val

val — CS2 Stats

76561197982021812[U:1:21756084]Steam profile ↗✓ No bans

2,689Tracked matches54%Win rate2020Tracked since
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating16,963Purple band · top ~20.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,963 +393 12 Aug – 11 Oct · 10 days played
16,30017,007peak 17,00712 Aug11 Oct
17,265Peak Premier in tracked matches
984Highest Faceit ELO seen on CSDB
29Days played since 2026-08-02

Premier CS Rating

  • 44 below peak (17,007)
  • +663 over 30 days · improving
  • Next: Pink band at 20,000 — 3,037 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGvalFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,963 · Purple bandPEAK ELO984csdb.gg/stats

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Performance scores

Aim60
Positioning58
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY52–41–7Last 10052%Win rateLWLWWWLLWT

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −1.9pp headshot accuracy · +16ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 11%
  • Avg reaction 520ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 10%
  • Avg reaction 525ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.0
Utility3.8
Positioning5.8
Opening Duels4.3
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.0
Positioning5.8
Utility3.8
Mechanics5.9
Opening Duels3.0
Win Impact6.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time536ms−69ms
first ⅓ avg 605ms → last ⅓ avg 536ms
Headshot accuracy9.8%−0.9%
first ⅓ avg 10.8% → last ⅓ avg 9.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–2 · inferno, 10 Aug →
25%Best headshot accuracy · 13–10 · inferno, 2 Sept →
383msFastest reaction time · 9–13 · inferno, 4 Aug →
13–1Biggest win · italy, 6 Aug →

Across the last 100 tracked matches.

Highlights

15Longest win streak
5–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 71% over 17mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
infernoS1712–571%0.05
cacheC156–940%0.00
mirageD155–1033%-0.02
ancientS139–469%0.04
nukeA116–555%0.05
anubisC104–640%-0.00
office—41–325%0.00
italy—44–0100%0.04
dust2—30–30%0.02
vertigo—33–0100%0.10
train—21–150%-0.05
shelter—11–0100%0.02
fachwerk—10–10%-0.03
overpass—10–10%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

525Matches
48%Win rate
0.99Avg K/D
72.5ADR
32%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis9957%1.0313.0
Inferno7646%1.0513.9
Vertigo7549%0.9412.7
Ancient7453%1.0213.0
Mirage6739%0.9011.8
Nuke5742%1.0713.5
Dust22839%0.8111.6
Train2250%1.1614.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
35.7%Spray accuracy
76.4%Counter-strafing
10.6°Preaim
544msReaction time
36.3%T opening success
47.6%CT opening success
0.48Enemies flashed / flash
4.7%Flash assists
3.40HE damage / grenade
5.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1432% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4763 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3244% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–130.078%11 Oct →
inferno13–9-0.027%11 Oct →
cache5–13-0.0413%29 Sept →
inferno13–20.0614%28 Sept →
cache13–20.0714%28 Sept →
mirage13–11-0.068%24 Sept →
cache9–13-0.0411%15 Sept →
mirage10–130.017%15 Sept →
cache13–20.039%15 Sept →
mirage12–12-0.045%7 Sept →
office12–120.008%7 Sept →
inferno9–60.080%7 Sept →
ancient13–10-0.026%7 Sept →
dust27–13-0.0114%7 Sept →
inferno13–7-0.019%5 Sept →
anubis8–13-0.0121%5 Sept →
mirage13–70.0114%2 Sept →
inferno13–100.0325%2 Sept →
nuke13–100.0711%27 Aug →
cache16–13-0.027%27 Aug →
nuke13–30.045%26 Aug →
cache6–13-0.026%24 Aug →
cache7–13-0.099%20 Aug →
office13–90.0816%19 Aug →
office4–13-0.009%18 Aug →
nuke5–130.0713%18 Aug →
mirage9–130.006%18 Aug →
anubis13–10-0.034%18 Aug →
cache10–130.029%18 Aug →
dust211–13-0.017%17 Aug →
inferno13–30.1314%17 Aug →
cache9–130.006%17 Aug →
italy13–11-0.019%17 Aug →
ancient13–70.059%17 Aug →
inferno11–130.058%17 Aug →
nuke10–13-0.0610%17 Aug →
ancient13–50.085%16 Aug →
anubis8–13-0.0315%16 Aug →
mirage5–13-0.0511%16 Aug →
mirage13–9-0.056%16 Aug →
ancient11–13-0.005%16 Aug →
mirage9–13-0.0210%14 Aug →
mirage9–13-0.0311%13 Aug →
nuke13–9-0.025%13 Aug →
cache6–130.0914%13 Aug →
nuke12–16-0.008%12 Aug →
office3–13-0.0610%12 Aug →
inferno13–4-0.010%12 Aug →
ancient8–130.029%12 Aug →
anubis8–130.0110%12 Aug →
inferno13–110.0811%11 Aug →
inferno6–130.0221%11 Aug →
mirage6–13-0.038%11 Aug →
inferno5–130.0119%10 Aug →
ancient13–30.0514%10 Aug →
cache4–13-0.058%10 Aug →
inferno9–20.238%10 Aug →
nuke9–10.206%10 Aug →
nuke13–90.159%9 Aug →
vertigo13–90.099%9 Aug →
vertigo13–80.127%9 Aug →
italy13–100.077%9 Aug →
shelter13–50.022%9 Aug →
fachwerk12–12-0.039%9 Aug →
cache13–20.026%8 Aug →
anubis13–50.035%8 Aug →
ancient5–00.075%8 Aug →
mirage13–40.058%8 Aug →
nuke9–50.0113%8 Aug →
inferno9–40.0710%8 Aug →
anubis13–110.035%8 Aug →
ancient13–70.086%8 Aug →
inferno13–50.030%8 Aug →
vertigo13–80.0911%7 Aug →
anubis13–10-0.043%6 Aug →
italy13–10.0717%6 Aug →
ancient13–30.0712%6 Aug →
train13–7-0.028%6 Aug →
italy13–60.028%6 Aug →
cache12–120.0212%6 Aug →
anubis12–120.0211%6 Aug →
dust26–130.0821%5 Aug →
inferno13–110.0217%5 Aug →
ancient13–4-0.003%5 Aug →
ancient8–130.0411%4 Aug →
inferno9–130.0416%4 Aug →
nuke12–120.008%4 Aug →
anubis2–13-0.049%4 Aug →
mirage13–20.0315%4 Aug →
inferno9–13-0.0523%4 Aug →
mirage2–13-0.059%4 Aug →
train1–13-0.095%3 Aug →
mirage12–120.0417%3 Aug →
cache13–30.058%3 Aug →
overpass9–13-0.0211%2 Aug →
ancient13–50.1015%2 Aug →
anubis10–130.054%2 Aug →
ancient9–13-0.0516%2 Aug →
cache13–80.0414%2 Aug →
mirage6–13-0.049%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches15-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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