GENERAL_MANAGER

GENERAL_MANAGER — CS2 Stats

FI76561197992884916[U:1:32619188]Steam profile ↗✓ No bans

1,014Tracked matches52%Win rate2020Tracked since
5,253Hours in CS
CSDB Rating6.2 SolidPositional Player
Premier CS Rating23,694Top 25% of 190,010 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#32947 of 238507 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 22 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,694 +2,386 22 Aug20 Sept · 27 days played
20,00023,988peak 23,98822 Aug20 Sept
24,291Peak Premier in tracked matches
29Days played since 2026-08-22

Premier CS Rating

  • 294 below peak (23,988)
  • +2,386 over 30 days · improving
  • Next: Red band at 25,000 1,306 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,860), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate58.7%46.8%48.3%above
Shot accuracy17.2%13.0%13.2%above
Kill/death ratio0.831.061.070.24 short
Match win rate33.3%46.3%46.9%13.6% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGENERAL_MANAGERFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,694 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning66
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY56422Last 10056%Win rateLLWLWWWLWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −0.3pp headshot accuracy · +102ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 648ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 692ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim6.5
Utility5.7
Positioning6.6
Opening Duels3.6
Clutch2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.6
Utility5.7
Mechanics5.9
Opening Duels4.8
Win Impact5.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time634ms+49ms
first ⅓ avg 584ms → last ⅓ avg 634ms
Headshot accuracy17.1%−0.9%
first ⅓ avg 18.0% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 5–1 · cache, 8 Sept
32%Best headshot accuracy · 11–13 · dust2, 16 Sept
391msFastest reaction time · 8–13 · dust2, 29 Aug
13–0Biggest win · ancient, 11 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
86In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 67% over 15dust2Weakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
mirageA2213959%-0.01
dust2C2081240%0.00
cacheS1510567%0.02
nukeA138562%0.00
anubisA127558%0.00
ancientA117464%0.02
infernoC73443%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

305,655Lifetime kills
0.83K/D
6,828Matches
33.3%Match win rate
58.7%Headshot % · Top 10% of Level 8 players
17.2%Shot accuracy · Top 25% of Level 8 players
8,928MVPs
5,253Hours (in match)
3,660Bombs planted
940Bombs defused

Most-used weapons

AK-47180,622
AWP7,175
P2503,435
AUG2,708
MAC-101,782

Lifetime map wins

9,159dust2
3,341inferno
3,204nuke
2,356train
1,205cbble
967vertigo
31office
18ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

767Matches
51%Win rate
1.06Avg K/D
79.7ADR
39%Headshot %

Clutches & streaks

32%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust23551%1.1316.1
Nuke3152%1.1416.4
Mirage2854%1.1016.6
Ancient2162%1.1216.4
Anubis2040%1.1116.3
Cache2065%1.4416.1
Inferno2040%0.9915.1
Vertigo540%1.5318.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
35.3%Accuracy (enemy spotted)
37.0%Spray accuracy
76.4%Counter-strafing
9.3°Preaim
615msReaction time
40.8%T opening success
57.6%CT opening success
0.48Enemies flashed / flash
7.4%Flash assists
7.20HE damage / grenade
14.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4789 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0921%20 Sept
dust211–130.0113%20 Sept
mirage13–30.0526%20 Sept
ancient16–19-0.0316%18 Sept
anubis13–70.0224%18 Sept
cache13–8-0.0117%18 Sept
mirage4–00.0230%18 Sept
mirage6–13-0.0419%17 Sept
nuke13–11-0.0212%17 Sept
cache16–120.0112%17 Sept
cache13–70.0723%17 Sept
anubis9–13-0.0214%16 Sept
anubis7–13-0.0218%16 Sept
dust211–13-0.0232%16 Sept
nuke13–80.0913%15 Sept
inferno13–110.0819%15 Sept
cache9–13-0.0230%15 Sept
cache9–13-0.0213%15 Sept
anubis8–13-0.0815%15 Sept
anubis13–40.0415%15 Sept
dust213–7-0.018%14 Sept
nuke4–13-0.0922%14 Sept
mirage15–15-0.0214%14 Sept
anubis13–100.0716%13 Sept
dust28–13-0.0014%13 Sept
inferno11–13-0.087%13 Sept
mirage13–8-0.0813%13 Sept
mirage13–10-0.1211%12 Sept
nuke8–13-0.059%12 Sept
anubis16–14-0.0313%11 Sept
ancient13–00.0726%11 Sept
dust210–130.0213%10 Sept
mirage13–110.0616%10 Sept
anubis7–13-0.0313%10 Sept
ancient13–80.045%10 Sept
dust213–11-0.0114%9 Sept
cache13–50.0826%9 Sept
cache13–100.0618%9 Sept
dust28–13-0.046%9 Sept
ancient13–110.0210%8 Sept
cache5–10.1610%8 Sept
nuke13–110.0118%8 Sept
mirage13–70.0416%8 Sept
dust213–100.0520%8 Sept
nuke13–10-0.0014%8 Sept
dust29–130.0216%7 Sept
cache11–00.057%7 Sept
mirage1–13-0.0929%6 Sept
ancient13–30.0014%6 Sept
dust216–120.0325%6 Sept
nuke17–190.0313%5 Sept
mirage11–130.0425%5 Sept
mirage6–13-0.0317%4 Sept
anubis12–40.0314%4 Sept
inferno2–13-0.019%3 Sept
dust26–13-0.084%3 Sept
mirage13–40.0127%3 Sept
nuke13–80.0020%3 Sept
inferno16–12-0.0214%2 Sept
cache13–40.0116%2 Sept
ancient13–90.0920%2 Sept
nuke13–100.0021%1 Sept
dust27–13-0.0414%1 Sept
mirage7–13-0.0121%31 Aug
nuke13–90.0523%31 Aug
ancient13–70.0318%31 Aug
anubis7–13-0.1118%31 Aug
cache7–13-0.0720%30 Aug
mirage13–30.0312%30 Aug
inferno3–13-0.0319%30 Aug
dust28–13-0.0315%29 Aug
mirage6–13-0.0110%29 Aug
ancient16–130.0716%29 Aug
nuke13–90.0712%28 Aug
ancient14–16-0.0116%28 Aug
nuke5–130.0316%28 Aug
dust213–40.1416%28 Aug
mirage13–50.0717%28 Aug
mirage8–13-0.0320%28 Aug
anubis13–5-0.0019%27 Aug
dust23–13-0.0929%27 Aug
ancient8–130.0114%27 Aug
mirage16–140.0617%27 Aug
mirage13–20.0414%26 Aug
mirage13–9-0.0020%26 Aug
ancient6–13-0.0313%25 Aug
inferno5–13-0.0221%25 Aug
cache9–13-0.0421%25 Aug
dust213–100.0217%24 Aug
mirage2–5-0.0811%24 Aug
mirage13–5-0.0318%24 Aug
dust28–130.0017%24 Aug
cache15–15-0.0418%24 Aug
dust219–160.0819%23 Aug
cache13–90.0521%23 Aug
dust25–130.0020%23 Aug
inferno13–00.0921%23 Aug
cache13–50.0215%23 Aug
dust213–6-0.0330%22 Aug
anubis13–20.1631%22 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →