davenger

davenger — CS2 Stats

DK76561197982069937[U:1:21804209]Steam profile ↗✓ No bans

163Tracked matches37%Win rate2023Tracked since
1,072Hours in CS6Hrs last 2 wks
CSDB Rating2.5 LearningPositional Player
FaceitLevel 3 · 913 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (65 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 913 → 913
+14Tracked matches · now 163
−16.7ppWin rate · 53.3% → 36.7%

Rating over time

4,628Peak Premier in tracked matches
913Highest Faceit ELO seen on CSDB
58Days played since 2025-04-29

Faceit ELO

  • At peak — 913
  • Next: Level 5 at 1,051 — 138 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-31
  • Level 3 first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate35.9%41.8%42.7%6.8% short
Shot accuracy16.0%12.2%11.2%above
Kill/death ratio1.200.980.99above
Match win rate51.6%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdavengerFACEITLevel 3 · 913 ELOSTANDINGTop 90.6% of rankedPEAK ELO913csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim22
Positioning41
Utility34

0–100 skill scores via Leetify.

Recent form

COLD50–49–1Last 10050%Win rateLLWLLLLLWL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −3.5pp headshot accuracy · −67ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 10%
  • Avg reaction 553ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 11%
  • Avg reaction 568ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 13%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim2.2
Utility3.4
Positioning4.1
Opening Duels1.0
Clutch2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning4.1
Utility3.4
Mechanics3.9
Opening Duels1.5
Win Impact0.6

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.06
Reaction time611ms−82ms
first ⅓ avg 692ms → last ⅓ avg 611ms
Headshot accuracy14.2%+1.2%
first ⅓ avg 13.0% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–10 · nuke, 2 Jun →
30%Best headshot accuracy · 13–3 · anubis, 18 Mar →
383msFastest reaction time · 13–10 · ancient, 9 Sept →
13–1Biggest win · nuke, 8 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
9–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 68% over 22ancientWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
nukeS2215–768%-0.04
ancientD206–1430%-0.06
anubisC166–1038%-0.05
infernoA159–660%-0.06
mirageB147–750%-0.04
overpassC94–544%-0.04
cache—21–150%-0.04
dust2—11–0100%-0.02
train—11–0100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,916Lifetime kills
1.20K/D · Top 25% of Level 3 players
1,984Matches
51.6%Match win rate · Top 10% of Level 3 players
35.9%Headshot %
16.0%Shot accuracy · Top 25% of Level 3 players
2,663MVPs
771Hours (in match)
880Bombs planted
206Bombs defused

Most-used weapons

AWP6,918
AK-476,336
SG 5531,993
AUG1,582
SSG 081,511
P90804

Lifetime map wins

4,788dust2
884assault
791inferno
697nuke
181train
83cbble
73office
65vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

83Matches
45%Win rate
0.50Avg K/D
49.9ADR
42%Headshot %

Clutches & streaks

32%1v1 clutch win
6%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1759%0.548.2
Ancient1724%0.397.2
Anubis1533%0.499.5
Inferno1457%0.456.6
Mirage1050%0.629.0
Overpass743%0.6311.6
Cache250%0.5210.0
Train1100%0.539.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
24.8%Accuracy (enemy spotted)
27.7%Spray accuracy
67.5%Counter-strafing
13.0°Preaim
615msReaction time
28.3%T opening success
41.7%CT opening success
0.45Enemies flashed / flash
5.4%Flash assists
7.75HE damage / grenade
3.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9593° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1415% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4457 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0712%3 Nov →
inferno10–13-0.0912%27 Oct →
cache13–11-0.0514%27 Oct →
anubis9–13-0.1210%27 Oct →
ancient3–13-0.080%14 Oct →
mirage10–13-0.0719%13 Oct →
nuke9–13-0.0712%13 Oct →
inferno13–16-0.0612%13 Oct →
inferno13–11-0.066%7 Oct →
cache13–16-0.0317%7 Oct →
inferno4–13-0.0712%6 Sept →
ancient11–13-0.0713%6 Sept →
inferno3–13-0.105%15 Aug →
inferno13–6-0.0923%3 Jul →
anubis13–3-0.0330%18 Mar →
mirage4–13-0.1311%18 Mar →
anubis9–13-0.073%15 Mar →
mirage13–6-0.0516%15 Mar →
ancient16–13-0.0720%10 Mar →
overpass13–11-0.0118%10 Mar →
inferno13–50.0225%2 Mar →
ancient8–13-0.0517%2 Mar →
mirage13–80.0416%2 Mar →
anubis8–13-0.0721%23 Feb →
mirage13–4-0.0615%23 Feb →
inferno1–13-0.156%23 Feb →
anubis13–6-0.0410%10 Feb →
inferno2–13-0.1116%3 Feb →
nuke10–13-0.0215%1 Feb →
ancient6–13-0.0117%1 Feb →
anubis8–13-0.0510%1 Feb →
anubis16–14-0.0116%31 Jan →
nuke13–6-0.0320%31 Jan →
anubis19–16-0.0511%29 Jan →
anubis17–19-0.0417%27 Jan →
anubis11–13-0.0528%25 Jan →
overpass13–60.0113%24 Jan →
mirage5–13-0.086%22 Jan →
nuke13–50.0115%7 Nov →
nuke13–80.0515%4 Nov →
overpass6–13-0.0719%22 Oct →
ancient13–11-0.0712%21 Oct →
dust213–7-0.029%14 Oct →
mirage9–13-0.0613%9 Oct →
mirage11–13-0.0620%8 Oct →
ancient3–13-0.1012%8 Oct →
ancient8–13-0.050%30 Sept →
overpass13–7-0.0215%30 Sept →
nuke13–9-0.057%29 Sept →
overpass17–19-0.0513%25 Sept →
overpass5–13-0.0510%23 Sept →
ancient13–6-0.107%19 Sept →
overpass10–13-0.0810%19 Sept →
nuke7–13-0.067%19 Sept →
inferno13–4-0.046%9 Sept →
overpass13–10-0.059%9 Sept →
ancient13–10-0.0715%9 Sept →
nuke13–11-0.0421%6 Sept →
ancient10–13-0.086%6 Sept →
nuke13–7-0.097%6 Sept →
nuke13–9-0.0620%2 Sept →
nuke16–13-0.0713%1 Sept →
ancient16–13-0.0414%1 Sept →
mirage7–13-0.0626%26 Aug →
ancient3–13-0.0717%26 Aug →
nuke13–6-0.0714%25 Aug →
overpass11–13-0.069%25 Aug →
nuke13–10-0.0618%21 Aug →
inferno13–10-0.0714%21 Aug →
ancient5–13-0.0911%7 Aug →
inferno13–11-0.0721%7 Aug →
nuke6–13-0.0511%7 Aug →
anubis8–13-0.083%24 Jun →
ancient9–13-0.0718%24 Jun →
ancient6–13-0.046%17 Jun →
ancient4–13-0.066%8 Jun →
nuke13–10.0314%8 Jun →
nuke13–10-0.0211%6 Jun →
ancient13–70.0014%6 Jun →
nuke11–13-0.007%6 Jun →
inferno13–50.0823%6 Jun →
mirage13–30.0618%5 Jun →
anubis13–8-0.0716%3 Jun →
ancient12–12-0.0416%3 Jun →
anubis16–140.0417%2 Jun →
nuke13–100.0919%2 Jun →
mirage13–60.0622%30 May →
train13–10-0.0413%27 May →
inferno13–9-0.0413%25 May →
mirage13–3-0.0515%20 May →
inferno13–3-0.0623%8 May →
mirage13–2-0.0017%8 May →
anubis5–13-0.074%6 May →
nuke13–16-0.0614%6 May →
nuke13–10-0.079%4 May →
anubis9–13-0.0813%2 May →
nuke13–11-0.066%2 May →
ancient5–13-0.120%29 Apr →
anubis9–13-0.0312%29 Apr →
nuke3–13-0.096%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.