FarmandGram

FarmandGram — CS2 Stats

DK76561197987669099[U:1:27403371]Steam profile ↗✓ No bans

2,379Tracked matches52%Win rate2021Tracked since
1,145Hours in CS
CSDB Rating4.6 DevelopingSupport
FaceitLevel 4 · 1,021 ELOTop 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,021 → 1,021
+2Tracked matches · now 2,379
−3.4ppWin rate · 55.2% → 51.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 9 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,812 +242 23 Apr1 Jun · 2 days played
15,57015,812peak 15,81223 Apr1 Jun
16,559Peak Premier in tracked matches
1,021Highest Faceit ELO seen on CSDB
30Days played since 2026-03-09

Faceit ELO

  • At peak — 1,021
  • Next: Level 5 at 1,051 30 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-30
  • Level 3 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,407), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.9%42.7%43.8%4.9% short
Shot accuracy8.5%11.3%12.0%3.5% short
Kill/death ratio0.940.991.020.07 short
Match win rate42.6%43.9%44.7%2.1% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFarmandGramFACEITLevel 4 · 1,021 ELOSTANDINGTop 81.0% of rankedPEAK ELO1,021csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning51
Utility63

0–100 skill scores via Leetify.

Recent form

COLD48493Last 10048%Win rateLWLWLWLTLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −1.8pp headshot accuracy · −90ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 558ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 528ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.7
Utility6.3
Positioning5.1
Opening Duels3.2
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.1
Utility6.3
Mechanics3.8
Opening Duels3.1
Win Impact5.6

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time578ms−34ms
first ⅓ avg 611ms → last ⅓ avg 578ms
Headshot accuracy12.5%−1.5%
first ⅓ avg 14.0% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · dust2, 19 Mar
38%Best headshot accuracy · 2–13 · inferno, 23 Mar
391msFastest reaction time · 10–13 · anubis, 8 Sept
13–0Biggest win · ancient, 7 Apr

Across the last 100 tracked matches.

Highlights

4Longest win streak
85In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 65% over 17ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB179853%-0.00
nukeS1711665%0.01
anubisB168850%0.00
ancientD1651131%-0.00
overpassC104640%-0.02
mirageB84450%-0.02
vertigoC83538%-0.02
train42250%-0.01
dust242250%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,438Lifetime kills
0.94K/D
2,818Matches
42.6%Match win rate
38.9%Headshot %
8.5%Shot accuracy
4,746MVPs
1,145Hours (in match)
2,998Bombs planted
561Bombs defused

Most-used weapons

AK-4715,906
AWP3,258
MAC-102,226
MP92,224
Tec-91,248
P2501,143

Lifetime map wins

5,866nuke
4,674vertigo
3,216inferno
1,094dust2
806train
136office
42italy
26lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

942Matches
49%Win rate
0.97Avg K/D
71.7ADR
35%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis17244%0.9714.3
Vertigo14056%1.0615.0
Nuke13066%1.1613.3
Ancient9042%0.9013.2
Inferno4233%0.7912.8
Overpass2552%1.0214.4
Mirage1916%0.7712.3
Dust21136%0.8913.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
37.9%Accuracy (enemy spotted)
40.4%Spray accuracy
67.2%Counter-strafing
11.6°Preaim
570msReaction time
29.1%T opening success
54.8%CT opening success
0.55Enemies flashed / flash
5.7%Flash assists
11.19HE damage / grenade
9.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6465% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.076% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0113%8 Sept
inferno13–11-0.0113%8 Sept
inferno10–13-0.0620%10 Aug
nuke13–60.0712%10 Aug
ancient9–13-0.019%10 Aug
anubis13–30.089%10 Aug
ancient11–130.0310%9 Aug
mirage12–120.0112%9 Aug
train2–130.0214%5 Aug
vertigo8–13-0.027%5 Aug
inferno13–80.0411%5 Aug
inferno3–60.0411%5 Aug
anubis13–11-0.0415%5 Aug
inferno7–10.0014%5 Aug
anubis13–10-0.038%5 Aug
vertigo13–8-0.0119%5 Aug
mirage7–13-0.099%5 Aug
dust211–13-0.0522%5 Aug
dust211–130.0515%4 Aug
nuke13–100.0611%31 Jul
vertigo2–9-0.075%26 Jul
nuke13–11-0.0413%26 Jul
anubis7–13-0.1013%26 Jul
inferno11–60.0129%26 Jul
ancient10–00.050%26 Jul
anubis13–100.0314%25 Jul
mirage13–11-0.0611%25 Jul
nuke11–130.0410%1 Jun
ancient8–13-0.0210%1 Jun
anubis13–40.1110%1 Jun
mirage13–100.0019%25 Apr
inferno13–70.0815%25 Apr
ancient9–13-0.027%24 Apr
ancient13–9-0.0215%23 Apr
overpass13–90.0113%23 Apr
anubis10–13-0.0113%23 Apr
nuke11–13-0.0514%23 Apr
nuke10–130.029%23 Apr
nuke12–120.0110%22 Apr
ancient3–130.028%22 Apr
train13–7-0.0721%22 Apr
overpass4–130.027%21 Apr
anubis5–13-0.085%21 Apr
nuke13–20.0311%21 Apr
nuke13–10.0322%21 Apr
inferno13–8-0.039%12 Apr
ancient6–13-0.0113%12 Apr
mirage13–160.0418%12 Apr
nuke13–90.0418%12 Apr
anubis13–90.0610%10 Apr
inferno7–13-0.0014%10 Apr
mirage13–90.007%7 Apr
ancient13–00.0113%7 Apr
nuke13–60.0318%6 Apr
ancient8–13-0.0621%6 Apr
anubis13–70.0715%6 Apr
overpass10–130.0113%6 Apr
vertigo9–130.0420%6 Apr
inferno8–130.0216%6 Apr
inferno13–40.088%3 Apr
mirage13–8-0.1118%3 Apr
overpass8–13-0.048%3 Apr
overpass13–9-0.0225%2 Apr
nuke5–13-0.1013%24 Mar
anubis8–130.0117%24 Mar
anubis8–130.0614%23 Mar
overpass7–13-0.0415%23 Mar
ancient12–12-0.059%23 Mar
inferno2–13-0.0638%23 Mar
nuke13–60.0310%23 Mar
train0–13-0.0620%19 Mar
inferno6–13-0.0313%19 Mar
nuke13–30.069%19 Mar
dust213–20.1318%19 Mar
overpass5–130.0511%19 Mar
dust213–7-0.0613%19 Mar
inferno13–11-0.0811%16 Mar
ancient10–13-0.0810%16 Mar
inferno8–130.0118%15 Mar
vertigo10–13-0.0020%15 Mar
vertigo13–5-0.0311%14 Mar
nuke6–13-0.0319%14 Mar
vertigo4–13-0.0710%14 Mar
train13–100.0512%13 Mar
anubis3–13-0.0015%13 Mar
vertigo13–8-0.0410%13 Mar
nuke13–110.0115%13 Mar
inferno6–13-0.0115%13 Mar
ancient13–70.0513%13 Mar
overpass13–11-0.104%13 Mar
anubis6–13-0.0717%13 Mar
ancient10–130.0020%11 Mar
overpass13–5-0.0611%11 Mar
mirage8–130.019%11 Mar
nuke13–80.0021%11 Mar
inferno13–5-0.0511%11 Mar
anubis13–11-0.0421%10 Mar
ancient13–90.029%10 Mar
overpass9–130.0210%9 Mar
ancient7–130.008%9 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →