Maindi

Maindi — CS2 Stats

76561197979335879[U:1:19070151]Steam profile ↗✓ No bans

1,437Tracked matches57%Win rate2020Tracked since
1,987Hours in CS8Hrs last 2 wks
CSDB Rating5.5 SolidAll-Rounder
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,114 -2,842 15 Oct – 11 Jan · 12 days played
18,08221,029peak 21,02915 Oct11 Jan
21,303Peak Premier in tracked matches
1,376Highest Faceit ELO seen on CSDB
39Days played since 2025-10-15

Faceit ELO

  • At peak — 1,376
  • Next: Level 8 at 1,531 — 155 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMaindiPEAK ELO1,376csdb.gg/stats

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Performance scores

Aim69
Positioning59
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateLLWLLWWWWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +4.5pp headshot accuracy · +78ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 619ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 557ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.9
Utility5.6
Positioning5.9
Opening Duels4.4
Clutch5.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.9
Utility5.6
Mechanics5.5
Opening Duels4.6
Win Impact7.2

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time527ms−51ms
first ⅓ avg 579ms → last ⅓ avg 527ms
Headshot accuracy15.7%−3.0%
first ⅓ avg 18.7% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · ancient, 10 Jan →
33%Best headshot accuracy · 5–13 · dust2, 3 Apr →
383msFastest reaction time · 13–6 · inferno, 11 Oct →
13–0Biggest win · inferno, 2 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
10–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 78% over 9overpassWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB2513–1252%0.01
nukeS2315–865%0.01
ancientB2010–1050%0.02
anubisS97–278%-0.00
overpassD81–713%-0.03
mirage—40–40%-0.03
dust2—41–325%-0.01
train—42–250%0.01
cache—31–233%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,257Lifetime kills
1.10K/D · Top 50% of tracked players
2,441Matches
45.8%Match win rate · Top 50% of tracked players
48.5%Headshot % · Top 50% of tracked players
13.5%Shot accuracy · Top 50% of tracked players
5,482MVPs
1,189Hours (in match)
2,087Bombs planted
551Bombs defused

Most-used weapons

AK-4722,417
AWP6,953
FAMAS1,311
MP91,237
MAC-101,083

Lifetime map wins

5,637inferno
3,393nuke
2,667dust2
1,594train
562cbble
293vertigo
35aztec
15office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

269Matches
55%Win rate
1.19Avg K/D
78.8ADR
35%Headshot %

Clutches & streaks

48%1v1 clutch win
30%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno7168%1.2817.0
Ancient5056%1.1815.9
Nuke4760%1.3016.4
Anubis3450%1.0614.4
Dust21233%0.9814.3
Train1155%1.2718.3
Overpass633%0.9413.2
Vertigo333%1.1317.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
36.6%Accuracy (enemy spotted)
36.6%Spray accuracy
74.6%Counter-strafing
10.4°Preaim
521msReaction time
39.6%T opening success
57.1%CT opening success
0.54Enemies flashed / flash
3.3%Flash assists
9.83HE damage / grenade
6.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6265% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0413%29 Oct →
cache8–13-0.0323%29 Oct →
inferno13–10-0.0017%29 Oct →
mirage8–13-0.0314%29 Oct →
mirage4–13-0.0522%29 Oct →
inferno13–70.0131%18 Oct →
nuke13–50.0322%18 Oct →
inferno13–6-0.0213%11 Oct →
anubis13–11-0.077%11 Oct →
dust23–13-0.0516%27 Sept →
inferno7–13-0.0322%27 Sept →
anubis7–130.009%20 Sept →
nuke13–100.0310%20 Sept →
inferno13–0-0.016%2 Sept →
nuke16–13-0.036%2 Sept →
nuke13–80.0413%26 Aug →
ancient9–13-0.0317%26 Aug →
ancient11–130.0523%23 Aug →
nuke13–110.007%13 Aug →
ancient13–60.0619%13 Aug →
anubis13–9-0.029%12 Aug →
cache13–30.1418%12 Aug →
nuke10–13-0.0320%10 Aug →
inferno13–110.0723%10 Aug →
cache3–13-0.0314%11 May →
anubis11–130.0129%11 May →
nuke3–13-0.094%10 May →
anubis13–110.0514%5 May →
ancient13–80.0313%5 May →
inferno13–40.1119%5 May →
dust213–90.0214%3 May →
ancient4–130.0011%3 May →
anubis13–40.0119%22 Apr →
ancient8–130.0520%22 Apr →
inferno13–11-0.0519%19 Apr →
anubis13–60.039%19 Apr →
nuke13–5-0.0319%10 Apr →
mirage9–130.0017%10 Apr →
anubis13–11-0.059%3 Apr →
dust25–13-0.0433%3 Apr →
ancient3–13-0.0315%25 Mar →
ancient13–5-0.0112%22 Mar →
nuke13–10-0.0210%15 Mar →
inferno7–13-0.0610%3 Mar →
nuke13–7-0.0026%3 Mar →
nuke13–70.1127%1 Mar →
ancient13–11-0.0017%1 Mar →
nuke5–130.0210%15 Feb →
inferno3–13-0.0418%15 Feb →
ancient12–160.0413%11 Jan →
inferno4–13-0.0318%11 Jan →
nuke13–110.0314%11 Jan →
inferno13–30.0819%11 Jan →
inferno8–13-0.0525%10 Jan →
overpass6–13-0.0320%10 Jan →
nuke13–70.039%10 Jan →
train13–50.0920%10 Jan →
inferno6–130.0314%10 Jan →
ancient13–50.0426%10 Jan →
nuke11–130.0320%10 Jan →
anubis13–50.0222%10 Jan →
nuke3–130.018%10 Jan →
ancient13–30.1725%10 Jan →
dust26–130.0210%10 Jan →
overpass8–13-0.0916%10 Jan →
inferno13–7-0.0315%10 Jan →
overpass10–13-0.029%10 Jan →
ancient13–50.0414%10 Jan →
train10–130.0518%10 Jan →
inferno11–130.0321%10 Jan →
overpass8–13-0.0519%9 Jan →
nuke6–13-0.0230%9 Jan →
mirage8–13-0.0328%9 Jan →
nuke13–110.0018%9 Jan →
inferno7–130.0114%9 Jan →
train13–10-0.0311%5 Jan →
nuke13–30.0319%5 Jan →
inferno7–13-0.009%5 Jan →
ancient4–130.0014%5 Jan →
ancient13–6-0.0217%17 Dec →
nuke13–80.0627%8 Dec →
inferno7–13-0.0330%8 Dec →
overpass13–11-0.0329%8 Dec →
inferno5–130.0010%30 Oct →
ancient13–90.0024%26 Oct →
train14–16-0.0516%23 Oct →
nuke7–130.0124%23 Oct →
ancient11–130.0115%23 Oct →
inferno6–13-0.0318%23 Oct →
inferno13–30.147%22 Oct →
overpass13–160.0020%22 Oct →
ancient15–15-0.0114%22 Oct →
inferno13–80.0332%19 Oct →
ancient13–90.0316%18 Oct →
inferno16–12-0.0017%18 Oct →
overpass14–160.0325%18 Oct →
ancient11–13-0.0412%16 Oct →
overpass4–13-0.0619%16 Oct →
nuke13–60.0110%16 Oct →
inferno13–100.0320%15 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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