mirage6–13-0.0031%23 Jan →
nuke13–70.0024%23 Jan →
overpass8–13-0.0415%18 Jan →
inferno13–1-0.0015%17 Jan →
mirage13–16-0.0555%17 Jan →
mirage13–30.0148%17 Jan →
ancient8–13-0.0522%15 Jan →
mirage13–80.0260%15 Jan →
nuke4–13-0.0813%24 May →
mirage6–13-0.0234%24 May →
mirage13–80.0215%8 May →
anubis11–130.0532%8 May →
inferno13–50.0220%22 Feb →
nuke13–80.0127%22 Feb →
train13–10.1632%27 Nov →
dust28–13-0.0426%1 Sept →
nuke13–50.1018%13 Mar →
mirage11–130.0624%20 Dec →
mirage7–130.0340%4 Dec →
mirage13–6-0.0225%4 Dec →
mirage6–13-0.0326%3 Dec →
ancient13–3-0.0132%27 Nov →
nuke3–13-0.0529%14 Nov →
inferno2–13-0.0431%14 Nov →
nuke13–10.0221%12 Nov →
inferno13–110.0527%11 Nov →
overpass13–80.1623%11 Nov →
overpass13–10.0630%28 Sept →
inferno13–16-0.0230%6 Sept →
vertigo13–50.0520%5 Sept →
nuke14–16-0.0141%5 Sept →
ancient5–13-0.0632%4 Sept →
nuke5–13-0.0622%4 Sept →
nuke13–30.1421%4 Sept →
overpass10–13-0.0833%2 Sept →
overpass13–70.1144%2 Sept →
nuke13–40.0142%1 Sept →
overpass10–16-0.0627%29 Aug →
inferno16–110.0022%29 Aug →
ancient11–160.0316%20 Aug →
mirage16–120.0329%19 Aug →
anubis15–15-0.0319%19 Aug →
overpass16–100.0631%19 Aug →
vertigo15–15-0.0516%18 Aug →
ancient15–15-0.0118%18 Aug →
inferno16–110.0028%18 Aug →
mirage16–70.1224%14 Aug →
overpass16–12-0.0411%11 Aug →
vertigo15–15-0.0711%10 Aug →
overpass4–16-0.0917%10 Aug →
vertigo16–10-0.0114%8 Aug →
ancient15–15-0.0418%7 Aug →
overpass13–16-0.0727%7 Aug →
anubis5–16-0.0714%5 Aug →
ancient16–11-0.0015%5 Aug →
inferno11–160.0421%5 Aug →
vertigo16–130.0111%5 Aug →
nuke5–16-0.0324%5 Aug →
inferno13–16-0.0212%3 Aug →
overpass16–7-0.0435%3 Aug →
nuke15–15-0.0213%2 Aug →
overpass16–70.0218%2 Aug →
mirage16–12-0.0319%1 Aug →
inferno16–90.0116%31 Jul →
nuke13–16-0.0227%31 Jul →
vertigo16–140.0022%30 Jul →
nuke14–16-0.0113%30 Jul →
nuke16–140.0332%30 Jul →
vertigo9–16-0.0134%30 Jul →
nuke15–150.0122%25 Jul →
nuke9–4-0.0319%23 Jul →
nuke8–160.0219%26 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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