JohnTechs

JohnTechs — CS2 Stats

NO76561197989740809[U:1:29475081]Steam profile ↗✓ No bans

784Tracked matches40%Win rate2020Tracked since
941Hours in CS24Hrs last 2 wks
CSDB Rating2.9 LearningSupport
Premier CS Rating17,371Purple band · top ~19% of ranked players (population est.)
FaceitLevel 3 · 729 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 7 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,371 +3,995 7 Aug22 Sept · 32 days played
13,37619,195peak 19,1957 Aug22 Sept
19,195Peak Premier in tracked matches
729Highest Faceit ELO seen on CSDB
31Days played since 2026-08-07

Faceit ELO

  • At peak — 729
  • Next: Level 3 at 751 22 to go
  • Reached: Level 2
  • Level 2 first seen 2026-09-15

Premier CS Rating

  • 1,824 below peak (19,195)
  • +1,925 over 30 days · improving
  • Next: Pink band at 20,000 2,629 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-15
  • Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2511+14
Win rate40%18%+22pp
K/D0.680.68−0.01
Headshot %49%60%−11pp

Measured 15 Sep 202623 Sep 2026; previous 9 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,584), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate44.8%41.9%42.7%above
Shot accuracy6.5%12.2%11.3%4.7% short
Kill/death ratio0.750.980.990.24 short
Match win rate43.9%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJohnTechsFACEITLevel 3 · 729 ELOSTANDINGTop 90.6% of rankedPREMIER17,371 · Purple bandPEAK ELO729csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim34
Positioning32
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY43561Last 10043%Win rateLWLLLWWWWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +1.0pp headshot accuracy · +12ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 606ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 627ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.2 against its own average).

Aim3.4
Utility5.0
Positioning3.2
Opening Duels0.0
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 68% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning3.2
Utility5.0
Mechanics2.1
Opening Duels0.0
Win Impact1.7

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time605ms−62ms
first ⅓ avg 667ms → last ⅓ avg 605ms
Headshot accuracy16.1%−1.4%
first ⅓ avg 17.5% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · nuke, 25 Aug
43%Best headshot accuracy · 13–1 · dust2, 13 Aug
406msFastest reaction time · 13–10 · ancient, 20 Aug
13–1Biggest win · dust2, 13 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
811In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 60% over 10mirageWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
ancientC24101442%-0.04
infernoC1881044%-0.02
mirageD1531220%-0.03
cacheB147750%-0.05
dust2C104640%-0.03
nukeA106460%-0.03
anubisA95456%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,368Lifetime kills
0.75K/D
1,362Matches
43.9%Match win rate · Top 50% of Level 3 players
44.8%Headshot % · Top 50% of Level 3 players
6.5%Shot accuracy
1,731MVPs
566Hours (in match)
2,035Bombs planted
271Bombs defused

Most-used weapons

Lifetime map wins

3,319dust2
2,284inferno
1,171nuke
223train
153vertigo
61cbble
46office
26aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

78Matches
53%Win rate
0.79Avg K/D
60.2ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
7%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1547%0.999.2
Dust21443%0.8111.9
Inferno1369%0.8211.5
Ancient1182%0.669.4
Anubis1030%0.7511.4
Nuke743%0.6712.0
Overpass450%0.555.8
Cache450%0.7212.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
27.7%Accuracy (enemy spotted)
30.5%Spray accuracy
59.6%Counter-strafing
9.5°Preaim
614msReaction time
26.4%T opening success
26.3%CT opening success
0.49Enemies flashed / flash
5.9%Flash assists
10.82HE damage / grenade
4.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.493 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.4463% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.079%22 Sept
ancient13–6-0.0128%22 Sept
anubis5–13-0.0516%22 Sept
inferno6–130.0524%21 Sept
ancient8–13-0.059%21 Sept
mirage13–8-0.0317%21 Sept
cache13–10-0.0613%20 Sept
inferno13–7-0.0315%20 Sept
ancient13–5-0.097%20 Sept
mirage13–4-0.0121%20 Sept
anubis13–9-0.0315%19 Sept
cache13–4-0.0619%19 Sept
dust214–16-0.0123%19 Sept
inferno8–130.013%18 Sept
dust211–13-0.0916%18 Sept
cache10–13-0.0520%17 Sept
ancient2–13-0.0913%17 Sept
dust29–13-0.0415%17 Sept
ancient13–11-0.0214%17 Sept
inferno10–13-0.0311%16 Sept
ancient13–30.0516%16 Sept
nuke6–13-0.0911%16 Sept
inferno9–13-0.0612%16 Sept
mirage6–13-0.049%16 Sept
mirage6–13-0.0713%13 Sept
cache3–13-0.0825%13 Sept
nuke1–13-0.126%13 Sept
anubis13–10-0.0221%13 Sept
mirage7–13-0.0328%12 Sept
ancient13–4-0.0134%12 Sept
anubis10–13-0.0424%12 Sept
ancient12–16-0.0711%12 Sept
ancient11–13-0.0213%12 Sept
mirage9–13-0.0520%10 Sept
ancient14–16-0.0323%10 Sept
cache11–13-0.0811%7 Sept
mirage8–13-0.0213%7 Sept
ancient7–13-0.0320%7 Sept
cache4–13-0.1221%7 Sept
ancient13–16-0.0411%6 Sept
ancient5–13-0.0814%6 Sept
mirage9–13-0.0315%6 Sept
inferno13–110.0424%5 Sept
ancient10–13-0.019%5 Sept
cache13–6-0.0441%5 Sept
inferno9–13-0.0318%3 Sept
anubis13–9-0.0418%3 Sept
nuke13–70.0114%3 Sept
nuke13–11-0.0912%3 Sept
anubis13–110.0715%30 Aug
ancient15–15-0.0711%30 Aug
inferno13–6-0.0540%30 Aug
inferno13–16-0.0425%29 Aug
nuke9–13-0.0616%29 Aug
cache13–9-0.0022%29 Aug
anubis4–130.0230%29 Aug
ancient13–11-0.0620%28 Aug
dust213–10-0.0322%28 Aug
ancient13–8-0.0711%28 Aug
inferno16–120.0215%27 Aug
ancient7–13-0.0615%27 Aug
inferno5–13-0.0321%25 Aug
dust213–90.0220%25 Aug
nuke13–20.1042%25 Aug
dust210–13-0.097%25 Aug
dust25–13-0.0126%23 Aug
inferno10–13-0.0813%23 Aug
cache13–9-0.0413%23 Aug
cache5–13-0.0724%21 Aug
inferno5–130.0316%21 Aug
ancient13–10-0.039%20 Aug
inferno11–13-0.0611%20 Aug
mirage11–13-0.0223%19 Aug
nuke7–13-0.0713%19 Aug
anubis11–13-0.0510%18 Aug
cache11–13-0.0610%18 Aug
inferno12–8-0.079%18 Aug
inferno13–11-0.0318%14 Aug
inferno13–8-0.0129%14 Aug
mirage1–13-0.0921%13 Aug
dust213–10.0443%13 Aug
ancient4–13-0.0618%13 Aug
ancient16–130.0112%12 Aug
cache13–4-0.1120%12 Aug
inferno13–90.0010%12 Aug
mirage4–13-0.0413%10 Aug
ancient7–13-0.0221%10 Aug
mirage3–10-0.0217%10 Aug
nuke13–8-0.0319%10 Aug
anubis13–70.0318%9 Aug
cache13–2-0.0011%9 Aug
mirage10–13-0.0619%9 Aug
mirage13–110.0112%9 Aug
nuke13–90.0320%8 Aug
dust27–13-0.0717%8 Aug
ancient13–11-0.0119%8 Aug
cache11–130.0230%8 Aug
mirage14–160.0615%7 Aug
nuke13–70.0320%7 Aug
dust213–10.0121%7 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →