Smokey the Bear

Smokey the Bear — CS2 Stats

US76561197985582971[U:1:25317243]Steam profile ↗✓ No bans

3,815Tracked matches54%Win rate2020Tracked since
8,626Hours in CS9Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,459 +4,563 1 Aug – 24 Sept · 39 days played
12,76317,581peak 17,5811 Aug24 Sept
17,581Peak Premier in tracked matches
53Days played since 2026-08-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim76
Positioning61
Utility57

0–100 skill scores via Leetify.

Recent form

COLD49–49–2Last 10049%Win rateLLLLLLLLWL

Last 10 vs previous 10: −60pp win rate · −0.04 avg rating · +1.3pp headshot accuracy · −21ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 616ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 632ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.6
Utility5.7
Positioning6.1
Opening Duels4.6
Clutch4.2

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.1
Utility5.7
Mechanics9.0
Opening Duels6.7
Win Impact6.2

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time627ms−30ms
first ⅓ avg 657ms → last ⅓ avg 627ms
Headshot accuracy16.4%−5.6%
first ⅓ avg 21.9% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–11 · mirage, 28 Sept →
33%Best headshot accuracy · 2–13 · cache, 9 Aug →
469msFastest reaction time · 13–5 · mirage, 23 Sept →
13–2Biggest win · anubis, 11 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L8Current streak
9–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 67% over 6cacheWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB2915–1452%0.00
nukeB2312–1152%-0.01
cacheC166–1038%-0.02
ancientB136–746%-0.02
mirageB63–350%0.02
dust2S64–267%0.00
anubis—42–250%-0.06
overpass—31–233%-0.01

Across the last 100 tracked matches.

Lifetime stats

212,202Lifetime kills
0.94K/D
12,081Matches
36.7%Match win rate
41.2%Headshot %
20.1%Shot accuracy · Top 5% of tracked players
21,668MVPs
5,142Hours (in match)
10,393Bombs planted
2,141Bombs defused

Most-used weapons

AK-4757,909
AWP27,123
UMP-458,992
P2508,394
FAMAS4,109

Lifetime map wins

29,985dust2
16,230inferno
8,465nuke
5,002train
1,173vertigo
669cbble
314office
233lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

396Matches
47%Win rate
1.09Avg K/D
92.2ADR
40%Headshot %

Clutches & streaks

41%1v1 clutch win
39%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1242%1.4719.2
Inferno838%1.6419.1
Dust2771%1.3515.1
Nuke40%0.8513.5
Vertigo367%1.1416.0
Ancient2100%1.5121.5
Anubis1100%0.7512.0
Cache1100%0.8320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
38.1%Accuracy (enemy spotted)
38.7%Spray accuracy
90.5%Counter-strafing
10.2°Preaim
625msReaction time
52.3%T opening success
61.0%CT opening success
0.60Enemies flashed / flash
1.5%Flash assists
16.89HE damage / grenade
3.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7052 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0221%16 Oct →
inferno10–13-0.036%14 Oct →
inferno4–13-0.0332%14 Oct →
inferno10–130.0028%13 Oct →
inferno5–13-0.0213%11 Oct →
overpass1–13-0.0219%11 Oct →
nuke9–13-0.0429%10 Oct →
nuke9–13-0.0417%8 Oct →
inferno13–100.0411%8 Oct →
nuke10–13-0.078%5 Oct →
nuke13–100.0312%4 Oct →
inferno13–60.0418%4 Oct →
overpass13–60.0328%1 Oct →
inferno13–50.0016%1 Oct →
inferno12–120.0322%30 Sept →
nuke13–80.0525%30 Sept →
mirage13–110.1725%28 Sept →
inferno8–13-0.0315%25 Sept →
cache6–13-0.014%24 Sept →
mirage13–5-0.086%23 Sept →
nuke16–14-0.0217%23 Sept →
inferno13–9-0.0415%23 Sept →
cache13–8-0.044%20 Sept →
nuke13–5-0.026%19 Sept →
nuke16–14-0.0211%18 Sept →
cache13–3-0.0110%16 Sept →
dust213–4-0.0117%15 Sept →
ancient13–160.0124%13 Sept →
cache7–13-0.0510%13 Sept →
cache15–15-0.0217%12 Sept →
nuke5–13-0.028%11 Sept →
cache6–130.0126%10 Sept →
inferno13–7-0.0019%9 Sept →
inferno14–16-0.0313%8 Sept →
mirage7–130.0419%5 Sept →
inferno8–130.0721%5 Sept →
ancient13–90.0523%5 Sept →
cache11–13-0.0024%2 Sept →
ancient13–5-0.0316%1 Sept →
cache10–13-0.0517%30 Aug →
nuke13–30.0722%28 Aug →
cache7–13-0.0110%27 Aug →
ancient9–13-0.0117%26 Aug →
cache13–7-0.0214%25 Aug →
nuke13–100.0219%25 Aug →
ancient6–13-0.0616%25 Aug →
overpass3–13-0.0420%24 Aug →
inferno13–50.1221%24 Aug →
nuke13–6-0.0320%23 Aug →
ancient14–16-0.0710%23 Aug →
nuke16–130.0219%23 Aug →
inferno16–130.0124%22 Aug →
dust28–13-0.0624%22 Aug →
nuke3–13-0.0327%22 Aug →
nuke16–120.0321%22 Aug →
dust213–40.0924%21 Aug →
nuke6–13-0.0010%19 Aug →
inferno13–10-0.0415%19 Aug →
mirage10–13-0.0226%18 Aug →
ancient13–90.0229%18 Aug →
nuke8–13-0.0118%17 Aug →
nuke4–13-0.0624%17 Aug →
inferno13–60.0222%16 Aug →
mirage11–130.0014%16 Aug →
anubis4–13-0.114%16 Aug →
inferno16–14-0.0618%16 Aug →
dust28–130.003%16 Aug →
ancient6–13-0.0616%14 Aug →
dust213–100.0014%14 Aug →
ancient10–13-0.0315%14 Aug →
ancient4–13-0.0930%14 Aug →
inferno5–13-0.0317%14 Aug →
nuke10–13-0.0528%14 Aug →
ancient13–60.0231%13 Aug →
nuke13–6-0.0715%13 Aug →
dust213–9-0.0126%13 Aug →
nuke13–16-0.0132%13 Aug →
cache4–13-0.0022%13 Aug →
anubis13–7-0.0323%11 Aug →
mirage13–11-0.0120%11 Aug →
anubis13–2-0.0724%11 Aug →
inferno8–13-0.0519%10 Aug →
inferno13–8-0.0617%10 Aug →
inferno13–110.0431%10 Aug →
cache2–13-0.1033%9 Aug →
inferno14–16-0.0430%9 Aug →
cache13–30.0823%8 Aug →
inferno13–90.0521%8 Aug →
cache13–11-0.0125%7 Aug →
cache6–13-0.0627%7 Aug →
cache16–140.0211%6 Aug →
ancient8–1-0.0413%6 Aug →
inferno13–100.0727%5 Aug →
nuke13–30.0621%5 Aug →
inferno10–13-0.0110%4 Aug →
ancient13–5-0.0112%4 Aug →
anubis14–16-0.0416%4 Aug →
inferno13–110.0621%4 Aug →
inferno4–13-0.0525%2 Aug →
nuke11–13-0.0529%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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