poopickeR

poopickeR — CS2 Stats

NO76561197986218105[U:1:25952377]Steam profile ↗✓ No bans

1,741Tracked matches59%Win rate2020Tracked since
3,440Hours in CS
CSDB Rating5.5 SolidSupport
Premier CS Rating23,589Top 25% of 194,975 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#34547 of 242471 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 23,589 → 23,589
+18Tracked matches · now 1,741
+6.9ppWin rate · 51.7% → 58.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 2 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,589 -357 2 Jul – 2 Sept · 16 days played
22,82224,777peak 24,7772 Jul2 Sept
24,831Peak Premier in tracked matches
1,941Highest Faceit ELO seen on CSDB
36Days played since 2026-07-02

Premier CS Rating

  • 1,188 below peak (24,777)
  • +407 over 30 days · improving
  • Next: Red band at 25,000 — 1,411 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.1%46.8%48.3%meets
Shot accuracy10.0%13.0%13.2%3.2% short
Kill/death ratio0.961.061.070.11 short
Match win rate30.5%46.3%46.9%16.5% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpoopickeRFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,589 · Pink bandPEAK ELO1,941csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning56
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLWWLWWWLLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +3.5pp headshot accuracy · −31ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 556ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 559ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim4.6
Utility7.4
Positioning5.6
Opening Duels3.8
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.6
Utility7.4
Mechanics4.2
Opening Duels3.2
Win Impact7.9

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time580ms−36ms
first ⅓ avg 616ms → last ⅓ avg 580ms
Headshot accuracy16.1%+0.3%
first ⅓ avg 15.7% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–3 · overpass, 21 Jul →
33%Best headshot accuracy · 0–6 · nuke, 2 Aug →
391msFastest reaction time · 9–13 · ancient, 8 Sept →
13–1Biggest win · dust2, 7 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–10In matches decided by ≤2 rounds
17Overtime games

Map breakdown

infernoBest map · 62% over 26mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2616–1062%0.01
ancientC188–1044%-0.01
cacheB147–750%0.00
anubisB137–654%-0.02
nukeB126–650%0.00
dust2C104–640%0.02
mirageD51–420%-0.03
overpass—21–150%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

204,829Lifetime kills
0.96K/D
8,544Matches
30.5%Match win rate
48.1%Headshot % · Top 50% of Level 8 players
10.0%Shot accuracy
14,249MVPs
3,440Hours (in match)
6,842Bombs planted
1,721Bombs defused

Most-used weapons

AK-4770,167
AWP23,166
P2503,746
FAMAS3,340
Knife3,126

Lifetime map wins

11,287inferno
6,696train
6,215nuke
3,776dust2
3,077cbble
568vertigo
69office
19aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

746Matches
53%Win rate
1.10Avg K/D
81.9ADR
45%Headshot %

Clutches & streaks

32%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient8856%1.0315.3
Inferno6958%1.1317.0
Nuke6057%1.2216.9
Anubis5560%1.1116.1
Mirage5244%1.0115.0
Dust22642%0.8312.9
Overpass1471%1.1816.7
Train1136%0.9815.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
30.7%Accuracy (enemy spotted)
35.9%Spray accuracy
68.7%Counter-strafing
11.4°Preaim
595msReaction time
38.1%T opening success
47.3%CT opening success
0.60Enemies flashed / flash
9.3%Flash assists
11.74HE damage / grenade
17.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0778% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–130.0422%19 Sept →
ancient13–80.0215%10 Sept →
inferno13–40.1127%10 Sept →
cache3–13-0.1014%10 Sept →
inferno16–12-0.0123%10 Sept →
ancient16–130.0319%10 Sept →
anubis16–13-0.0111%8 Sept →
ancient9–13-0.0215%8 Sept →
inferno8–13-0.0819%8 Sept →
inferno13–50.0214%5 Sept →
nuke13–6-0.075%4 Sept →
cache8–130.0318%4 Sept →
inferno13–80.0213%4 Sept →
mirage1–13-0.097%2 Sept →
dust213–11-0.0311%2 Sept →
cache14–16-0.0321%2 Sept →
ancient13–30.0517%30 Aug →
nuke17–190.0320%26 Aug →
ancient19–16-0.0219%23 Aug →
inferno13–60.0413%23 Aug →
anubis3–13-0.0416%22 Aug →
cache6–13-0.0214%22 Aug →
ancient2–130.0222%22 Aug →
nuke14–160.0110%21 Aug →
dust215–150.0116%21 Aug →
inferno9–40.0311%21 Aug →
overpass5–9-0.0111%10 Aug →
nuke9–70.0515%10 Aug →
inferno5–9-0.0217%10 Aug →
inferno9–30.1220%10 Aug →
nuke16–13-0.0316%9 Aug →
inferno13–100.0818%9 Aug →
cache13–8-0.0122%9 Aug →
dust216–14-0.0116%8 Aug →
ancient13–90.0116%8 Aug →
nuke13–9-0.0412%7 Aug →
nuke9–13-0.0218%7 Aug →
mirage11–13-0.0524%6 Aug →
anubis13–5-0.0015%6 Aug →
cache6–13-0.0121%6 Aug →
ancient3–13-0.0711%5 Aug →
cache13–110.0521%5 Aug →
dust211–130.1321%5 Aug →
dust210–130.0620%5 Aug →
inferno13–6-0.0329%3 Aug →
inferno10–13-0.0133%2 Aug →
ancient13–8-0.0517%2 Aug →
nuke0–60.0533%2 Aug →
inferno13–90.0820%2 Aug →
anubis14–12-0.028%2 Aug →
cache9–130.0511%1 Aug →
ancient16–120.1113%1 Aug →
anubis9–13-0.0110%1 Aug →
cache13–6-0.0119%31 Jul →
mirage2–130.0123%31 Jul →
anubis13–8-0.0217%31 Jul →
nuke13–30.0421%31 Jul →
inferno10–130.029%31 Jul →
mirage11–13-0.0115%31 Jul →
anubis9–130.009%31 Jul →
inferno5–13-0.017%29 Jul →
dust27–13-0.0316%29 Jul →
ancient11–13-0.0620%29 Jul →
mirage13–9-0.0121%28 Jul →
dust213–50.0316%28 Jul →
cache13–5-0.0515%28 Jul →
inferno3–13-0.0616%28 Jul →
anubis10–13-0.0321%28 Jul →
ancient8–13-0.0411%26 Jul →
cache13–40.0415%26 Jul →
inferno12–20.0217%26 Jul →
nuke13–8-0.019%26 Jul →
ancient7–13-0.055%23 Jul →
inferno16–14-0.0611%23 Jul →
ancient7–13-0.0614%22 Jul →
cache16–120.0822%21 Jul →
ancient8–13-0.0216%21 Jul →
inferno7–9-0.0611%21 Jul →
overpass9–30.1620%21 Jul →
inferno15–150.0117%17 Jul →
ancient13–11-0.0121%17 Jul →
cache13–60.0815%17 Jul →
anubis8–2-0.0514%17 Jul →
inferno13–40.0423%16 Jul →
ancient14–16-0.0216%16 Jul →
anubis13–9-0.0110%13 Jul →
cache9–13-0.038%13 Jul →
anubis15–15-0.0121%12 Jul →
inferno13–40.0612%10 Jul →
ancient9–13-0.039%10 Jul →
inferno13–70.0318%9 Jul →
dust27–13-0.0326%8 Jul →
anubis8–13-0.058%8 Jul →
inferno8–13-0.0627%8 Jul →
dust27–13-0.0223%7 Jul →
inferno0–13-0.0713%7 Jul →
anubis13–5-0.0410%7 Jul →
nuke11–130.0120%7 Jul →
dust213–10.0410%7 Jul →
inferno13–5-0.0528%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →