Alc

Alc — CS2 Stats

CA76561197989320900[U:1:29055172]Steam profile ↗✓ No bans

892Tracked matches43%Win rate2023Tracked since
1,773Hours in CS20Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating22,011Top 50% of 204,793 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#54145 of 251851 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−389Premier CS Rating · 22,400 → 22,011

Rating over time

Premier CS Rating: 22,011 -1,554 7 Aug – 15 Oct · 16 days played
21,63923,596peak 23,5967 Aug15 Oct
Faceit ELO: 886 +0 1 Sept – 4 Sept · 2 observations
886886peak 8861 Sept4 Sept
23,929Peak Premier in tracked matches
886Highest Faceit ELO seen on CSDB
38Days played since 2026-08-07

Premier CS Rating

  • 1,585 below peak (23,596)
  • +163 over 30 days · steady
  • Next: Red band at 25,000 — 2,989 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches71——
Win rate49%——
K/D3.16——
Headshot %71%——

Measured 19 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate61.2%43.7%44.8%above
Shot accuracy8.2%12.0%12.4%4.3% short
Kill/death ratio1.711.021.03above
Match win rate35.8%44.7%45.2%9.4% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAlcFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER22,011 · Pink bandPEAK ELO886csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning70
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateLLWLWWWLWL

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −1.3pp headshot accuracy · +33ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 535ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 519ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim5.9
Utility5.0
Positioning7.0
Opening Duels5.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning7.0
Utility5.0
Mechanics4.9
Opening Duels6.6
Win Impact2.8

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time509ms−72ms
first ⅓ avg 581ms → last ⅓ avg 509ms
Headshot accuracy16.5%−1.0%
first ⅓ avg 17.6% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · ancient, 1 Sept →
32%Best headshot accuracy · 13–8 · dust2, 1 Sept →
391msFastest reaction time · 9–13 · mirage, 22 Sept →
13–2Biggest win · ancient, 6 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
9–14In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 67% over 12cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
ancientB209–1145%0.02
anubisB189–950%0.01
nukeB158–753%-0.01
mirageC135–838%0.01
dust2B126–650%0.01
infernoS128–467%0.02
cacheD103–730%-0.01

Across the last 100 tracked matches.

Lifetime stats

115,889Lifetime kills
1.71K/D · Top 5% of Level 5 players
2,984Matches
35.8%Match win rate
61.2%Headshot % · Top 5% of Level 5 players
8.2%Shot accuracy
6,698MVPs
1,162Hours (in match)
2,091Bombs planted
1,718Bombs defused

Most-used weapons

AK-4752,627
AWP15,158
P902,064
FAMAS1,872
Tec-91,869

Lifetime map wins

6,887dust2
4,778inferno
2,430nuke
541train
471vertigo
275office
107italy
62lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

165Matches
49%Win rate
1.12Avg K/D
83.6ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3352%1.1316.4
Ancient3342%1.0715.8
Anubis2548%1.1116.0
Mirage2442%1.1617.5
Dust22055%1.1215.9
Nuke1963%1.1617.4
Train475%1.0317.5
Vertigo30%1.0120.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
33.4%Accuracy (enemy spotted)
32.8%Spray accuracy
72.1%Counter-strafing
10.9°Preaim
524msReaction time
60.1%T opening success
52.4%CT opening success
0.47Enemies flashed / flash
6.2%Flash assists
5.63HE damage / grenade
14.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4655 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke11–130.0222%15 Oct →
dust24–13-0.0327%14 Oct →
dust213–80.0411%13 Oct →
anubis8–13-0.0317%13 Oct →
nuke16–14-0.0313%1 Oct →
inferno13–100.0519%28 Sept →
inferno16–140.0317%23 Sept →
ancient17–19-0.0613%22 Sept →
ancient13–6-0.0217%22 Sept →
mirage9–13-0.0517%22 Sept →
inferno9–13-0.0313%22 Sept →
ancient7–130.0132%22 Sept →
anubis4–13-0.0219%21 Sept →
ancient9–13-0.0117%21 Sept →
ancient8–13-0.0222%19 Sept →
dust213–40.1026%19 Sept →
nuke6–13-0.0220%18 Sept →
ancient13–7-0.0214%16 Sept →
anubis8–130.014%16 Sept →
anubis13–100.0720%15 Sept →
ancient13–70.069%15 Sept →
mirage13–50.1124%14 Sept →
inferno13–60.0211%11 Sept →
cache9–13-0.0419%10 Sept →
dust29–13-0.0116%10 Sept →
anubis13–80.0311%10 Sept →
ancient8–13-0.0216%10 Sept →
anubis16–140.0311%9 Sept →
inferno7–130.009%9 Sept →
anubis5–13-0.029%9 Sept →
anubis9–13-0.0410%8 Sept →
ancient13–70.0617%8 Sept →
inferno13–11-0.0123%8 Sept →
nuke4–13-0.0417%8 Sept →
anubis13–6-0.0012%7 Sept →
anubis12–160.0126%7 Sept →
ancient11–130.0813%6 Sept →
inferno16–12-0.0116%6 Sept →
anubis11–130.0512%6 Sept →
ancient13–20.1115%6 Sept →
inferno13–11-0.0132%4 Sept →
cache17–19-0.0212%2 Sept →
ancient13–90.0917%2 Sept →
anubis13–100.0519%2 Sept →
ancient13–50.1415%1 Sept →
mirage13–110.1023%1 Sept →
dust213–8-0.0132%1 Sept →
nuke13–40.1318%31 Aug →
dust211–130.0219%31 Aug →
anubis13–6-0.0020%31 Aug →
nuke22–19-0.0116%30 Aug →
anubis3–13-0.0816%30 Aug →
inferno6–13-0.067%30 Aug →
mirage13–3-0.0019%29 Aug →
ancient6–130.0113%29 Aug →
anubis13–110.0821%29 Aug →
cache4–13-0.0111%27 Aug →
ancient13–110.0726%26 Aug →
nuke13–8-0.0211%26 Aug →
nuke13–90.0113%26 Aug →
cache19–160.0317%26 Aug →
ancient11–130.0117%25 Aug →
ancient10–13-0.0314%24 Aug →
nuke9–13-0.0123%23 Aug →
cache11–13-0.0313%22 Aug →
nuke13–5-0.0428%18 Aug →
cache13–10-0.0219%17 Aug →
inferno3–130.0223%17 Aug →
inferno13–100.1017%17 Aug →
anubis13–30.0812%17 Aug →
inferno9–50.1432%16 Aug →
nuke13–160.0117%16 Aug →
nuke13–10-0.0316%16 Aug →
mirage11–130.0519%16 Aug →
mirage11–130.0121%16 Aug →
cache8–130.0018%13 Aug →
mirage13–50.0423%13 Aug →
ancient15–150.0212%13 Aug →
mirage9–130.0314%13 Aug →
mirage11–13-0.0121%13 Aug →
nuke13–7-0.0217%13 Aug →
anubis13–50.1020%13 Aug →
dust211–13-0.0411%13 Aug →
mirage4–130.0114%13 Aug →
dust29–13-0.0515%13 Aug →
cache13–30.1120%11 Aug →
cache10–13-0.0415%11 Aug →
mirage7–13-0.0714%11 Aug →
dust213–80.0413%11 Aug →
dust213–40.0718%11 Aug →
nuke0–7-0.0622%11 Aug →
anubis13–16-0.0517%11 Aug →
dust213–70.0113%11 Aug →
ancient11–13-0.039%11 Aug →
ancient13–11-0.0115%10 Aug →
mirage13–8-0.0423%10 Aug →
cache3–13-0.0626%10 Aug →
dust29–13-0.0314%10 Aug →
mirage13–16-0.0813%7 Aug →
nuke11–130.0225%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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