capy

capy — CS2 Stats

76561199141032569[U:1:1180766841]Steam profile ↗✓ No bans

132Tracked matches45%Win rate2026Tracked since
CSDB Rating5.8 SolidClutch Specialist
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim87
Positioning52
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateLLWLWWWWLW

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · −1.7pp headshot accuracy · −57ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 630ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 641ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 669ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.5 against its own average).

Aim8.7
Utility1.7
Positioning5.2
Opening Duels1.2
Clutch6.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 75% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.2
Utility1.7
Mechanics9.6
Opening Duels1.4
Win Impact3.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time658ms−101ms
first ⅓ avg 759ms → last ⅓ avg 658ms
Headshot accuracy15.4%−1.1%
first ⅓ avg 16.4% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · train, 17 Aug
31%Best headshot accuracy · 12–12 · cache, 3 Aug
531msFastest reaction time · 7–13 · nuke, 20 Aug
13–0Biggest win · train, 17 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
53In matches decided by ≤2 rounds
1Overtime games

Map breakdown

italyBest map · 100% over 6infernoWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%-0.03
dust2C1771041%-0.02
infernoD1651131%-0.03
cacheC125742%-0.02
nukeB105550%-0.05
ancientA95456%-0.03
anubisC94544%-0.03
italyS660100%-0.01
train110100%0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
50%Win rate
0.69Avg K/D
60.8ADR
34%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%0.7613.7
Cache250%0.7011.0
Dust21100%0.866.0
Inferno10%0.335.0
Anubis10%0.6511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
43.2%Accuracy (enemy spotted)
46.6%Spray accuracy
93.3%Counter-strafing
8.8°Preaim
660msReaction time
30.3%T opening success
41.0%CT opening success
0.28Enemies flashed / flash
5.6%Flash assists
6.85HE damage / grenade
2.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2763 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3005% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.0916%24 Sept
inferno2–13-0.0722%24 Sept
nuke13–9-0.0117%23 Sept
inferno6–13-0.066%23 Sept
cache13–7-0.0316%17 Sept
mirage19–15-0.0414%17 Sept
italy13–11-0.047%16 Sept
italy13–60.0120%16 Sept
inferno3–13-0.096%15 Sept
dust213–3-0.028%15 Sept
mirage13–8-0.035%11 Sept
cache10–13-0.0321%10 Sept
anubis6–13-0.1016%8 Sept
mirage0–13-0.0222%8 Sept
mirage8–13-0.0615%7 Sept
dust20–13-0.0811%7 Sept
anubis12–12-0.0514%7 Sept
dust22–13-0.0614%7 Sept
mirage13–5-0.0313%7 Sept
mirage9–13-0.0118%6 Sept
inferno4–13-0.0622%4 Sept
italy13–8-0.0224%4 Sept
inferno13–50.0126%4 Sept
dust25–13-0.0520%4 Sept
nuke5–13-0.0511%3 Sept
mirage13–20.009%3 Sept
dust23–13-0.0715%2 Sept
mirage7–13-0.0420%2 Sept
italy13–2-0.007%2 Sept
mirage13–5-0.0015%2 Sept
ancient1–13-0.0920%2 Sept
anubis13–70.0220%28 Aug
mirage13–7-0.0714%28 Aug
dust212–12-0.0414%28 Aug
nuke13–3-0.0017%26 Aug
anubis11–13-0.0124%26 Aug
mirage13–80.0417%26 Aug
cache7–13-0.0512%25 Aug
dust213–10-0.0316%25 Aug
inferno13–8-0.026%24 Aug
anubis13–7-0.0715%24 Aug
ancient13–8-0.0320%24 Aug
mirage13–60.0215%23 Aug
nuke7–13-0.0617%23 Aug
mirage13–2-0.0216%23 Aug
inferno9–13-0.078%23 Aug
dust213–50.0223%23 Aug
ancient7–13-0.0616%22 Aug
cache13–90.0214%21 Aug
dust27–13-0.0118%20 Aug
inferno13–40.014%20 Aug
nuke4–13-0.078%20 Aug
inferno9–13-0.019%20 Aug
nuke7–13-0.058%20 Aug
inferno7–13-0.014%19 Aug
mirage12–120.0410%18 Aug
ancient13–90.0415%18 Aug
dust28–13-0.0711%18 Aug
nuke5–13-0.097%18 Aug
inferno13–110.0014%18 Aug
dust24–13-0.0618%18 Aug
nuke13–11-0.0424%18 Aug
mirage6–13-0.026%17 Aug
cache9–13-0.029%17 Aug
anubis11–130.0217%17 Aug
inferno11–13-0.0526%17 Aug
cache13–110.0019%17 Aug
train13–00.1428%17 Aug
nuke13–10-0.068%17 Aug
mirage5–13-0.0525%17 Aug
dust27–13-0.0319%12 Aug
ancient8–13-0.0313%12 Aug
dust210–130.0414%11 Aug
mirage12–12-0.0613%11 Aug
dust213–60.0620%11 Aug
ancient13–30.0012%11 Aug
inferno4–13-0.0016%9 Aug
mirage13–9-0.0428%9 Aug
nuke13–9-0.0611%9 Aug
inferno8–13-0.0316%8 Aug
cache13–2-0.0114%8 Aug
anubis13–50.0213%8 Aug
ancient5–00.0514%8 Aug
inferno5–13-0.077%8 Aug
cache10–13-0.0023%7 Aug
dust27–10.0119%7 Aug
mirage5–13-0.1324%6 Aug
italy13–1-0.009%6 Aug
ancient13–3-0.0712%6 Aug
italy13–6-0.0318%6 Aug
cache12–12-0.0316%6 Aug
cache6–13-0.0412%4 Aug
inferno13–3-0.0317%4 Aug
anubis13–11-0.0718%4 Aug
dust213–40.0428%4 Aug
cache12–12-0.0331%3 Aug
mirage7–13-0.065%3 Aug
anubis9–13-0.0117%2 Aug
cache13–8-0.007%2 Aug
dust213–9-0.0515%2 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →