[PN] ✪ † Punisher † ✪

[PN] ✪ † Punisher † ✪ — CS2 Stats

76561197992993242[U:1:32727514]Steam profile ↗✓ No bans

1,658Tracked matches38%Win rate2020Tracked since
4,727Hours in CS35Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating11,546Blue band · top ~46.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,546 +5,313 1 Sept – 29 Oct · 26 days played
6,23314,961peak 14,9611 Sept29 Oct
14,961Peak Premier in tracked matches
23Days played since 2026-09-01

Premier CS Rating

  • 3,415 below peak (14,961)
  • -1,603 over 30 days · declining
  • Next: Purple band at 15,000 — 3,454 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-20
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches8388−5
Win rate45%53%−9pp
K/D0.890.96−0.07
Headshot %41%40%+1pp

Measured 4 Oct 2026 → 31 Oct 2026; previous 1 Sep 2026 → 4 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate46.3%42.0%44.4%above
Shot accuracy14.2%9.6%11.9%above
Kill/death ratio1.040.981.03meets
Match win rate46.9%43.8%45.2%above

Across every metric we can compare, this profile already matches the typical Purple band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GG[PN] ✪ † Punisher † ✪PREMIER11,546 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning51
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY44–53–3Last 10044%Win rateWTWLWLWWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +0.7pp headshot accuracy · −44ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 555ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 564ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.0
Utility4.4
Positioning5.1
Opening Duels2.3
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 99% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.1
Utility4.4
Mechanics6.6
Opening Duels3.9
Win Impact1.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time595ms+5ms
first ⅓ avg 590ms → last ⅓ avg 595ms
Headshot accuracy13.6%−1.0%
first ⅓ avg 14.6% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · cache, 1 Oct →
30%Best headshot accuracy · 13–9 · inferno, 20 Oct →
438msFastest reaction time · 8–13 · ancient, 26 Oct →
13–0Biggest win · inferno, 21 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–2In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 64% over 22cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB2915–1452%-0.00
dust2A2214–864%0.02
mirageD175–1229%-0.01
ancientD124–833%-0.01
nukeD93–633%-0.01
cacheD61–517%0.02
anubisC52–340%-0.02

Across the last 100 tracked matches.

Lifetime stats

116,587Lifetime kills
1.04K/D · Top 50% of Blue band
6,122Matches
46.9%Match win rate · Top 25% of Blue band
46.3%Headshot % · Top 50% of Blue band
14.2%Shot accuracy · Top 25% of Blue band
15,825MVPs
2,555Hours (in match)
3,864Bombs planted
929Bombs defused

Most-used weapons

AK-4726,163
AWP17,384
MAC-104,298
MP93,392
Tec-92,458

Lifetime map wins

25,477dust2
8,839inferno
4,026nuke
611cbble
596train
318vertigo
176office
74italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

176Matches
51%Win rate
0.87Avg K/D
80.9ADR
45%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.5211.0
Ancient1100%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
44.4%Accuracy (enemy spotted)
45.0%Spray accuracy
79.6%Counter-strafing
10.9°Preaim
594msReaction time
44.3%T opening success
46.7%CT opening success
0.41Enemies flashed / flash
7.7%Flash assists
10.38HE damage / grenade
2.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1535% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4102 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–110.0322%29 Oct →
inferno15–150.0116%26 Oct →
inferno13–7-0.0314%26 Oct →
ancient8–130.0115%26 Oct →
nuke16–140.0414%25 Oct →
anubis6–130.0015%24 Oct →
dust213–10.1217%24 Oct →
dust211–20.0017%24 Oct →
mirage10–130.0115%24 Oct →
inferno10–130.0310%22 Oct →
ancient6–13-0.0216%22 Oct →
mirage13–90.028%22 Oct →
mirage9–13-0.0418%22 Oct →
inferno13–90.0420%21 Oct →
dust213–16-0.079%21 Oct →
nuke9–13-0.039%21 Oct →
inferno13–00.0611%21 Oct →
inferno8–13-0.0316%20 Oct →
inferno13–9-0.0330%20 Oct →
mirage10–130.0711%20 Oct →
mirage4–13-0.056%20 Oct →
inferno10–13-0.037%20 Oct →
cache10–13-0.0218%20 Oct →
ancient7–13-0.0413%20 Oct →
dust213–30.1614%19 Oct →
ancient12–16-0.063%19 Oct →
mirage7–13-0.0914%19 Oct →
dust213–16-0.0216%15 Oct →
ancient5–13-0.0216%15 Oct →
dust213–80.0318%15 Oct →
inferno6–13-0.058%14 Oct →
nuke1–13-0.104%14 Oct →
ancient3–13-0.059%14 Oct →
mirage8–130.0312%14 Oct →
inferno13–70.0310%14 Oct →
dust210–13-0.0414%14 Oct →
dust213–10-0.047%13 Oct →
inferno5–13-0.0115%13 Oct →
dust29–13-0.0420%12 Oct →
inferno13–5-0.0413%12 Oct →
inferno13–100.0011%12 Oct →
dust213–60.0214%12 Oct →
inferno13–3-0.0718%12 Oct →
dust216–140.0317%12 Oct →
mirage3–13-0.0421%12 Oct →
anubis13–7-0.0024%12 Oct →
cache9–13-0.0113%11 Oct →
dust24–13-0.0515%11 Oct →
dust213–160.0413%11 Oct →
ancient13–80.017%11 Oct →
inferno10–130.0112%11 Oct →
dust22–130.0321%11 Oct →
cache6–130.0512%11 Oct →
dust24–13-0.0517%11 Oct →
mirage13–80.1018%10 Oct →
dust213–3-0.0113%10 Oct →
ancient6–13-0.049%10 Oct →
cache11–13-0.0215%10 Oct →
nuke6–13-0.0724%10 Oct →
anubis13–9-0.0512%1 Oct →
ancient13–60.0124%1 Oct →
inferno15–15-0.0328%1 Oct →
cache5–13-0.0426%1 Oct →
inferno13–30.1513%1 Oct →
cache13–10.1623%1 Oct →
inferno13–11-0.008%30 Sept →
mirage1–13-0.095%30 Sept →
dust213–90.0215%30 Sept →
inferno7–13-0.0617%30 Sept →
dust213–11-0.0125%30 Sept →
mirage6–13-0.0412%30 Sept →
inferno6–13-0.029%30 Sept →
ancient13–90.049%30 Sept →
nuke13–90.0611%29 Sept →
nuke8–130.007%29 Sept →
dust213–50.038%29 Sept →
inferno11–13-0.0112%29 Sept →
ancient10–130.0113%29 Sept →
inferno7–130.0422%28 Sept →
inferno13–50.0217%28 Sept →
inferno6–13-0.0310%28 Sept →
dust213–60.1025%27 Sept →
ancient13–110.0711%27 Sept →
inferno13–50.0826%27 Sept →
mirage16–14-0.0113%26 Sept →
anubis3–13-0.0320%26 Sept →
dust213–110.0915%26 Sept →
mirage12–12-0.0313%26 Sept →
anubis6–13-0.0316%25 Sept →
mirage3–13-0.0818%25 Sept →
mirage13–80.0315%25 Sept →
mirage3–13-0.0615%25 Sept →
dust213–50.019%25 Sept →
inferno13–5-0.0519%24 Sept →
nuke5–13-0.059%24 Sept →
mirage13–40.0615%24 Sept →
inferno13–6-0.0012%24 Sept →
inferno8–13-0.0111%23 Sept →
nuke7–13-0.0216%23 Sept →
inferno13–11-0.0417%23 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.