The Ginge

The Ginge — CS2 Stats

CA76561198080163779[U:1:119898051]Steam profile ↗✓ No bans

3,508Tracked matches38%Win rate2020Tracked since
CSDB Rating5.3 DevelopingSupport
Premier CS Rating19,272Top 50% of 205,416 CSDB-tracked playersPurple band · top ~11.4% of ranked players (population est.)
CSDB Leaderboard#92930 of 252473 tracked
FaceitLevel 5 · 1,242 ELOTop 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,272 -2,048 24 Aug – 15 Oct · 24 days played
19,23721,824peak 21,82424 Aug15 Oct
22,142Peak Premier in tracked matches
1,242Highest Faceit ELO seen on CSDB
27Days played since 2026-08-24

Faceit ELO

  • At peak — 1,242
  • Next: Level 7 at 1,351 — 109 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-20
  • Level 5 first seen 2026-09-20

Premier CS Rating

  • 2,552 below peak (21,824)
  • -1,370 over 30 days · declining
  • Next: Pink band at 20,000 — 728 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGThe GingeFACEITLevel 5 · 1,242 ELOSTANDINGTop 67.6% of rankedPREMIER19,272 · Purple bandPEAK ELO1,242csdb.gg/stats

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Performance scores

Aim51
Positioning64
Utility73

0–100 skill scores via Leetify.

Recent form

STEADY41–58–1Last 10041%Win rateWWLWWLLLLT

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +5.2pp headshot accuracy · +108ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 661ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 656ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.1
Utility7.3
Positioning6.4
Opening Duels4.7
Clutch3.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning6.4
Utility7.3
Mechanics3.8
Opening Duels6.8
Win Impact1.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time602ms+33ms
first ⅓ avg 568ms → last ⅓ avg 602ms
Headshot accuracy17.4%+1.1%
first ⅓ avg 16.3% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–3 · nuke, 15 Sept →
35%Best headshot accuracy · 9–13 · mirage, 4 Sept →
375msFastest reaction time · 9–13 · inferno, 6 Oct →
13–1Biggest win · inferno, 31 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
10–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 55% over 11mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC259–1636%0.01
infernoC2511–1444%0.04
anubisC219–1243%0.00
ancientA116–555%0.01
mirageD61–517%0.02
cacheC52–340%-0.03
dust2—41–325%0.02
vertigo—22–0100%0.06
poseidon—10–10%-0.16

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

273Matches
50%Win rate
1.11Avg K/D
80.0ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6250%1.0114.7
Inferno4947%1.2215.2
Anubis4450%1.0715.0
Ancient3751%1.1716.9
Nuke2752%1.2714.7
Vertigo1747%0.8913.1
Dust21650%1.0714.2
Overpass633%1.1815.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
33.5%Accuracy (enemy spotted)
33.9%Spray accuracy
67.0%Counter-strafing
10.3°Preaim
608msReaction time
60.8%T opening success
53.6%CT opening success
0.76Enemies flashed / flash
9.9%Flash assists
12.72HE damage / grenade
12.10Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo19–170.0310%15 Oct →
anubis13–9-0.0524%15 Oct →
mirage5–13-0.0426%15 Oct →
ancient13–9-0.0117%13 Oct →
nuke13–10-0.0117%13 Oct →
inferno7–130.0319%13 Oct →
nuke14–16-0.0517%13 Oct →
inferno7–13-0.0027%11 Oct →
inferno8–130.0426%11 Oct →
nuke15–15-0.0220%11 Oct →
nuke13–60.1315%11 Oct →
nuke8–130.0311%11 Oct →
vertigo13–80.0919%9 Oct →
anubis3–13-0.0713%9 Oct →
dust28–13-0.028%6 Oct →
cache10–13-0.034%6 Oct →
inferno9–130.0025%6 Oct →
anubis13–90.0018%4 Oct →
inferno11–130.0024%4 Oct →
inferno13–6-0.0212%4 Oct →
dust26–130.0121%4 Oct →
inferno13–11-0.0113%1 Oct →
mirage7–13-0.0017%1 Oct →
anubis16–14-0.017%1 Oct →
nuke4–13-0.0020%1 Oct →
inferno13–100.0524%1 Oct →
nuke13–160.0420%29 Sept →
mirage8–130.0115%29 Sept →
inferno6–130.1220%29 Sept →
anubis5–13-0.0910%29 Sept →
inferno11–130.0420%23 Sept →
mirage13–50.0919%23 Sept →
ancient13–40.0315%22 Sept →
anubis4–13-0.028%22 Sept →
inferno13–110.0228%22 Sept →
nuke13–70.0428%22 Sept →
inferno10–130.0121%22 Sept →
cache10–13-0.0018%18 Sept →
nuke4–13-0.0322%17 Sept →
inferno11–130.0515%17 Sept →
cache4–13-0.0623%17 Sept →
ancient2–130.0913%17 Sept →
anubis13–8-0.0225%17 Sept →
anubis10–130.0619%16 Sept →
anubis13–80.0618%16 Sept →
anubis5–130.0422%16 Sept →
nuke9–30.1415%15 Sept →
cache13–9-0.070%11 Sept →
nuke5–13-0.049%11 Sept →
anubis4–13-0.0120%11 Sept →
inferno6–13-0.0526%11 Sept →
nuke13–110.0825%10 Sept →
anubis11–130.0313%10 Sept →
ancient16–13-0.0816%8 Sept →
nuke5–13-0.0619%8 Sept →
ancient6–130.0111%8 Sept →
nuke1–13-0.0813%8 Sept →
inferno13–100.0223%8 Sept →
dust213–70.1016%8 Sept →
nuke13–110.0719%7 Sept →
inferno13–110.0315%7 Sept →
mirage7–130.0616%5 Sept →
inferno8–13-0.0119%5 Sept →
inferno13–30.1321%5 Sept →
nuke8–13-0.0418%5 Sept →
anubis14–160.0221%5 Sept →
mirage9–13-0.0335%4 Sept →
ancient11–13-0.0411%2 Sept →
nuke4–13-0.038%2 Sept →
anubis13–80.039%2 Sept →
ancient13–100.0523%2 Sept →
inferno9–130.0518%2 Sept →
nuke5–130.0227%2 Sept →
anubis11–130.0013%1 Sept →
inferno16–140.056%1 Sept →
poseidon3–9-0.1633%1 Sept →
ancient13–50.0218%1 Sept →
nuke16–140.1013%1 Sept →
ancient13–80.0626%1 Sept →
inferno9–50.1215%1 Sept →
ancient5–130.0016%31 Aug →
nuke6–13-0.0421%31 Aug →
anubis7–130.0319%31 Aug →
nuke3–13-0.0119%31 Aug →
nuke10–130.0313%31 Aug →
inferno13–10.1219%31 Aug →
anubis4–13-0.0113%28 Aug →
dust211–13-0.0115%28 Aug →
anubis13–100.0015%28 Aug →
nuke13–60.0219%28 Aug →
nuke7–13-0.0317%26 Aug →
inferno4–130.0615%26 Aug →
anubis7–13-0.0411%26 Aug →
anubis13–50.0617%26 Aug →
anubis13–70.055%26 Aug →
cache13–70.0330%25 Aug →
nuke13–10-0.009%25 Aug →
ancient6–130.0118%25 Aug →
inferno8–130.0010%24 Aug →
inferno16–140.1217%24 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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