Marsvi

Marsvi — CS2 Stats

FI76561197987118352[U:1:26852624]Steam profile ↗✓ No bans

1,037Tracked matches53%Win rate2020Tracked since
1,132Hours in CS
CSDB Rating5.2 DevelopingAll-Rounder
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,412 +4,028 16 May – 30 Oct · 13 days played
11,38415,745peak 15,74516 May30 Oct
15,988Peak Premier in tracked matches
25Days played since 2025-05-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim49
Positioning58
Utility52

0–100 skill scores via Leetify.

Recent form

HOT50–48–2Last 10050%Win rateWWWLWLWWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · −5ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 575ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 607ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim4.9
Utility5.2
Positioning5.8
Opening Duels4.8
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.8
Utility5.2
Mechanics5.0
Opening Duels3.8
Win Impact6.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time632ms−10ms
first ⅓ avg 643ms → last ⅓ avg 632ms
Headshot accuracy12.2%−1.1%
first ⅓ avg 13.3% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · dust2, 12 Oct →
33%Best headshot accuracy · 4–13 · overpass, 5 Sept →
359msFastest reaction time · 4–13 · inferno, 2 Aug →
13–1Biggest win · inferno, 26 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
9–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 67% over 15overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B209–1145%-0.01
mirageS1711–665%-0.01
infernoC156–940%-0.01
nukeS1510–567%-0.00
ancientB136–746%-0.00
trainC104–640%-0.01
overpassD62–433%-0.02
anubis—42–250%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,703Lifetime kills
0.87K/D
3,107Matches
41.1%Match win rate
35.4%Headshot %
13.6%Shot accuracy · Top 50% of tracked players
5,375MVPs
1,132Hours (in match)
1,656Bombs planted
530Bombs defused

Most-used weapons

AK-4715,751
AWP8,649
MP91,517
SSG 081,209
MAC-101,140

Lifetime map wins

6,257dust2
5,048nuke
3,593inferno
1,381vertigo
462train
264cbble
185office
159dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

140Matches
45%Win rate
1.09Avg K/D
88.1ADR
34%Headshot %

Clutches & streaks

41%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2737%1.1717.0
Ancient2548%1.2118.4
Inferno2357%1.0915.9
Dust21644%1.1114.9
Nuke1644%1.1917.3
Anubis1450%0.7613.9
Vertigo1250%0.9313.8
Overpass425%1.2516.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
34.2%Accuracy (enemy spotted)
33.9%Spray accuracy
72.6%Counter-strafing
10.1°Preaim
624msReaction time
46.6%T opening success
44.1%CT opening success
0.60Enemies flashed / flash
6.7%Flash assists
10.69HE damage / grenade
10.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1082% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–7-0.0310%12 Oct →
dust213–40.1328%12 Oct →
inferno13–6-0.028%12 Oct →
ancient10–13-0.009%16 Sept →
mirage13–70.0811%16 Sept →
mirage5–13-0.0110%16 Sept →
mirage16–12-0.015%11 Mar →
dust213–11-0.0111%18 Feb →
ancient8–130.0410%18 Feb →
mirage13–11-0.0212%9 Feb →
ancient11–130.0412%28 Jan →
anubis4–13-0.0113%21 Jan →
dust23–130.0012%30 Oct →
nuke6–13-0.045%25 Oct →
ancient13–90.0318%25 Oct →
mirage16–130.0111%25 Oct →
inferno13–30.0911%25 Oct →
dust29–13-0.0623%25 Oct →
nuke13–110.0413%25 Oct →
mirage13–7-0.0016%10 Oct →
inferno8–130.0016%10 Oct →
dust24–130.0110%10 Oct →
train16–14-0.046%10 Oct →
mirage13–8-0.0211%4 Oct →
train9–13-0.0421%4 Oct →
ancient3–13-0.046%4 Oct →
nuke13–10-0.0312%4 Oct →
dust29–13-0.037%4 Oct →
mirage11–13-0.0421%4 Oct →
dust213–10-0.0610%4 Oct →
dust29–13-0.019%26 Sept →
nuke13–70.0414%26 Sept →
inferno13–10.0214%26 Sept →
overpass10–13-0.0215%26 Sept →
mirage13–10-0.019%26 Sept →
ancient3–13-0.0714%26 Sept →
nuke13–30.056%26 Sept →
mirage9–130.0117%25 Sept →
ancient12–120.0411%25 Sept →
ancient13–11-0.0110%17 Sept →
ancient13–90.036%14 Sept →
train12–12-0.0117%14 Sept →
dust28–13-0.0131%5 Sept →
nuke11–10.0614%5 Sept →
inferno6–13-0.0311%5 Sept →
ancient13–9-0.0013%5 Sept →
mirage8–13-0.0319%5 Sept →
dust28–13-0.0313%5 Sept →
overpass4–13-0.0733%5 Sept →
inferno7–9-0.0517%5 Sept →
nuke4–9-0.1615%5 Sept →
mirage13–10-0.032%30 Aug →
dust25–13-0.0513%30 Aug →
ancient13–5-0.0111%30 Aug →
overpass0–13-0.0914%30 Aug →
dust27–13-0.0918%30 Aug →
nuke6–130.046%30 Aug →
nuke14–16-0.0215%16 Aug →
ancient16–140.0013%16 Aug →
train13–40.057%16 Aug →
nuke13–4-0.0318%16 Aug →
dust213–8-0.0219%16 Aug →
inferno13–80.0713%16 Aug →
dust214–16-0.0115%2 Aug →
inferno4–13-0.1311%2 Aug →
overpass13–80.0415%2 Aug →
nuke6–13-0.076%2 Aug →
mirage16–12-0.0115%2 Aug →
overpass12–160.0216%25 Jul →
dust24–130.0027%25 Jul →
mirage13–100.036%25 Jul →
dust213–60.0114%25 Jul →
inferno5–130.0517%25 Jul →
overpass13–6-0.0115%25 Jul →
train13–60.0611%11 Jun →
inferno5–130.006%11 Jun →
anubis8–130.0013%11 Jun →
nuke13–11-0.058%11 Jun →
inferno8–13-0.0512%3 Jun →
train10–13-0.0311%3 Jun →
mirage9–13-0.0617%3 Jun →
dust213–11-0.0321%30 May →
ancient9–13-0.0417%30 May →
nuke13–40.0911%30 May →
train8–13-0.049%30 May →
inferno13–30.098%30 May →
train5–130.0217%30 May →
nuke13–100.0313%30 May →
dust213–11-0.0219%30 May →
dust213–100.048%23 May →
anubis13–8-0.014%23 May →
mirage9–13-0.0314%23 May →
nuke13–50.037%23 May →
dust213–40.0113%23 May →
train13–50.0216%23 May →
inferno5–13-0.069%23 May →
train14–16-0.0612%16 May →
inferno11–13-0.0522%16 May →
anubis13–10-0.0413%16 May →
mirage13–10-0.0219%16 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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