valid8 — CS2 Stats

76561197982021812[U:1:21756084]✓ No bans

2,663Tracked matches37%Win rate2020Tracked since
CSDB Rating4.6 Developing
Premier CS Rating16,570Purple band · top ~22.2% of ranked players (population est.)
CSDB Leaderboard#12498 of 21270 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGvalid8FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,570 · Purple bandcsdb.gg/stats

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Performance scores

Aim59
Positioning56
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY46486Last 10046%Win rateWWLLWLLLWL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim5.9
Aggression6.1
Utility2.8
Positioning5.6
Opening Duels2.8
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.6
Utility2.8
Mechanics6.4
Opening Duels3.0
Win Impact0.6

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time573ms−50ms
first ⅓ avg 623ms → last ⅓ avg 573ms
Headshot accuracy9.2%−3.2%
first ⅓ avg 12.4% → last ⅓ avg 9.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — vertigo 9–2
131Biggest win — italy
15Longest win streak
W2Current streak
56In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 83% over 6mirageWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB157847%0.05
mirageD1431121%-0.01
ancientA148657%0.03
cacheC135838%0.02
nukeA116555%0.02
anubisB105550%-0.00
vertigoS65183%0.11
office41325%-0.01
dust24040%0.02
italy440100%0.04
train21150%-0.05
shelter110100%0.02
fachwerk1010%-0.03
overpass1010%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

517Matches
48%Win rate
0.99Avg K/D
72.5ADR
32%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis9857%1.0313.0
Vertigo7549%0.9412.7
Inferno7445%1.0413.8
Ancient7253%1.0313.1
Mirage6638%0.8911.7
Nuke5641%1.0613.4
Dust22741%0.8011.5
Train2250%1.1614.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.7%Headshot accuracy
35.9%Accuracy (enemy spotted)
40.6%Spray accuracy
79.0%Counter-strafing
11.0°Preaim
576msReaction time
28.8%T opening success
54.0%CT opening success
0.34Enemies flashed / flash
2.7%Flash assists
5.07HE damage / grenade
4.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.6504% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3429 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.8331% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–100.0711%27 Aug
nuke13–30.045%26 Aug
cache6–13-0.026%24 Aug
cache7–13-0.099%20 Aug
office13–90.0816%19 Aug
office4–13-0.009%18 Aug
nuke5–130.0713%18 Aug
mirage9–130.006%18 Aug
anubis13–10-0.034%18 Aug
cache10–130.029%18 Aug
dust211–13-0.017%17 Aug
inferno13–30.1314%17 Aug
cache9–130.006%17 Aug
italy13–11-0.019%17 Aug
ancient13–70.059%17 Aug
inferno11–130.058%17 Aug
nuke10–13-0.0610%17 Aug
ancient13–50.085%16 Aug
anubis8–13-0.0315%16 Aug
mirage5–13-0.0511%16 Aug
mirage13–9-0.056%16 Aug
ancient11–13-0.005%16 Aug
mirage9–13-0.0210%14 Aug
mirage9–13-0.0311%13 Aug
nuke13–9-0.025%13 Aug
cache6–130.0914%13 Aug
nuke12–16-0.008%12 Aug
office3–13-0.0610%12 Aug
inferno13–4-0.010%12 Aug
ancient8–130.029%12 Aug
anubis8–130.0110%12 Aug
inferno13–110.0811%11 Aug
inferno6–130.0221%11 Aug
mirage6–13-0.038%11 Aug
inferno5–130.0119%10 Aug
ancient13–30.0514%10 Aug
cache4–13-0.058%10 Aug
inferno9–20.238%10 Aug
nuke9–10.206%10 Aug
nuke13–90.159%9 Aug
vertigo13–90.099%9 Aug
vertigo13–80.127%9 Aug
italy13–100.077%9 Aug
shelter13–50.022%9 Aug
fachwerk12–12-0.039%9 Aug
cache13–20.026%8 Aug
anubis13–50.035%8 Aug
ancient5–00.075%8 Aug
mirage13–40.058%8 Aug
nuke9–50.0113%8 Aug
inferno9–40.0710%8 Aug
anubis13–110.035%8 Aug
ancient13–70.086%8 Aug
inferno13–50.030%8 Aug
vertigo13–80.0911%7 Aug
anubis13–10-0.043%6 Aug
italy13–10.0717%6 Aug
ancient13–30.0712%6 Aug
train13–7-0.028%6 Aug
italy13–60.028%6 Aug
cache12–120.0212%6 Aug
anubis12–120.0211%6 Aug
dust26–130.0821%5 Aug
inferno13–110.0217%5 Aug
ancient13–4-0.003%5 Aug
ancient8–130.0411%4 Aug
inferno9–130.0416%4 Aug
nuke12–120.008%4 Aug
anubis2–13-0.049%4 Aug
mirage13–20.0315%4 Aug
inferno9–13-0.0523%4 Aug
mirage2–13-0.059%4 Aug
train1–13-0.095%3 Aug
mirage12–120.0417%3 Aug
cache13–30.058%3 Aug
overpass9–13-0.0211%2 Aug
ancient13–50.1015%2 Aug
anubis10–130.054%2 Aug
ancient9–13-0.0516%2 Aug
cache13–80.0414%2 Aug
mirage6–13-0.049%2 Aug
office7–13-0.0411%1 Aug
cache2–13-0.0413%1 Aug
mirage11–13-0.0212%1 Aug
vertigo13–100.107%1 Aug
cache13–50.002%1 Aug
inferno12–12-0.0010%1 Aug
nuke0–9-0.2033%1 Aug
mirage2–130.0219%31 Jul
anubis13–6-0.048%31 Jul
ancient8–13-0.0718%31 Jul
inferno8–130.0119%31 Jul
ancient2–80.0111%31 Jul
dust27–130.0015%31 Jul
mirage11–13-0.0114%31 Jul
vertigo4–130.009%31 Jul
inferno11–130.1022%30 Jul
dust28–130.0315%30 Jul
cache13–110.196%30 Jul
vertigo9–20.261%30 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches15-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →