molo

molo — CS2 Stats

VI76561197997844147[U:1:37578419]Steam profile ↗✓ No bans

1,126Tracked matches52%Win rate2021Tracked since
1,322Hours in CS
CSDB Rating6.7 SolidSupport
Premier CS Rating25,317Top 10% of 204,097 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#17905 of 251166 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,317 +2,300 26 Jul – 9 Oct · 30 days played
21,67525,937peak 25,93726 Jul9 Oct
25,937Peak Premier in tracked matches
30Days played since 2026-07-26

Premier CS Rating

  • 620 below peak (25,937)
  • +1,452 over 30 days · improving
  • Next: Gold band at 30,000 — 4,683 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-21
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches28——
Win rate50%——
K/D1.04——
Headshot %51%——

Measured 8 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate42.5%49.2%50.7%8.2% short
Shot accuracy10.5%13.4%11.8%1.4% short
Kill/death ratio1.231.121.18above
Match win rate50.2%48.5%51.9%1.7% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmoloPREMIER25,317 · Red bandcsdb.gg/stats

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Performance scores

Aim86
Positioning51
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY54–43–3Last 10054%Win rateLLWWLLTWWW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · −0.4pp headshot accuracy · +5ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 576ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 562ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.2 against its own average).

Aim8.6
Utility6.8
Positioning5.1
Opening Duels0.0
Clutch2.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 82% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

CT openings. Opening success drops from 45% on T to 30% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.1
Utility6.8
Mechanics6.6
Opening Duels1.9
Win Impact5.6

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time538ms−17ms
first ⅓ avg 554ms → last ⅓ avg 538ms
Headshot accuracy19.1%+4.0%
first ⅓ avg 15.1% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · ancient, 28 Aug →
34%Best headshot accuracy · 13–9 · dust2, 19 Sept →
367msFastest reaction time · 13–9 · anubis, 28 Aug →
13–2Biggest win · ancient, 11 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
4–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 67% over 18nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B3217–1553%0.03
ancientS1812–667%0.05
anubisA169–756%0.03
cacheA159–660%0.01
nukeD93–633%0.03
mirage—40–40%-0.01
inferno—31–233%-0.03
shelter—22–0100%0.07
boulder—11–0100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

70,486Lifetime kills
1.23K/D · Top 50% of Red band
3,483Matches
50.2%Match win rate · Top 50% of Red band
42.5%Headshot %
10.5%Shot accuracy
10,894MVPs
1,322Hours (in match)
2,988Bombs planted
978Bombs defused

Most-used weapons

AK-4720,279
AWP10,501
SSG 081,759
MAC-101,519
FAMAS1,227

Lifetime map wins

5,830dust2
5,486inferno
3,089nuke
1,385train
1,062vertigo
771cbble
224aztec
195lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

144Matches
60%Win rate
1.11Avg K/D
79.7ADR
42%Headshot %

Clutches & streaks

33%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust23364%1.1716.0
Inferno1867%1.0516.3
Ancient1856%1.0616.2
Mirage1242%1.1217.7
Nuke933%1.0820.1
Vertigo757%1.0516.3
Anubis771%1.0215.3
Train580%1.0313.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
39.0%Accuracy (enemy spotted)
45.1%Spray accuracy
79.9%Counter-strafing
9.2°Preaim
546msReaction time
44.9%T opening success
29.7%CT opening success
0.59Enemies flashed / flash
15.2%Flash assists
6.41HE damage / grenade
10.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.6545% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0024%9 Oct →
dust211–130.0526%9 Oct →
inferno13–50.0118%8 Oct →
ancient13–60.1219%8 Oct →
mirage9–13-0.0215%3 Oct →
ancient7–130.0220%3 Oct →
dust215–150.0310%25 Sept →
ancient13–80.0220%24 Sept →
ancient13–100.0929%21 Sept →
anubis13–110.0118%21 Sept →
cache9–13-0.0413%21 Sept →
dust26–13-0.0130%19 Sept →
dust213–90.0434%19 Sept →
ancient13–30.0226%19 Sept →
nuke2–13-0.0521%12 Sept →
ancient10–130.0111%12 Sept →
anubis13–7-0.0211%12 Sept →
ancient13–20.0720%11 Sept →
dust213–20.0319%11 Sept →
dust213–5-0.0118%11 Sept →
cache13–8-0.0214%11 Sept →
anubis6–13-0.0321%11 Sept →
dust213–110.0818%11 Sept →
ancient9–13-0.0418%7 Sept →
cache13–80.0132%7 Sept →
dust26–130.0320%31 Aug →
dust211–130.0023%31 Aug →
dust213–60.0119%31 Aug →
dust25–13-0.0212%31 Aug →
anubis9–130.0614%28 Aug →
ancient13–20.2013%28 Aug →
anubis13–90.0515%28 Aug →
nuke14–160.0512%28 Aug →
cache5–13-0.0016%28 Aug →
anubis13–100.036%28 Aug →
cache10–130.0111%27 Aug →
ancient13–70.1113%27 Aug →
dust213–40.1025%27 Aug →
anubis13–70.0911%27 Aug →
nuke11–130.0414%27 Aug →
dust213–40.0525%27 Aug →
dust213–110.0720%26 Aug →
ancient7–130.049%26 Aug →
dust213–90.0413%26 Aug →
cache13–50.0214%26 Aug →
ancient13–60.049%26 Aug →
dust29–130.059%26 Aug →
cache4–13-0.0018%26 Aug →
anubis13–80.0518%26 Aug →
anubis5–130.0124%26 Aug →
nuke13–90.0523%18 Aug →
dust213–16-0.0117%17 Aug →
dust213–90.0216%17 Aug →
cache13–80.0216%17 Aug →
cache12–120.0431%17 Aug →
anubis13–50.1219%17 Aug →
cache5–13-0.037%15 Aug →
inferno11–13-0.0215%15 Aug →
cache13–40.0619%15 Aug →
nuke8–13-0.0017%14 Aug →
ancient13–90.0228%14 Aug →
dust213–20.1024%14 Aug →
anubis2–13-0.0624%14 Aug →
mirage10–13-0.0519%11 Aug →
dust213–30.0417%11 Aug →
ancient5–130.0316%11 Aug →
cache13–40.1519%11 Aug →
shelter13–50.1212%10 Aug →
boulder13–20.0119%9 Aug →
shelter13–40.0223%9 Aug →
ancient10–10.058%6 Aug →
dust213–70.0114%6 Aug →
inferno5–13-0.077%6 Aug →
dust213–8-0.0021%6 Aug →
dust213–60.0126%4 Aug →
ancient3–130.0223%3 Aug →
ancient13–70.1014%2 Aug →
dust213–90.0720%2 Aug →
anubis15–150.0317%2 Aug →
dust27–130.0113%31 Jul →
nuke13–80.0420%31 Jul →
dust214–160.0613%31 Jul →
dust210–13-0.0323%30 Jul →
nuke14–160.0818%30 Jul →
anubis13–60.0710%30 Jul →
nuke13–40.0219%30 Jul →
cache13–80.0111%30 Jul →
dust29–13-0.0315%30 Jul →
ancient13–30.0414%30 Jul →
mirage9–130.0611%29 Jul →
anubis6–130.0214%29 Jul →
dust29–130.049%29 Jul →
anubis13–60.0410%29 Jul →
nuke11–130.0321%27 Jul →
anubis5–13-0.017%26 Jul →
cache16–130.0210%26 Jul →
cache13–8-0.0120%26 Jul →
mirage8–13-0.038%26 Jul →
dust213–110.0513%26 Jul →
dust26–130.0214%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.