Chrism

Chrism — CS2 Stats

US76561197990706316[U:1:30440588]Steam profile ↗✓ No bans

603Tracked matches45%Win rate2020Tracked since
2,256Hours in CS
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating20,799Top 50% of 213,740 CSDB-tracked playersPink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#72626 of 260214 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2025 (425 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,799 +2,476 30 Jul – 8 Sept · 22 days played
18,32321,680peak 21,68030 Jul8 Sept
21,931Peak Premier in tracked matches
33Days played since 2025-07-30

Premier CS Rating

  • 881 below peak (21,680)
  • +799 over 30 days · improving
  • Next: Red band at 25,000 — 4,201 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate55.8%44.8%45.7%above
Shot accuracy19.6%12.4%12.7%above
Kill/death ratio1.021.031.050.03 short
Match win rate44.0%45.2%45.7%1.6% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChrismFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,799 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning48
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLLWWLLLWWT

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · +5.0pp headshot accuracy · +9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 22%
  • Avg reaction 597ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 588ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim6.7
Utility3.5
Positioning4.8
Opening Duels2.2
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.8
Utility3.5
Mechanics6.5
Opening Duels1.3
Win Impact3.3

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time572ms−9ms
first ⅓ avg 581ms → last ⅓ avg 572ms
Headshot accuracy20.4%+0.6%
first ⅓ avg 19.9% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · inferno, 24 Aug →
100%Best headshot accuracy · 0–3 · ancient, 28 Aug →
313msFastest reaction time · 0–3 · ancient, 28 Aug →
13–0Biggest win · inferno, 24 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
6–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 73% over 22mirageWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
overpassA2314–961%-0.00
infernoS2216–673%0.03
mirageD206–1430%-0.01
ancientD124–833%-0.02
cacheC83–538%0.02
trainB84–450%0.03
nukeC52–340%-0.01
anubis—10–10%0.01
dust2—11–0100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

133,322Lifetime kills
1.02K/D
5,097Matches
44.0%Match win rate
55.8%Headshot % · Top 25% of Level 6 players
19.6%Shot accuracy · Top 5% of Level 6 players
12,456MVPs
2,256Hours (in match)
5,110Bombs planted
2,087Bombs defused

Most-used weapons

AK-4754,465
AWP8,633
P2503,377
FAMAS1,821
P901,491

Lifetime map wins

6,363dust2
5,960inferno
3,011cbble
2,357train
1,893nuke
1,606assault
497vertigo
350lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

135Matches
58%Win rate
1.20Avg K/D
99.3ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%1.4330.0
Overpass1100%1.8220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
34.2%Accuracy (enemy spotted)
34.7%Spray accuracy
79.3%Counter-strafing
9.9°Preaim
584msReaction time
33.0%T opening success
37.7%CT opening success
0.55Enemies flashed / flash
2.2%Flash assists
5.90HE damage / grenade
5.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.981% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache11–130.0522%30 Jul →
cache6–130.0323%9 Jul →
cache13–50.0727%8 May →
cache13–70.0619%7 May →
cache9–130.0422%7 May →
cache7–13-0.0716%3 May →
cache2–13-0.0835%3 May →
cache13–30.0420%28 Apr →
mirage13–110.0321%16 Apr →
mirage12–120.0819%15 Apr →
anubis9–130.0114%7 Apr →
ancient11–13-0.0118%24 Jan →
mirage13–100.0127%8 Sept →
mirage5–13-0.0314%4 Sept →
inferno13–4-0.0219%4 Sept →
inferno13–9-0.0423%3 Sept →
overpass7–13-0.0818%3 Sept →
nuke4–13-0.0014%3 Sept →
mirage13–10-0.0223%1 Sept →
ancient10–130.025%1 Sept →
mirage4–13-0.0234%1 Sept →
overpass13–90.0219%1 Sept →
overpass13–100.0113%1 Sept →
train11–130.0116%1 Sept →
overpass7–13-0.058%31 Aug →
ancient6–13-0.074%31 Aug →
inferno11–13-0.0113%31 Aug →
overpass13–2-0.075%31 Aug →
ancient13–10-0.0116%31 Aug →
inferno13–90.0217%30 Aug →
mirage10–13-0.0216%30 Aug →
inferno11–130.0214%28 Aug →
ancient0–3-0.03100%28 Aug →
mirage9–13-0.0116%28 Aug →
overpass10–00.0423%28 Aug →
mirage13–11-0.0419%27 Aug →
overpass13–60.0723%27 Aug →
mirage11–130.0216%27 Aug →
overpass8–1-0.0017%24 Aug →
nuke3–0-0.070%24 Aug →
inferno13–00.0829%24 Aug →
mirage13–3-0.0318%24 Aug →
inferno13–30.1714%24 Aug →
train13–100.0527%24 Aug →
ancient13–11-0.0318%24 Aug →
ancient0–13-0.1320%24 Aug →
mirage4–13-0.0031%23 Aug →
mirage8–130.0623%23 Aug →
mirage13–60.0141%23 Aug →
ancient9–13-0.0320%23 Aug →
mirage6–13-0.0424%23 Aug →
train6–13-0.049%20 Aug →
train13–80.0317%20 Aug →
overpass10–13-0.0117%20 Aug →
inferno13–100.0310%19 Aug →
overpass13–5-0.0411%19 Aug →
inferno13–90.0321%19 Aug →
overpass15–15-0.0417%17 Aug →
overpass5–10.0329%17 Aug →
mirage6–13-0.0611%17 Aug →
train13–40.088%17 Aug →
ancient10–13-0.0120%17 Aug →
inferno16–140.0125%17 Aug →
train13–10-0.0127%17 Aug →
inferno13–11-0.0214%17 Aug →
train11–130.0725%16 Aug →
mirage6–13-0.0118%16 Aug →
overpass13–16-0.0216%14 Aug →
overpass13–50.0423%14 Aug →
overpass9–130.0017%13 Aug →
inferno13–60.0120%13 Aug →
inferno7–13-0.0116%6 Aug →
ancient13–80.0117%6 Aug →
inferno13–60.0922%6 Aug →
nuke9–13-0.018%6 Aug →
train15–150.0425%6 Aug →
nuke13–50.0313%6 Aug →
overpass13–80.0120%6 Aug →
inferno13–10.0717%6 Aug →
inferno5–13-0.0827%6 Aug →
overpass13–100.0015%6 Aug →
overpass7–130.0123%6 Aug →
mirage7–13-0.0221%5 Aug →
overpass13–6-0.0313%5 Aug →
inferno12–160.0024%3 Aug →
ancient9–130.0412%3 Aug →
overpass4–13-0.0422%2 Aug →
ancient13–80.0322%2 Aug →
inferno13–60.1712%2 Aug →
overpass13–90.0117%2 Aug →
inferno9–130.0427%2 Aug →
overpass13–90.0916%2 Aug →
inferno13–100.0621%1 Aug →
inferno13–70.1123%1 Aug →
inferno13–100.0213%31 Jul →
mirage3–13-0.0525%31 Jul →
dust213–11-0.0320%31 Jul →
mirage3–13-0.0315%31 Jul →
nuke5–13-0.0256%30 Jul →
overpass14–160.0220%30 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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