marc

marc — CS2 Stats

CH76561197990561200[U:1:30295472]Steam profile ↗✓ No bans

632Tracked matches43%Win rate2020Tracked since
4,631Hours in CS
CSDB Rating5.8 SolidPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 632 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,578 +2,367 27 Sept – 29 Mar · 3 days played
19,21121,578peak 21,57827 Sept29 Mar
21,578Peak Premier in tracked matches
44Days played since 2023-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 7 Oct 2026 and 5 Nov 2026.

Measured 7 Oct 2026 → 5 Nov 2026; previous 2 Sep 2026 → 7 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.4%48.2%50.9%1.6% short
Shot accuracy21.2%13.2%13.7%above
Kill/death ratio1.011.071.090.08 short
Match win rate51.3%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmarcFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning61
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY50–50Last 10050%Win rateLWWWLLWWWL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +1.2pp headshot accuracy · +36ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 594ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 556ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 538ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.7
Utility1.8
Positioning6.1
Opening Duels4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.1
Utility1.8
Mechanics7.6
Opening Duels2.8
Win Impact2.8

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time546ms−49ms
first ⅓ avg 595ms → last ⅓ avg 546ms
Headshot accuracy22.5%−2.9%
first ⅓ avg 25.3% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · inferno, 28 Sept →
62%Best headshot accuracy · 2–13 · nuke, 24 Sept →
391msFastest reaction time · 10–13 · anubis, 28 Apr →
13–1Biggest win · anubis, 8 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–9In matches decided by ≤2 rounds
16Overtime games

Map breakdown

overpassBest map · 82% over 11mirageWeakest map · 45% over 33
MapGradePlayedRecordWin rateAvg rating
mirageB3315–1845%-0.00
ancientB2312–1152%-0.00
anubisB147–750%0.03
overpassS119–282%0.01
dust2B63–350%-0.01
infernoB63–350%-0.01
vertigo—40–40%0.03
nuke—31–233%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 33). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

253,323Lifetime kills
1.01K/D
5,086Matches
51.3%Match win rate · Top 25% of Level 9 players
49.4%Headshot % · Top 50% of Level 9 players
21.2%Shot accuracy · Top 5% of Level 9 players
15,740MVPs
4,631Hours (in match)
5,132Bombs planted
1,696Bombs defused

Most-used weapons

AWP87,471
AK-4764,225
P2509,638
Knife2,687
Tec-92,254
SSG 082,229

Lifetime map wins

10,249inferno
9,066dust2
4,860train
2,789nuke
1,930cbble
425vertigo
124dust
36aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,393Matches
50%Win rate
1.09Avg K/D
—ADR
44%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7145%1.0415.3
Ancient4755%0.9114.8
Anubis3557%1.1417.6
Overpass2273%1.0814.9
Dust21145%0.9914.1
Vertigo825%0.9317.1
Inferno812%0.7412.5
Nuke250%1.0517.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
34.5%Accuracy (enemy spotted)
39.2%Spray accuracy
84.2%Counter-strafing
7.4°Preaim
527msReaction time
22.8%T opening success
52.1%CT opening success
0.63Enemies flashed / flash
8.8%Flash assists
11.41HE damage / grenade
9.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.7579% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0425%4 Feb →
mirage5–00.0120%4 Feb →
anubis13–90.0421%18 May →
ancient13–8-0.0219%18 May →
ancient5–13-0.0622%12 May →
mirage8–13-0.0233%12 May →
mirage16–13-0.0331%12 May →
dust213–4-0.0131%12 May →
ancient13–90.0416%10 May →
ancient11–130.0226%10 May →
mirage13–90.0116%10 May →
anubis16–140.0628%9 May →
mirage10–13-0.0124%9 May →
anubis8–130.0926%9 May →
ancient16–19-0.0410%9 May →
nuke11–13-0.0335%9 May →
ancient14–160.0227%8 May →
anubis13–10.0813%8 May →
dust27–13-0.0327%8 May →
mirage13–50.0827%8 May →
ancient8–130.0618%8 May →
anubis14–160.079%6 May →
mirage10–130.0117%6 May →
ancient10–130.0321%6 May →
mirage10–13-0.0519%5 May →
mirage13–40.0535%5 May →
mirage16–140.0221%3 May →
dust26–13-0.0516%2 May →
mirage9–130.0213%2 May →
ancient13–8-0.0018%1 May →
dust213–10-0.0326%1 May →
vertigo9–130.0030%29 Apr →
inferno11–13-0.0322%28 Apr →
mirage13–10-0.0215%28 Apr →
ancient13–8-0.0225%28 Apr →
mirage10–130.0628%28 Apr →
anubis10–13-0.0124%28 Apr →
mirage9–13-0.0215%28 Apr →
ancient13–70.0420%28 Apr →
mirage11–130.0537%27 Apr →
dust213–50.1022%27 Apr →
ancient17–19-0.0513%26 Apr →
dust26–13-0.0628%26 Apr →
ancient16–130.0120%26 Apr →
mirage16–120.0414%26 Apr →
ancient13–110.0021%25 Apr →
mirage10–13-0.0521%24 Apr →
ancient13–11-0.0228%23 Apr →
mirage12–16-0.0519%20 Apr →
ancient13–40.0221%20 Apr →
overpass13–30.0524%20 Apr →
overpass13–11-0.0912%20 Apr →
mirage10–13-0.0421%19 Apr →
inferno13–110.0024%18 Apr →
vertigo9–130.0622%18 Apr →
mirage22–20-0.0123%18 Apr →
mirage13–90.0430%17 Apr →
anubis13–30.0924%16 Apr →
overpass11–130.0725%15 Apr →
vertigo13–160.0124%14 Apr →
ancient13–7-0.0529%14 Apr →
mirage13–70.0615%14 Apr →
mirage6–13-0.0721%12 Apr →
anubis13–50.1120%12 Apr →
overpass16–130.0425%11 Apr →
anubis4–13-0.055%10 Apr →
anubis13–7-0.0124%5 Apr →
overpass16–130.0529%5 Apr →
ancient5–13-0.0812%4 Apr →
ancient8–13-0.0429%3 Apr →
mirage13–110.0421%3 Apr →
overpass7–13-0.0438%2 Apr →
mirage10–13-0.0111%2 Apr →
ancient13–60.0426%1 Apr →
ancient7–130.0220%1 Apr →
overpass13–9-0.0412%31 Mar →
nuke13–1-0.0429%29 Mar →
mirage13–10-0.0735%28 Mar →
inferno1–13-0.0915%28 Mar →
mirage13–80.0923%28 Mar →
ancient9–13-0.0518%28 Mar →
anubis4–13-0.0225%24 Mar →
inferno13–7-0.0716%3 Mar →
overpass13–10-0.0424%31 Jan →
inferno13–50.1136%28 Sept →
overpass13–40.0516%28 Sept →
anubis3–13-0.1112%27 Sept →
anubis10–13-0.0028%26 Sept →
ancient13–20.0629%26 Sept →
mirage16–14-0.0223%26 Sept →
mirage6–13-0.0237%25 Sept →
overpass13–110.1026%25 Sept →
nuke2–13-0.0762%24 Sept →
anubis13–60.1125%24 Sept →
mirage3–13-0.0526%24 Sept →
overpass13–80.0119%24 Sept →
vertigo8–130.0424%24 Sept →
mirage4–13-0.0226%24 Sept →
mirage7–13-0.0246%24 Sept →
inferno13–160.0220%24 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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