Chris.Zengara

Chris.Zengara — CS2 Stats

PL76561197990643245[U:1:30377517]Steam profile ↗✓ No bans

211Tracked matches50%Win rate2025Tracked since
423Hours in CS5Hrs last 2 wks
CSDB Rating1.5 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 211
+3.3ppWin rate · 46.7% → 50.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 15 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 5,000 -1,935 15 Apr1 Jul · 21 days played
5,0007,151peak 7,15115 Apr1 Jul
7,151Peak Premier in tracked matches
49Days played since 2026-04-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches36−3
Win rate33%33%0pp
K/D0.420.40+0.02
Headshot %50%50%0pp

Measured 11 Sep 202617 Sep 2026; previous 3 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim9
Positioning21
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY41563Last 10041%Win rateWLLWLLWLLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −1.8pp headshot accuracy · −102ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 634ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 645ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 696ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim0.9
Utility0.9
Positioning2.1
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.9
Positioning2.1
Utility0.9
Mechanics1.4
Opening Duels0.0
Win Impact5.0

Composite 1.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.06
Reaction time674ms−22ms
first ⅓ avg 696ms → last ⅓ avg 674ms
Headshot accuracy12.8%+4.0%
first ⅓ avg 8.8% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.04Best match rating · 13–3 · anubis, 28 Apr
28%Best headshot accuracy · 13–8 · office, 10 Aug
438msFastest reaction time · 13–3 · vertigo, 10 Aug
13–0Biggest win · ancient, 16 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
34In matches decided by ≤2 rounds
5Overtime games

Map breakdown

officeBest map · 69% over 16mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
ancientC1981142%-0.06
nukeC167944%-0.06
officeS1611569%-0.07
mirageD81713%-0.07
cacheC83538%-0.05
anubisC83538%-0.05
dust2D62433%-0.06
vertigoS64267%-0.04
infernoC52340%-0.08
overpass4040%-0.08
train3030%-0.05
italy1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,943Lifetime kills
0.82K/D
908Matches
38.9%Match win rate
52.3%Headshot % · Top 25% of tracked players
10.9%Shot accuracy
523MVPs
277Hours (in match)
491Bombs planted
57Bombs defused

Most-used weapons

Lifetime map wins

936dust2
586nuke
444inferno
353office
205train
164aztec
154vertigo
116italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
25.0%Accuracy (enemy spotted)
23.3%Spray accuracy
56.5%Counter-strafing
14.5°Preaim
667msReaction time
22.8%T opening success
18.1%CT opening success
0.13Enemies flashed / flash
0.5%Flash assists
5.00HE damage / grenade
1.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.5405° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5208% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1282 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–0-0.0016%16 Sept
ancient0–13-0.018%16 Sept
nuke4–13-0.054%16 Sept
office13–5-0.0812%11 Sept
ancient8–13-0.0516%10 Sept
ancient10–13-0.1218%9 Sept
office13–3-0.0313%7 Sept
mirage6–13-0.1113%2 Sept
nuke8–13-0.0320%2 Sept
cache13–8-0.085%28 Aug
ancient13–9-0.0519%28 Aug
dust211–2-0.0417%26 Aug
cache0–13-0.0919%26 Aug
cache5–13-0.0216%26 Aug
nuke11–13-0.0919%24 Aug
ancient13–4-0.0315%24 Aug
mirage10–13-0.0915%21 Aug
dust25–13-0.0510%20 Aug
office13–6-0.088%19 Aug
nuke6–13-0.084%19 Aug
train11–13-0.0819%12 Aug
train8–13-0.046%12 Aug
office13–8-0.1228%10 Aug
vertigo2–10-0.0213%10 Aug
vertigo13–3-0.0317%10 Aug
nuke13–4-0.0315%3 Aug
vertigo13–2-0.046%29 Jul
vertigo13–6-0.088%29 Jul
vertigo13–8-0.016%29 Jul
anubis13–40.0115%28 Jul
cache8–13-0.047%28 Jul
anubis8–13-0.119%23 Jul
office3–13-0.096%22 Jul
office5–13-0.1010%22 Jul
office13–3-0.070%22 Jul
anubis0–6-0.080%22 Jul
mirage13–5-0.044%15 Jul
office13–9-0.076%15 Jul
office13–5-0.073%15 Jul
office1–12-0.0811%15 Jul
office13–9-0.049%9 Jul
office12–12-0.0914%8 Jul
office13–11-0.104%8 Jul
office10–130.0211%7 Jul
cache8–13-0.0512%3 Jul
cache13–9-0.0414%1 Jul
ancient7–13-0.0315%1 Jul
nuke13–9-0.0513%24 Jun
mirage9–13-0.114%24 Jun
inferno13–16-0.0718%17 Jun
train9–13-0.0316%17 Jun
office13–7-0.070%16 Jun
ancient9–13-0.075%11 Jun
overpass1–13-0.100%10 Jun
office13–11-0.0718%10 Jun
ancient15–15-0.076%10 Jun
nuke6–13-0.0617%7 Jun
anubis13–5-0.036%5 Jun
vertigo12–12-0.0515%4 Jun
mirage5–10-0.0121%3 Jun
inferno1–13-0.0924%2 Jun
nuke13–5-0.036%29 May
inferno13–8-0.080%29 May
italy3–6-0.017%28 May
nuke7–13-0.1111%27 May
mirage7–13-0.077%27 May
cache5–1-0.010%22 May
nuke5–13-0.100%20 May
ancient13–9-0.045%20 May
inferno13–8-0.0711%20 May
ancient10–13-0.073%20 May
ancient10–13-0.120%18 May
overpass6–13-0.062%13 May
ancient12–16-0.1212%13 May
ancient13–11-0.046%13 May
overpass11–13-0.068%13 May
nuke13–6-0.100%13 May
ancient5–13-0.093%6 May
ancient13–4-0.0410%6 May
inferno8–13-0.0810%6 May
nuke13–4-0.0223%6 May
mirage11–130.0217%4 May
dust213–9-0.087%4 May
cache8–13-0.1110%29 Apr
mirage2–13-0.1211%29 Apr
anubis3–13-0.056%29 Apr
dust25–13-0.070%29 Apr
dust23–13-0.0514%29 Apr
nuke13–5-0.0117%28 Apr
anubis13–30.048%28 Apr
ancient12–16-0.038%27 Apr
ancient13–7-0.0610%26 Apr
dust26–13-0.0711%26 Apr
overpass8–13-0.1110%26 Apr
anubis10–13-0.0614%26 Apr
nuke13–3-0.0711%15 Apr
ancient13–5-0.0613%15 Apr
anubis9–13-0.065%15 Apr
nuke8–13-0.1012%15 Apr
nuke13–16-0.0713%15 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →