Gausii

Gausii — CS2 Stats

76561197997458001[U:1:37192273]Steam profile ↗

1,333Tracked matches48%Win rate2021Tracked since
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating24,778Top 25% of 29,473 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#6113 of 44242 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGGausiiPREMIER24,778 · Pink bandcsdb.gg/stats

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Performance scores

Aim73
Positioning51
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY45487Last 10045%Win rateWLLWWWLLTW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression5.9
Utility5.1
Positioning5.1
Opening Duels2.0
Clutch4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.1
Utility5.1
Mechanics6.7
Opening Duels2.0
Win Impact4.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time633ms−9ms
first ⅓ avg 642ms → last ⅓ avg 633ms
Headshot accuracy16.1%−2.0%
first ⅓ avg 18.1% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — train 13–2
132Biggest win — train
5Longest win streak
108In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 62% over 13nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B24131154%-0.01
infernoC135838%0.01
cacheA138562%0.02
anubisD124833%-0.01
ancientB115645%-0.00
nukeD103730%-0.00
mirageB63350%0.01
trainC52340%0.07
office31233%0.01
vertigo1010%-0.02
overpass1010%0.00
stronghold110100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

932Matches
51%Win rate
1.20Avg K/D
87.8ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis26256%1.2317.6
Ancient21252%1.2317.8
Inferno17753%1.1817.9
Vertigo8051%1.1816.9
Dust27840%1.1917.8
Mirage6846%1.0515.0
Nuke3650%1.2318.0
Overpass1145%1.0618.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
39.3%Accuracy (enemy spotted)
39.2%Spray accuracy
80.2%Counter-strafing
9.9°Preaim
630msReaction time
30.4%T opening success
45.5%CT opening success
0.45Enemies flashed / flash
9.2%Flash assists
11.77HE damage / grenade
4.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4497 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.4359% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–50.0213%29 Aug
dust214–16-0.0022%29 Aug
anubis8–13-0.0115%27 Aug
dust216–140.0115%27 Aug
dust213–70.0412%27 Aug
anubis13–11-0.050%27 Aug
anubis7–13-0.0127%23 Aug
ancient4–13-0.099%23 Aug
dust212–120.0815%23 Aug
train13–90.0330%16 Aug
train10–130.0317%16 Aug
train8–130.0623%14 Aug
inferno13–5-0.0439%13 Aug
nuke11–130.0616%13 Aug
ancient1–13-0.0118%13 Aug
inferno2–13-0.0515%13 Aug
dust213–7-0.0223%5 Aug
ancient6–130.024%31 Jul
nuke5–130.0315%31 Jul
inferno7–130.0513%31 Jul
dust213–110.046%30 Jul
dust29–13-0.0119%30 Jul
inferno13–7-0.0116%30 Jul
mirage11–13-0.037%30 Jul
dust213–9-0.0421%30 Jul
inferno7–130.0110%29 Jul
mirage13–60.117%29 Jul
nuke13–80.0625%29 Jul
dust213–50.0222%29 Jul
mirage13–100.0114%28 Jul
dust29–13-0.0217%26 Jul
ancient13–110.0412%26 Jul
ancient9–130.0315%24 Jul
anubis12–120.0213%24 Jul
anubis12–12-0.0118%24 Jul
office11–130.0729%8 Jul
cache13–9-0.0117%7 Jul
dust20–13-0.0913%7 Jul
cache13–30.0212%7 Jul
cache13–110.0417%7 Jul
anubis1–12-0.0538%6 Jul
cache8–130.0228%6 Jul
cache13–40.0415%6 Jul
cache12–120.1217%4 Jul
cache13–110.0226%2 Jul
cache11–13-0.0211%1 Jul
inferno8–13-0.0012%28 Jun
dust29–13-0.0423%28 Jun
cache7–13-0.0410%28 Jun
train12–120.0514%18 Jun
anubis3–8-0.0820%18 Jun
train13–20.2021%18 Jun
nuke1–13-0.018%18 Jun
dust213–90.0225%9 Jun
nuke15–15-0.0417%9 Jun
nuke7–13-0.049%9 Jun
vertigo10–13-0.0222%5 Jun
dust213–11-0.1014%3 Jun
inferno13–110.0416%2 Jun
anubis13–40.0511%1 Jun
anubis13–40.0220%1 Jun
dust24–13-0.088%29 May
ancient9–13-0.0723%28 May
dust213–100.0020%28 May
cache5–13-0.0510%25 May
inferno8–80.0024%25 May
office8–130.0023%25 May
anubis13–70.0015%24 May
anubis10–13-0.0313%24 May
dust29–13-0.0031%20 May
dust27–13-0.0722%19 May
office13–5-0.0331%16 May
ancient16–13-0.0020%15 May
cache13–40.0315%13 May
dust213–70.0413%7 May
ancient13–50.0313%7 May
dust25–130.0123%7 May
inferno8–130.0613%7 May
dust214–16-0.0319%6 May
ancient5–130.0519%1 May
overpass4–130.007%1 May
inferno10–130.0218%1 May
inferno13–80.0220%1 May
cache13–90.0422%30 Apr
cache13–40.0622%29 Apr
nuke1–13-0.0928%28 Apr
inferno11–130.0725%28 Apr
dust216–14-0.0027%28 Apr
stronghold13–70.0314%28 Apr
ancient13–9-0.0316%27 Apr
mirage10–13-0.0517%27 Apr
anubis11–130.0410%23 Apr
dust213–70.0116%23 Apr
inferno13–7-0.059%23 Apr
mirage13–60.0412%23 Apr
mirage3–13-0.0318%21 Apr
nuke13–7-0.0526%21 Apr
nuke3–130.016%21 Apr
dust213–90.0521%21 Apr
nuke13–110.0618%19 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →