He-Man

He-Man — CS2 Stats

76561198004091010[U:1:43825282]Steam profile ↗✓ No bans

2,365Tracked matches30%Win rate2021Tracked since
CSDB Rating4.4 DevelopingSupport
Premier CS Rating16,988Purple band · top ~20.5% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,988 -3,753 2 Aug – 9 Oct · 28 days played
16,98822,828peak 22,8282 Aug9 Oct
23,371Peak Premier in tracked matches
28Days played since 2026-08-02

Premier CS Rating

  • 5,840 below peak (22,828)
  • -4,159 over 30 days · declining
  • Next: Pink band at 20,000 — 3,012 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHe-ManPREMIER16,988 · Purple bandcsdb.gg/stats

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Performance scores

Aim54
Positioning48
Utility55

0–100 skill scores via Leetify.

Recent form

COLD44–52–4Last 10044%Win rateLLLTLWLLLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.3pp headshot accuracy · −23ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 753ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 638ms

Last 20

  • 4–14–2 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim5.4
Utility5.5
Positioning4.8
Opening Duels1.9
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.8
Utility5.5
Mechanics4.1
Opening Duels3.8
Win Impact0.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time607ms+13ms
first ⅓ avg 595ms → last ⅓ avg 607ms
Headshot accuracy13.8%−1.5%
first ⅓ avg 15.3% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–5 · inferno, 7 Aug →
32%Best headshot accuracy · 9–13 · cache, 14 Aug →
336msFastest reaction time · 11–13 · anubis, 2 Oct →
13–2Biggest win · ancient, 11 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
6–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 58% over 12nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B4020–2050%-0.02
ancientC208–1240%-0.01
nukeD134–931%-0.04
anubisA127–558%-0.01
cacheD124–833%-0.01
inferno—21–150%0.03
mirage—10–10%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

41Matches
56%Win rate
0.74Avg K/D
63.4ADR
34%Headshot %

Clutches & streaks

30%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2989%1.0513.8
Anubis757%0.7711.6
Inferno667%0.6611.7
Ancient520%0.7614.2
Train20%0.376.0
Overpass250%0.6213.0
Mirage10%0.356.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
35.2%Accuracy (enemy spotted)
39.6%Spray accuracy
68.6%Counter-strafing
10.6°Preaim
616msReaction time
50.6%T opening success
39.6%CT opening success
0.63Enemies flashed / flash
3.1%Flash assists
7.93HE damage / grenade
7.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9586% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.5588% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0925%9 Oct →
dust27–13-0.0016%9 Oct →
dust211–130.0222%9 Oct →
ancient15–15-0.0610%9 Oct →
nuke5–13-0.0822%3 Oct →
ancient13–10-0.009%3 Oct →
anubis5–13-0.0419%3 Oct →
mirage9–130.0014%3 Oct →
ancient7–13-0.0615%3 Oct →
anubis11–13-0.0411%2 Oct →
ancient6–130.0213%2 Oct →
ancient9–130.0211%2 Oct →
dust213–10-0.049%1 Oct →
nuke8–13-0.0612%1 Oct →
dust213–3-0.0125%1 Oct →
nuke7–13-0.0215%1 Oct →
dust29–13-0.0419%25 Sept →
dust213–70.037%25 Sept →
dust215–15-0.0016%25 Sept →
anubis5–13-0.0322%25 Sept →
nuke10–13-0.0413%25 Sept →
ancient7–130.047%25 Sept →
dust213–7-0.036%25 Sept →
dust213–8-0.0112%25 Sept →
dust212–120.0915%24 Sept →
dust26–130.0216%19 Sept →
dust213–9-0.0514%19 Sept →
ancient13–30.059%19 Sept →
ancient7–13-0.1412%16 Sept →
dust25–13-0.048%16 Sept →
inferno0–13-0.1017%16 Sept →
dust213–100.029%14 Sept →
nuke2–13-0.086%12 Sept →
ancient10–13-0.023%12 Sept →
ancient13–20.0114%11 Sept →
dust213–2-0.0215%11 Sept →
dust213–5-0.0515%11 Sept →
cache13–80.0319%11 Sept →
dust213–11-0.0016%11 Sept →
nuke6–9-0.068%11 Sept →
dust211–13-0.0913%10 Sept →
ancient5–13-0.1013%10 Sept →
anubis9–130.018%10 Sept →
cache9–13-0.0319%8 Sept →
ancient13–40.1319%8 Sept →
anubis13–100.0014%8 Sept →
cache6–13-0.0115%5 Sept →
dust216–140.0311%5 Sept →
nuke16–140.0012%5 Sept →
dust28–13-0.0114%5 Sept →
dust211–13-0.0114%4 Sept →
nuke13–9-0.0018%4 Sept →
dust213–5-0.0515%4 Sept →
dust211–13-0.069%3 Sept →
nuke13–11-0.0116%3 Sept →
dust27–13-0.0413%3 Sept →
cache7–13-0.0720%3 Sept →
anubis13–8-0.0012%3 Sept →
dust213–6-0.0213%31 Aug →
dust25–13-0.0113%31 Aug →
dust212–12-0.0714%29 Aug →
nuke14–16-0.0114%28 Aug →
cache5–13-0.0922%28 Aug →
anubis13–100.0012%28 Aug →
cache10–13-0.0024%27 Aug →
ancient13–7-0.0124%27 Aug →
dust213–4-0.0426%27 Aug →
anubis13–70.015%27 Aug →
nuke11–13-0.036%27 Aug →
dust213–40.0816%27 Aug →
ancient7–13-0.0613%26 Aug →
dust213–90.0928%26 Aug →
cache13–50.0612%26 Aug →
ancient13–60.0120%26 Aug →
dust29–13-0.0512%26 Aug →
ancient8–13-0.0115%24 Aug →
anubis1–6-0.0815%24 Aug →
ancient5–13-0.027%20 Aug →
anubis13–9-0.0316%20 Aug →
dust213–30.0216%20 Aug →
cache5–13-0.0112%15 Aug →
cache8–130.0012%14 Aug →
dust28–13-0.0112%14 Aug →
ancient11–13-0.0511%14 Aug →
cache9–13-0.0832%14 Aug →
dust20–6-0.069%13 Aug →
dust28–13-0.0418%13 Aug →
nuke13–11-0.0425%13 Aug →
ancient13–80.038%13 Aug →
anubis13–90.0118%13 Aug →
cache13–80.0319%13 Aug →
dust216–13-0.0426%13 Aug →
dust26–13-0.0514%7 Aug →
cache13–20.0218%7 Aug →
dust213–11-0.0112%7 Aug →
anubis13–60.0613%7 Aug →
dust216–13-0.0119%7 Aug →
inferno9–50.1622%7 Aug →
nuke8–13-0.0616%2 Aug →
ancient13–7-0.029%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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